Hello,

I have seen that some classes are platform dependant and have
different names (ex: SalGraphics has AquaSalGraphics and
WinSalGraphics).

I wonder where (in which files), the build system can determine to use
one implementation rather than an other, and how it is able to guess
that the Mac OS X implementation of SalGraphics is called
AquaSalGraphics since there is no call for new AquaSalGraphics in the
code.

Thanks for information,
Yvan BARTHÉLEMY

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