Hello,

I think, the future will not be Blender or any gaming engine like openarena.
I think, the most used platform will be WebGL, a 3D-rendering API integrated in 
the browsers, usable with JavaScript. It is already integrated in developer 
versions of WebKit (Safari, Konqueror) and Firefox.

-------- Original-Nachricht --------
> Von: "jamesmikedup...@googlemail.com" <jamesmikedup...@googlemail.com>

> Well, I have started on this already....
> Lets just focus on blender as a modeling tool to begin with.
> 
> There are many other usages for blender models. and the model is
> basically blender.
> I hope to in the next step find some good python based rendering code
> and just get that to work in blender to create 2d models in blender of
> the objects and then make them 3d by adding in simple infomation.
> 
> I dont know about scaling, but I can say that for the purposes of
> gaming, you dont want the maps to be too big.
> 
> When we get the ability to export to blender in higher quality then
> belive me, the gaming kiddies will do the porting for you.
> 
> mike

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