Hi, all! Once Mathias Bauer wrote: > But why do you want to call Basic macros from C++? I would expect that > you instantiate your (IDE-designed) dialog from your C++ code (should > be possible by some UNO calls) ...
Its is exactly those UNO calls that interest me. How can I (i) load/access Basic libraries from an arbitrary UNO component, (ii) identify my dialog there and finally instantiate it if I do not have e.g. CreateUnoDialog or DialogLibraries outside Basic? Thanks in advance. Cheers, Jorge. --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
