The rendering of areas with holes in Osmarender seems to be broken again:

http://www.openstreetmap.org/?lat=49.94008&lon=11.58081&zoom=17&layers=0B00FTFTT
(the lake has three islands)

http://www.openstreetmap.org/?lat=49.92919&lon=11.58583&zoom=17&layers=0B00FTFTT
(some of the building have holes)

I can not tell when this started. Were there changes to multipolygon handling 
recently?

Regards, Marc

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