Hi Sylvain,

You can improve rendering speed significantly by rendering one big  
'meta' tile and then chopping it
up into actual tiles. In my experience 8x8 (64) or even 16*16 (256)  
meta tiles make all process much faster.
Also, consider using mod_tile which is using the same approach and  
relatively easy to setup.

Best
Artem

On 8 Nov 2008, at 15:59, sylvain letuffe wrote:

> Hi there,
>
> I'have set up a tiles server based on mapnik that I plan to use (for  
> now) for
> France only.
> ( Very good wiki page explaining that)
> My setup is : debian etch 64/mapnik 0.5.1/postGIS/generate_tiles.py
> with a quite common machine : dual core 2.5GHZ / 2Go RAM
>
> After much fighting I finaly made it work, and I am happy on all  
> aspects, but
> speed.
>
> While the Mapnik at openstreetmap.org does the rendering (until  
> level 18 if I
> see it well) in something like around ~24 hours, I am currently  
> doing it for
> france (600Mo of osm data) until level 14 at a poor ~15 hours time
>
> Unless the server over there is a martian one clocked at 10^16 Hz, I  
> think I'm
> doing something wrong, but what ?
>
> I was searching on the wiki/doc at mapnik but didn't find tips for  
> that
>
> The only thing I changed in generate_tiles.py is :
> minZoom = 5
> maxZoom = 16
> bbox = (-4, 42.0,8,50.0)
> render_tiles(bbox, mapfile, tile_dir, minZoom, maxZoom)
>
> Symptoms to help :
> - The CPU is fed up at 100% ( load 1.00)
> - The memory is almost unused (5Mo for postgres !! 60Mo for  
> generate_tiles.py)
> - The disk is unused
> - A tile takes ~0.5s to be generated
> - Severall thousand of "Empty Tile" messages appears during the  
> process, while
> still taking ~0.5s
> Does this benchmark looks okay ?
>
> Thanks for help or URL
>
>
>
> -- 
> Sylvain Letuffe [EMAIL PROTECTED]
> qui suis-je : http://slyserv.dyndns.org
>
>
>
> _______________________________________________
> dev mailing list
> [email protected]
> http://lists.openstreetmap.org/listinfo/dev


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