On Mon, 6 Apr 2009 08:01:25 +0200 (MEST), "Gary G:" <[email protected]> wrote: > Hi, > is there anyone aware of an algorithm that produces a limiting polygon > around a heap of nodes - let's say around an osm file cut from a planet > file?
Do you mean the convex hull of these nodes? If guess with the name "convex hull" you will find lots of algorithms. Marcus _______________________________________________ dev mailing list [email protected] http://lists.openstreetmap.org/listinfo/dev

