Tels - I'd like to reiterate my offer of a hosted machine with lots of bandwidth and space for a planet dump for our applications. But i also agree that another solution might be better long-term. For the short term, are you interested in working with me to get a dump running and serving... JSON?
Jeff On Thu, May 14, 2009 at 12:35 PM, Tels <[email protected]> wrote: > Moin, > > On Thursday 14 May 2009 09:31:56 Tom Hughes wrote: > > Jeffrey Warren wrote: > > > Hi, I suddenly started getting "403 - Forbidden" from my any > > > machine. I also get a 403 when i simply go to > > > "www.openstreetmap.org > > > <http://www.openstreetmap.org>" in a browser (just discovered > > > this...). Have I been blacklisted or is this an outage? > > > > I suspect you're the person I blocked last night because you were > > apparently trying to scrape map data from the API with a large number > > of presumably automated map calls. > > > > If you are the person I blocked then in the last four days you've > > made a total of 8186 map calls, an average of about 1.5 a minute. > > > > If you want bulk data, please use the planet dump not the API to get > > it. > > I presume my own application (http://bloodgate.com/wiki/map) will then > be blocked, too. > > Using the "plant dump + diffs" sounds easy, but is in fact impossible > for me. My online server does not have the capacity to store the entire > world, and I do not have the computing power and time to convert it > up-front, either. (Not to mention do upload the converted data to my > server from my home DSL line :( > > (There is also the question what happens if importing an hourly diff > takes regulary longer than 60 minutes. So far the only data I have on > that is someone mentioning that it "takes between 40 and 70 minutes > with a fast harddisk"...) > > Also, to download the whole dump, update it with minute diffs and > pregenerate a huge database is vastly more complicated and uses a lot > more processing power than just to fetch (and cache for X days) the few > areas someone is actually looking at. > > So, how will OSM handle this situation in the future? Will there be a > fast API server (plus a few "shadow", copy servers) than can deliver > tile data in (semi) real-time, or will each and every person that wants > to create a "view" of the data have to go to the hassle of dealing with > the entire "download dump, update it and convert it" scheme? > > The latter seems like it will rule out quite a few applications just > because it places a really high burden on each and every project to > duplicate the same work. And that is without the small detail that next > year the dump might be easily twice as large :) > > All the best, > > Tels > > -- > Signed on Thu May 14 18:26:38 2009 with key 0x93B84C15. > View my photo gallery: http://bloodgate.com/photos > PGP key on http://bloodgate.com/tels.asc or per email. > > ". . . my work, which I've done for a long time, was not pursued in > order to gain the praise I now enjoy, but chiefly from a craving after > knowledge, which I notice resides in me more than in most other men. > And therewithal, whenever I found out anything remarkable, I have > thought it my duty to put down my discovery on paper, so that all > ingenious people might be informed thereof." > > -- Antony van Leeuwenhoek. Letter of June 12, 1716 >
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