Hi Y'all, Tom: fair enough, and for what we're doing so far, non-private tagging makes sense I think. X-Plane's needs are very similar to what you would need if you wanted to make a pilot's sectional map. (Perhaps proposed aviation-related features should keep aviation mapping in mind...)
The situation where I could imagine needing private tagging (or not) would be where an X-Plane user wants to tie some kind of X-Plane specific content to a generic world feature, e.g. make sure that this particular radio tower is rendered in X-Plane using a particular 3-d model. In that case we would have at least two options: 1. Encode the X-Plane specific model info into an app-specific tag. I have to agree with Tom that this isn't very good. 2. Maintain a side database that maps some kind of unique ID from OSM to the X-Plane specific additional data. The danger with the second scheme is that the link might become broken, but then this could be detected programmatically. cheers Ben Tom Hughes wrote: > Raphael Studer wrote: >> Hi Ben, >> >>> Is there a standard for "private keys"? Are private keys even allowed? >>> Basically I am wondering if we can have "X-Plane:<x-plane specific >>> data>" >>> keyed onto point features, or whether we need to have our schema be >>> fully >>> merged with OSM. (Not sure which ways is best, I just want to know >>> what my >>> legal options are!) >> >> Shure they are allowed. > > Allowed, yes. Encouraged? I'm not sure... > > The idea of end-user application specific data doesn't seem like a good > one to me - it could quickly explode to extreme levels of silliness if > every application that uses our data wants to put it's own custom tags > back on the data. > > Just define suitable generic tags and use those, rather than making > application specific things would be my advice. > > Tom > -- Scenery Home Page: http://scenery.x-plane.com/ Scenery blog: http://xplanescenery.blogspot.com/ Plugin SDK: http://www.xsquawkbox.net/xpsdk/ X-Plane Wiki: http://wiki.x-plane.com/ Scenery mailing list: [EMAIL PROTECTED] Developer mailing list: [EMAIL PROTECTED] _______________________________________________ dev mailing list [email protected] http://lists.openstreetmap.org/listinfo/dev

