Interestingly, on Mac OS X (10.3.8), the pthread_stacksize_np() call returns 512K as the size of both the main and background threads. However, threads created by Cocoa APIs (the NSThread class) are only 188K.

How are Chandler's various threads being created?

--Grant

On Mar 1, 2005, at 10:29 AM, Phillip J. Eby wrote:

At 10:00 AM 3/1/05 -0800, Alec Flett wrote:
Hey Phillip - I just tried this on mac without the modifications you describe:
recurse
add
repr
init
getattr
getitem
Limit of 4900 is fine
recurse
add
Segmentation fault


seems pretty high!

The default of 1000 is generally conservative. But the crash associated with bug 2563 was fewer than 500 levels, so non-main threads are apparently quite tight.



I'll try it with threads later today or tomorrow if I get a chance... also, I wonder how deep it can go if there are lots of local variables in use?

Local variables are stored in frame objects that are heap-allocated, so it shouldn't make a difference. Only local variables of C functions (not Python ones) count towards the stack usage.


_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Open Source Applications Foundation "Dev" mailing list
http://lists.osafoundation.org/mailman/listinfo/dev

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Open Source Applications Foundation "Dev" mailing list
http://lists.osafoundation.org/mailman/listinfo/dev

Reply via email to