Paul,
There are a couple of ways to reduce the disk space. The first is to use
flat-nodes. This turns what was a 80GB+ nodes table for a full planet into a
17GB flat file.
One other optimization is if you're not planning on doing updates and don't
need the slim tables you can use --drop to get rid of them.
By default osm2pgsql does indexing and clustering of the tables in parallel.
This is fastest, but it results in a big spike of disk usage while
rearranging and indexing as it happens on all the tables at once. I believe
--disable-parallel-indexing will fix this.
thanks, trying --flat-nodes flat-nodes --hstore --hstore-match-only
--disable-parallel-indexing now
I am quite surprised you ran into problems on a 512GB SSD. I've imported
recent planets on smaller volumes. On the other hand, I don't know anyone
who's done a full planet import without --flat-nodes lately and that
probably helps lots.
Two other tips for the next time you try are to use the .osm.pbf file
instead of .osm.bz2, and that there was a new planet file generated about
two hours ago.
the .bz2 file seems to work fine with bzcat
Another general tip is that if your planet file is more than a day or so
old, use osmupdate (https://wiki.openstreetmap.org/wiki/Osmupdate) to update
your planet file before importing. It only takes about an hour even if it's
a week old, and that's way faster than importing diffs after.
will look into it, thanks
Akos
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