Can you save me a bunch of research and just post an example of your
entity declarations (not necessarily all of them) and one or two
textsymbolizer instances that use them?
Lynn (D) - KJ4ERJ - Author of APRSISCE for Windows Mobile and Win32
On 5/31/2013 12:12 PM, Stephan Knauss wrote:
I have increased the font size on thaimap.osm-tools.org
<http://thaimap.osm-tools.org> as well. I did this by replacing the
font sizes by xml entities and adjusting these.
As it seems to be useful for others as well I could submit it to svn.
If nobody disagrees I can submit it on Sunday.
Stephan
"Lynn W. Deffenbaugh (Mr)" <[email protected]> schrieb:
I'm running my own Tile Server (mod_tile/renderd created from
packages as described at
http://switch2osm.org/serving-tiles/building-a-tile-server-from-packages/
and would like to serve up a new set of tiles with larger font
sizes for higher resolution displays.
I read
https://help.openstreetmap.org/questions/8467/font-size-and-adding-scale-to-map
which describes the textsymbolizer element in osm.xml, to whit:
<https://help.openstreetmap.org/vote/8472/up/>
3
<https://help.openstreetmap.org/vote/8472/down/>
The font size comes from the style file /osm.xml/. This includes
several lines on the form "/|<textsymbolizer name="name"
fontset_name="bold-fonts" size="11"/>|/". You can edit the /size/
parameter in the wanted areas to generate a new style with other
font sizes.
But there's a TON of textsymbolizer's that would need to be
edited. Cloudmade's tile servers support an embedded doubler in
their tile URL as described at
http://developers.cloudmade.com/projects/tiles/documents
To get double resolution tiles use *@2x* suffix: 997@2x - this
will improve map look for iPhone 4, Motorola Milestone, etc.
Does anyone know how they do that? Is there a way to replace the
textsymbolizer element size attributes with a variable (say
Size11, Size8, SizeN) so that I can simply clone the style and
edit all of the sizes in a single place? Then I could do a 1.5,
2, 4, or whatever by simply editing the sizes where the variables
are declared instead of every single textsymbolizer element.
Any/all help would be appreciated to accomplish label font scaling
in the rendering chain with minimal manual editing work for each
scale that I support.
Lynn (D) - KJ4ERJ - Author of APRSISCE for Windows Mobile and Win32
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