I managed to forget a very important link, that of the repository: 
https://github.com/pnorman/bolder

On Apr 30, 2018, at 03:06 AM, Paul Norman <penor...@mac.com> wrote:

This is a copy of my diary entry, which has a picture: 
https://www.openstreetmap.org/user/pnorman/diary/43814

I’ve started work on a new client-side style for OpenStreetMap data, and feel 
it’s reached the point where I can release it to the public. My goal is to make 
a style that shows a rich selection of the data OSM has, and to make use of 
most of the colour space, rather than a style designed for overlaying other 
data on top of.

As a new style, I’ve been able to approach a lot from scratch, looking at 
avoiding mistakes of previous projects, and using best practices while building 
on existing work. All the components are open-source, and no assumptions are 
made about using closed-source software or particular commercial solutions.

Technical overview
The style is rendered with Tangram, which allows for client-side rendering. 
Server-side rendering is possible but is a secondary target. Closely coupled 
with the client-side style is a set of vector tile definitions, handled by 
Tegola, a vector tile server. It pulls from an osm2pgsql database in the 
OpenStreetMap Carto schema, with additional data like ocean polygons loaded in 
by a script.

Cartographic target
The goal of Bolder is to be a general-purpose style, filling a target similar 
to OpenStreetMap Carto, while also being a better “default” for people wanting 
an OSM map. Being a client-side style, it’s easier to turn off classes of 
features like some POIs if a map with fewer features is needed.

The style should still be useful for mapper feedback, and some ways will become 
more useful. Vector tiles can associate OSM feature IDs with objects in many 
cases, helping debugging “where did that label come from”.

Setup
The style has two arts that are installed, one for the vector tiles, and the 
other for displaying the client-side style. The documentation for both of them 
has been tested by users who hadn’t seen it before, so it should be possible to 
set up for anyone reasonably experienced in style authoring.

Limitations
As a new project, Bolder has limitations. The biggest limitation is that only a 
small number of features are rendered, and many things have to be added. I’ve 
also been doing lots of new stuff with Tegola, and have uncovered a number of 
critical bugs, most of which should be fixed next Tegola release.
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