Op 08-01-10 14:46, [email protected] schreef: > I have been working on c++ code with rtrees and other nice things. > depending on what you want to do with it, I think it is fair to make > updates very slow if the rendering is very fast...
Do you mean small files as render tiles? This is already what we do on tile.openstreetmap.nl; I have modified renderd to render 'metatiles', but not to save them as metatiles. So on disk I have all seperate tiles. My webserver, based if the file exists, serves the file, or otherwise shoots in a render request like mod_tile would do. So the main difference is that I never extract tiles, and never compress tiles. We still should plan some sort of benchmark to see if this method is better or worse then meta tiles. I think its better because the webserver is on less load, and the disk speed or filesystem should be tuned anyway. Stefan _______________________________________________ dev mailing list [email protected] http://lists.openstreetmap.org/listinfo/dev

