Not quite a week ago I wrote about an idea to use XML files to store the declarative part of our makefiles: dependencies of libraries on source files, which resources are to be created and so on. In the meantime I have found the time to do make (conduct?) an experiment. I am now able to build module sw from the XML files with the help of the ninja build 'system' [3]. Most of the work of converting the XML files into one single build.ninja file was done on one weekend. You can see the source code at [1] ([2] contains everything zipped together).

The results are promising. It runs faster and the build.ninja generator looks more maintainable than our solenv/gbuild/... makefiles. But I am certainly biased. Before I give you some numbers, I should say that I have collected the numbers totally unscientifically and it may be necessary to add some missing steps to the ninja build. To the best of my knowledge all C++ files are compiled, libraries linked, resource files built, XML files copied. Only the single sw.component file somehow escaped.

I ran my experiments on ani7 2.2GHz, 8GB notebook.

Complete build of a clean module:
    gbuild about 9m30s         (make -sr -j8)
    ninja  about 7m15s         (ninja)

Cleaning up
    gbuild about 40s           (make clean)
    ninja  less then 1s        (ninja -t clean)

rebuild after touching one single header (sw/inc/section.hxx)
    gbuild about 1m10s         (make -sr -j8)
    ninja about    50s         (ninja)

Building an already built module (nothing to do): depends very much on whether the disk cache is warm or cold. Best times:
    gbuild   more than 3s (make -sr -j8)
    ninja    about     0.4s    (ninja)


Why is ninja faster than make/gbuild?
- Make runs each recipe in its own shell (bash), ninja executes its command directly. - Ninja understands the header dependencies created by gxx/clang and msvc and stores them in a compact format that can be read in very fast on startup.
- I avoided some steps of build that are unnecessary in ninja
= Ninja creates directories for the targets it makes. Gbuild creates them explicitly. = GBuild first creates empty dependency files and later, in a second step, fills them with the actual dependency information created by one of the C/C++ compilers.


But, for me, these numbers are just a welcome side effect. More important to me is maintainability. Ninja follows a very different approach from (GNU) make. Its lack of even simplest control structures such as if/then/else or foreach, requires the generation of the main makefile (by default that is called build.ninja) by program or script. This leads to my current approach: - Use XML to represent the static data (C++ files, libraries, resource files, XML files).
- Use a Perl script to translate the XML files into the build.ninja file.
The best tool for each job (XML: data representation, Perl: data processing). Instead of Perl we could use any language that is part of our current build requirements (Java, C/C++, Python (we would have to compile that first, though)). Look at the Perl files in [1] or [2] (build/source/ninja/*pm) and compare them to solenv/gbuild/*mk and see which you can understand better.


I think this could be one way to set up a better maintainable build system that is even slightly faster then what we currently have.

Best regards,
Andre


[1] http://people.apache.org/~af/build/
[2] http://people.apache.org/build.zip
[3] http://martine.github.io/ninja/manual.html


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