Hello, I have seen that some classes are platform dependant and have different names (ex: SalGraphics has AquaSalGraphics and WinSalGraphics).
I wonder where (in which files), the build system can determine to use one implementation rather than an other, and how it is able to guess that the Mac OS X implementation of SalGraphics is called AquaSalGraphics since there is no call for new AquaSalGraphics in the code. Thanks for information, Yvan BARTHÉLEMY --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
