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Tilman Hausherr commented on PDFBOX-1915: ----------------------------------------- Have a look at PDFBOX-2117, but please don't read the dialog yet, only look at the attached PDF files, not the java files, and not the dialog after them. This issue was opened by "power user" Petr who has done a lot for the project in the last few weeks but who didn't know about GSoC2014. I would ask you to first use the profiler with the files, to look at the source code for optimization possibilities. Maybe you'll have the same ideas as in the java files / the dialog there, maybe you have different ones. Note that optimization may not only have to be done in the shading package, it is also possibly in the function package. Most is function type 2. > Implement shading with Coons and tensor-product patch meshes > ------------------------------------------------------------ > > Key: PDFBOX-1915 > URL: https://issues.apache.org/jira/browse/PDFBOX-1915 > Project: PDFBox > Issue Type: Improvement > Components: Rendering > Affects Versions: 1.8.5, 1.8.6, 2.0.0 > Reporter: Tilman Hausherr > Assignee: Shaola Ren > Labels: graphical, gsoc2014, java, math, shading > Fix For: 2.0.0 > > Attachments: CIB-coons-vs-tensormesh.pdf, CIB-coonsmesh.pdf, > CONICAL.pdf, GWG060_Shading_x1a.pdf, GWG060_Shading_x1a_1.png, HSBWHEEL.pdf, > McAfee-ShadingType7.pdf, Shadingtype6week1.pdf, TENSOR.pdf, XYZsweep.pdf, > _gwg060_shading_x1a.pdf-1.png, _mcafee-shadingtype7.pdf-1.png, > asy-coons-but-really-tensor.pdf, asy-tensor-rainbow.pdf, asy-tensor.pdf, > coons-function.pdf, coons-function.ps, coons-nofunction-CMYK.pdf, > coons-nofunction-CMYK.ps, coons-nofunction-Duotone.pdf, > coons-nofunction-Duotone.ps, coons-nofunction-Gray.pdf, > coons-nofunction-Gray.ps, coons-nofunction-RGB.pdf, coons-nofunction-RGB.ps, > coons2-function.pdf, coons2-function.ps, coons4-function.ps, crestron-p9.pdf, > eci_altona-test-suite-v2_technical_H.pdf, example_030.pdf, failedTest.rar, > lamp_cairo.pdf, lamp_cairo7_0.png, lamp_cairo7_1.png, lamp_cairo7_1.png, > lineRasterization.jpg, mcafeeU5.pdf, mcafeeU5_1.png, mcafeeu5.pdf-1.png, > pass4FlagTest.rar, patchCases.jpg, patchMap.jpg, shading6ContourTest.rar, > shading6Done.rar, shading7.rar, tensor-nofunction-RGB.pdf, > tensor-nofunction-RGB.ps, tensor-nofunction-RGB_1.png, > tensor4-nofunction.pdf, tensor4-nofunction.ps, tensor4-nofunction_1.png, > updateshading6ContourTest.rar > > > Of the seven shading methods described in the PDF specification, type 6 > (Coons patch meshes) and type 7 (Tensor-product patch meshes) haven't been > implemented. I have done type 1, 4 and 5, but I don't know the math for type > 6 and 7. My math days are decades away. > Knowledge prerequisites: > - java, although you don't have to be a java ace, just feel confortable > - math: you should know what "cubic Bézier curves", "Degenerate Bézier > curves", "bilinear interpolation", "tensor-product", "affine transform > matrix" and "Bernstein polynomials" are, or be able to learn it > - maven (basic) > - svn (basic) > - an IDE like Netbeans or Eclipse or IntelliJ (basic) > - ideally, you are either a math student who likes to program, or a computer > science student who is specializing in graphics. > A first look at PDFBOX: try the command utility here: > https://pdfbox.apache.org/commandline/#pdfToImage > and use your favorite PDF, or the PDFs mentioned in PDFBOX-615, these have > the shading types that are already implemented. > Some simple source code to convert to images: > String filename = "blah.pdf"; > PDDocument document = PDDocument.loadNonSeq(new File(filename), null); > List<PDPage> pdPages = document.getDocumentCatalog().getAllPages(); > int page = 0; > for (PDPage pdPage : pdPages) > { > ++page; > BufferedImage bim = RenderUtil.convertToImage(pdPage, > BufferedImage.TYPE_BYTE_BINARY, 300); > ImageIO.write(bim, "png", new File(filename+page+".png")); > } > document.close(); > You are not starting from scratch. The implementation of type 4 and 5 shows > you how to read parameters from the PDF and set the graphics. You don't have > to learn the complete PDF spec, only 15 pages related to the two shading > types, and 6 pages about shading in general. The PDF specification is here: > http://www.adobe.com/devnet/pdf/pdf_reference.html > The tricky parts are: > - decide whether a point(x,y) is inside or outside a patch > - decide the color of a point within the patch > To get an idea about the code, look at the classes GouraudTriangle, > GouraudShadingContext, Type4ShadingContext and Vertex here > https://svn.apache.org/viewvc/pdfbox/trunk/pdfbox/src/main/java/org/apache/pdfbox/pdmodel/graphics/shading/ > or download the whole project from the repository. > https://pdfbox.apache.org/downloads.html#scm > If you want to see the existing code in the debugger with a Gouraud shading, > try this file: > http://asymptote.sourceforge.net/gallery/Gouraud.pdf > Testing: > I have attached several example PDFs. To see which one has which shading, > open them with an editor like NOTEPAD++, and search for "/ShadingType" > (without the quotes). If your images are rendering like the example PDFs, > then you were successful. > Optional: > Review and optimize the complete shading package for speed; implement cubic > spline interpolation for type 0 (sampled) functions (that one is really > low-low priority, see details by looking up "cubic spline interpolation" in > the PDF spec, which tells that it is disregarded in printing, and I don't > have a test PDF). > Mentor: Tilman Hausherr (European timezone, languages: german, english, > french) -- This message was sent by Atlassian JIRA (v6.2#6252)