Hello, I think, the future will not be Blender or any gaming engine like openarena. I think, the most used platform will be WebGL, a 3D-rendering API integrated in the browsers, usable with JavaScript. It is already integrated in developer versions of WebKit (Safari, Konqueror) and Firefox.
-------- Original-Nachricht -------- > Von: "jamesmikedup...@googlemail.com" <jamesmikedup...@googlemail.com> > Well, I have started on this already.... > Lets just focus on blender as a modeling tool to begin with. > > There are many other usages for blender models. and the model is > basically blender. > I hope to in the next step find some good python based rendering code > and just get that to work in blender to create 2d models in blender of > the objects and then make them 3d by adding in simple infomation. > > I dont know about scaling, but I can say that for the purposes of > gaming, you dont want the maps to be too big. > > When we get the ability to export to blender in higher quality then > belive me, the gaming kiddies will do the porting for you. > > mike -- Diplom-Informatiker, Homepage: http://www.stefanziegler-online.de/ Wir alle wissen mehr als das, wovon wir wissen, dass wir es wissen. (Thornton Wilder) GRATIS für alle GMX-Mitglieder: Die maxdome Movie-FLAT! Jetzt freischalten unter http://portal.gmx.net/de/go/maxdome01 _______________________________________________ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev