If you have a look at the rendering queue graph on yevaud, you'll see that the rendering load has increased dramatically since the beginning of 2011.
http://munin.openstreetmap.org/openstreetmap/yevaud.openstreetmap/renderd_queue.html Often, those scraping the tile that they will likely never view do not understand that they are causing an unreasonable load on OpenStreetMap resources. That load is already affecting mappers, as indicated by Manuel's query to this list. If unchecked, this abuse of resources-for-mappers by consumers-of-maps, would be Very Bad for OSM. And then, bad for those map consumers too, obviously. The admin team is working on technical responses to reduce the impact of irresponsible consumers, without harming mappers. Your suggestions, working examples and patches are, I'm certain, welcome. The discussion on #osm-dev around this topic is often lively. There is a social component to this as well. Some of the application developers have been responsive when advised of their impact on OSM resources, and moved to more-responsible use of our resources. This response varies but can include building their own tile server, or sourcing OSM tiles from other servers. If you know of an application that consumes OSM tiles, you can help by advising them of the tile usage policy, and guiding them to responsible use of our resources. http://wiki.openstreetmap.org/wiki/Tile_Usage_Policy _______________________________________________ dev mailing list [email protected] http://lists.openstreetmap.org/listinfo/dev

