Rafael Schloming wrote:
Gordon Sim wrote:
- How does the C++ connect work without a username and password?
That can be specified on Connection::open() either through the passed
in ConnectionSetttings (preferred at present as this allows setting of
various options including tcp/ssl/rdma) or as arguments with defaults
in the other two cases.
My initial inclination would be to do that through keyword args in
python rather than having an extra ConnectionSettings object. Is there a
specific reason the ConnectionSettings way is preferred for C++ or is it
just style?
There are a fair amount of different options and a separate struct to
hold them seemed cleaner in c++. I wouldn't view that as something that
had to be identical in python though.
- I can buy adding a static convenience method similar to the C++
one, although I'd expect a username and password somewhere as well. I
think we should preserve the ability to pass in a socket from an
arbitrary source though. This can be quite handy.
- I think the C++ API should probably permit an explicitly chosen
session name as well, but the certainly both could default to
creating the uuid when no session name is specified.
A user supplied name can indeed be passed in to the
Connection::newSession() method in c++ and defaults to a uuid if none
is specified.
What happens if you call newSession() and supply the same name twice?
The python API returns the old session, which is why the method is
called session rather than newSession or createSession or some such.
You would get an error due to the session being in use. In the c++ api
the newSession() always returns a new session.
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