When the queue reaches its full capacity, and a c++ client tries to put
a message to the queue, the client execute() will throw an exception and
the connection will be closed by broker. After that, if the client tries
to call FailoverManager::connect() again to the same queue, it will
succeed but the memory increases about 2MB each time it connects.
Sometimes my application still have tens of thousands of messages when
the queue is full and this problem has caused my program to crash after
exhausting all the available memory. 

 

The queue is declared as durable, and the client program is not far from
the replay_sender example. I tried to close the connection explicitly
before reconnecting, or close/flush/suspend the session associated to
the connection, but in the end I still have the same result. Can anyone
please advice me how can I avoid this memory consumption? Or
alternatively, is there anyway to tell from the client side if the queue
it's talking to is full or not, so I don't have to call connect() until
the queue is cleared, of course assuming this method won't cause the
same memory leak.

 

 

Thanks a lot,

 

Shan

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