It's like the close door button in an elevator, you know it usually does not speed things up, but it feels good to press it anyway. Yves
Le 8 mars 2017 13:03:32 GMT+01:00, Tom Hughes <t...@compton.nu> a écrit : >On 08/03/17 09:35, joost schouppe wrote: > >> While a lot of the comments are a bit misguided, I think it is clear >> that quite a few mappers use this dirty trick to get the render to >> refresh. As OSM.org is supposed to be a mapper's tool and not a >general >> public website, I think it is quite obvious that a >forced-tile-refresh >> function is within the scope of the website. > >There is a cargo cult belief that you need to force dirty the tile at >the renderer but that is almost never the case - any changes to nodes >and ways will automatically dirty the relevant tiles. Only changes to >relations are not handled automatically. > >Now there was a bug for much of last week where that wasn't happening >properly - that was fixed on Friday morning and all the missed tile >expiries were processed over the next 24 hours. > >What is normally an issue is the squid caches that sit in front of the >renderers, but a simple shift-reload will bust those caches and in fact > >a manual dirty will do nothing at all to help with those. > >Tom > >-- >Tom Hughes (t...@compton.nu) >http://compton.nu/ > >_______________________________________________ >dev mailing list >dev@openstreetmap.org >https://lists.openstreetmap.org/listinfo/dev
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