Here's a reminder from the OSGeo-Discuss list re: preparing for the FOSS4G code sprint next Friday. What should we spend that time building? There's a few ideas on the OSGeo wiki page:
http://wiki.osgeo.org/index.php/FOSS4G2007_CodeSprint#OpenLayers * OL Context/WMC+ - read/write support for and OWS Context style doc * SLD support - edit/read/write * Renderer Optimizations o consider attributing geometry components with a minResolution below which the renderer doesn't deal with them o clipping - svg supports clipping, we need to consider clipping or another method of dealing with geometries that extend beyond the renderer bounds o add <canvas> renderer * integrate emanual's animated zooming stuff Anyone care to add to or amplify any of these ideas? SDE ----- Forwarded message from Jody Garnett <[EMAIL PROTECTED]> ----- Date: Mon, 17 Sep 2007 12:28:40 -0700 From: Jody Garnett <[EMAIL PROTECTED]> To: OSGeo Discussions <[EMAIL PROTECTED]> Subject: [OSGeo-Discuss] FOSS4G CodeSprint are you ready? Just a reminder, the code sprint is almost upon us, and I would like to make sure we get as much time with the code as possible. A couple of suggestions: - try and make sure you have your design discussions, bug hit list or whatever out of the way before the sprint - make sure developers know what they need to have ready before the sprint (perhaps a checkout out of the latest?) - have fun. Jody _______________________________________________ Discuss mailing list [EMAIL PROTECTED] http://lists.osgeo.org/mailman/listinfo/discuss ----- End forwarded message ----- _______________________________________________ Dev mailing list [email protected] http://openlayers.org/mailman/listinfo/dev
