This is what I imagined some time ago and now it's finally real ;) As awesome as they are, vector tiles for long will have to live along with raster tiles and this development puts the missing piece in place. Couple of questions: 1) If software rendering performs well enough, are there any other bottlenecks besides I/O? 2) Raster tiles don't load nearly as fast as eg. default style on osm.org, is it due to free access token limitations? 3) There's no way to force raster tiles in order to see them in action. I had to disable WebGL in Firefox, can you make it switchable so capabilities can be demonstrated readily? 4) What architectures are supported? Could it run on a Pi? Older ARMv6 ones too (I guess not)? 5) How does it compare to PostGIS/Mapnik/renderd/Apache stack in terms of performance?
I think this is a great opportunity and with raster tiles we could make some OSM2VectorTiles style featured on osm.org. With some clever DNS tricks I suppose, we could even run a distributed tile CDN from people's desktops, because why not. Michał _______________________________________________ dev mailing list dev@openstreetmap.org https://lists.openstreetmap.org/listinfo/dev