Dirk-Lüder Kreie wrote:
> What do you use to calculate the maxX (trivial) and maxY coordinates 
> for the tiles?
> There might be a hidden rounding error.
>
> All projection code used for [EMAIL PROTECTED] is in svn:
> http://svn.openstreetmap.org/applications/rendering/tilesAtHome/lib/tahproject.pm
>  
>
>
Hi Dirk-Lüder,

I've just compared the two codes and there really could be some rounding 
errors. I'll try it out, thanks!

Igor

-- 
http://igorbrejc.net


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