Maxim, Thanks for that - very useful - but I suspect that a server-side Jython implementation would invoke a different (local) set of functions. Or is using the API the way to do it?
Richard On 7 February 2014 13:23, Maxim Solodovnik <[email protected]> wrote: > Current SOAP/REST API is located in src/axis/java folder > > > On Thu, Feb 6, 2014 at 11:18 PM, Richard Prosser > <[email protected]>wrote: > > > Further to my earlier message, I would like to develop a Jython ("Python > > for Java") API but I am not sure which files are relevant. Could anyone > > give me a clue, please? I have downloaded the source files but the > overall > > structure and usage is not clear to me. > > > > > > Thanks ... > > > > Richard > > > > > > ---------- Forwarded message ---------- > > From: Richard Prosser <[email protected]> > > Date: 2 February 2014 10:49 > > Subject: Multi-player game via OM [Python API] > > To: [email protected] > > > > Hi everyone, > > > > I've just set up a GitHub > > respository<https://github.com/RichardProsser/kriegsspiel> to > > implement an online version of Kriegsspiel, which is a kind of wargame > > involving umpires and maps. > > > > To support that, I set up another > > one<https://github.com/RichardProsser/python-openmeetings> to > > develop a Python/Jython API for OM, as Python is my favourite programming > > lanaguage; I don't do Java. > > > > I've done plenty of coding in my time but not much design and these are > my > > first-ever Open Source contributions. So I would welcome any design > > assistance at this stage, particularly as the Kriegsspiel implementation > > will require some Ajax or the like, which I have little experience of. In > > that respect it is possible that Python may not be required, which would > be > > a shame as I like it! > > > > > > > > If you want to get involved in either of these projects, please let me > > know. > > > > > > Thanks ... > > > > Richard > > > > > > -- > WBR > Maxim aka solomax >
