Hello, I´m not expert on OpenLayers and also English (I´m from Czech). I´m just trying to make my own browser-based game and I want to use OpenLayers for world map. Now the problem: I want to put on the base layer some object (coordinates from mysql) represented by png images (eg house) and I do it like this: make polygons (circles), make features and make featureLayer (I dont want use markers, because I would like have the clickable area not always square). Then add control onmouseclick, so i have clickable object - thats ok. But I dont know how to put there a lot of images, the only way I understand is to make image layer for every single PNG image, its ok BUT: When I put in mysql 1000 objects a make this for all of them, it is slow (it takes about 10sec loading and browsing is not smooth), and i´m afraid that this is simple so what if would come something complicated... I dont uderstand mapservers and i want to find the way to not use them, because i will run the game on hosted site, so I cant install it there. Also when I try only vector or images layer alone it was slow. So could anyone help me to get it work faster? And is it possible without mapserver? Thanks Abuki
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