Maxim,

Thanks for that - very useful - but I suspect that a server-side Jython
implementation would invoke a different (local) set of functions. Or is
using the API the way to do it?

Richard



On 7 February 2014 13:23, Maxim Solodovnik <[email protected]> wrote:

> Current SOAP/REST API is located in src/axis/java folder
>
>
> On Thu, Feb 6, 2014 at 11:18 PM, Richard Prosser
> <[email protected]>wrote:
>
> > Further to my earlier message, I would like to develop a Jython ("Python
> > for Java") API but I am not sure which files are relevant. Could anyone
> > give me a clue, please? I have downloaded the source files but the
> overall
> > structure and usage is not clear to me.
> >
> >
> > Thanks ...
> >
> > Richard
> >
> >
> > ---------- Forwarded message ----------
> > From: Richard Prosser <[email protected]>
> > Date: 2 February 2014 10:49
> > Subject: Multi-player game via OM [Python API]
> > To: [email protected]
> >
> > Hi everyone,
> >
> > I've just set up a GitHub
> > respository<https://github.com/RichardProsser/kriegsspiel> to
> > implement an online version of Kriegsspiel, which is a kind of wargame
> > involving umpires and maps.
> >
> > To support that, I set up another
> > one<https://github.com/RichardProsser/python-openmeetings> to
> > develop a Python/Jython API for OM, as Python is my favourite programming
> > lanaguage; I don't do Java.
> >
> > I've done plenty of coding in my time but not much design and these are
> my
> > first-ever Open Source contributions. So I would welcome any design
> > assistance at this stage, particularly as the Kriegsspiel implementation
> > will require some Ajax or the like, which I have little experience of. In
> > that respect it is possible that Python may not be required, which would
> be
> > a shame as I like it!
> >
> >
> >
> > If you want to get involved in either of these projects, please let me
> > know.
> >
> >
> > Thanks ...
> >
> > Richard
> >
>
>
>
> --
> WBR
> Maxim aka solomax
>

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