Hi, I've noticed that if I use a style with a pointRadius for a vector layer (with renderers canvas) the size of the circle doesn't change. Indeed the method drawPoint of the Canvas class use the radius properties only if the properties drawExternalGraphic is defined.
So I made some little change to the core class Canvas.js and now the radius propertie works fine. line 256 Actual code : this.canvas.arc(pt[0], pt[1], 6, 0, Math.PI*2, true); New code : var radius = style.pointRadius?style.pointRadius:6; this.canvas.arc(pt[0], pt[1], radius, 0, Math.PI*2, true); Same things for the condition : style.stroke !== false. And for example (user script) : var style = new OpenLayers.Style( { fillColor: "#ffff00", fillOpacity: 0.5, pointRadius: "${radius}", strokeColor: "#ff0000", strokeWidth: 2, strokeOpacity: 0.3 },{ context: { radius: function(feature) { return (feature.attributes.Population/2000); } } } ); var styleMap = new OpenLayers.StyleMap({'default':style, 'select': {fillOpacity: 0.7, fillColor: "#ff0000"}}); vectors = new OpenLayers.Layer.GML( "Reunion city", "./city974.gml", { styleMap: styleMap, renderers: ['Canvas'] } ); ----- http://geotribu.net Geotribu -- View this message in context: http://n2.nabble.com/Radius-circle-doesn%27t-change-for-Canvas-Vector-Layer--Canvas.js-Class--tp3055183p3055183.html Sent from the OpenLayers Dev mailing list archive at Nabble.com. _______________________________________________ Dev mailing list Dev@openlayers.org http://openlayers.org/mailman/listinfo/dev