Thanks Frederik, Mapnik 2.2.x will have full support for 64bit integers across the codebase:
https://github.com/mapnik/mapnik/issues/1662 https://github.com/mapnik/mapnik/pull/1661 Dane On Dec 27, 2012, at 5:55 AM, Frederik Ramm wrote: > Hi, > > another 62 million nodes and we'll have IDs of more than 2^31-1 which means > than software using a simple, 32-bit, signed integer will not be able to > process the data any longer. > > If you're using C or similar compiled languages and have used as simple "int" > for your IDs, it is likely that node IDs above 2**31-1 will appear as large > negative numbers, and node IDs above 2**32 will appear as 1, 2, 3 etc. > > Needless to say, this, if undetected, is likely to cause all sorts of strange > effects. > > The quick fix is to switch from signed to unsigned integers which would give > you a little more breathing room; but you lose the ability to process files > with negative IDs like those created by JOSM when you add new objects. The > better fix is to switch to real 64bit integers at least for node IDs; of > course this might increase your memory requirement if you're keeping a lot of > nodes around. > > (If you are using Osmium then you can patch it by changing the > osm_object_id_t from int32_t to int64_t in include/osmium/osm/types.hpp.) > > I've commited to SVN a couple of files with large node IDs so that you can > quickly check your own programs or those you're using: > > http://svn.openstreetmap.org/misc/64bit_testdata/ > > There's a README there. > > Happy testing, > Frederik > > -- > Frederik Ramm ## eMail [email protected] ## N49°00'09" E008°23'33" > > _______________________________________________ > dev mailing list > [email protected] > http://lists.openstreetmap.org/listinfo/dev _______________________________________________ dev mailing list [email protected] http://lists.openstreetmap.org/listinfo/dev

