IMO, the overall picture is simpler, and easier to explain to third
parties, if we go the way Ken suggested.  When a remote peer sends you an
idle timeout value, it is an expression of an (actual, not simply
"advertised") guarantee - "I will expire the connection after X time
without receiving a frame from you".

We could also legitimately go the direction you suggest.  *But* its name is
"idle timeout".  We can't easily change the name.  I think we should take
the spec text that goes with the name, and the behavior of our components,
firmly in the direction Ken suggests.

Off topic: why is this on the dev list?


On Wed, Sep 28, 2016 at 12:36 PM, Alan Conway <acon...@redhat.com> wrote:

> On Wed, 2016-09-28 at 10:13 -0400, Ken Giusti wrote:
> > I've had a hand in the way Proton/C interprets the meaning of 'idle-
> > timeout' and I've never liked the solution.  I think Proton/C's
> > behavior is not 'pessimistic' as much as it is 'conservative' for the
> > sake of interoperability.  This, unfortunately ends up with a
> > needless idle frame chattiness when both ends are Proton-based.
> >
> > ----- Original Message -----
> > >
> > > From: "Rob Godfrey" <rob.j.godf...@gmail.com>
> > > To: "qpid" <dev@qpid.apache.org>
> > > Sent: Wednesday, September 28, 2016 6:19:05 AM
> > > Subject: Re: API and terms: idle-time-out and heartbeat intervals.
> > >
> > > I agree that specifying that the communicated figure should be
> > > "half"
> > > the "actual" timeout was a mistake.
> > >
> > > What the spec should have tried to communicate is that the sender
> > > should communicate a value somewhat less than the period it uses to
> > > determine that the connection has actually timed-out to allow for
> > > the
> > > receiver to process and emit a heartbeat frame.
> >
> >
> > Wouldn't it be much clearer to simply send the _actual_ idle timeout
> > value?
>
> My read is that is exactly what it does: It sends the max time that the
> *sender* of frames may be idle. The receiver of frames SHOULD be more
> patient than that. The wording of the "discussion" around it and the
> choice of terms is a bit cloudy but, the text that describes idle-time-
> out seems clear enough: it is the max interval between sending frames.
> The frame receiver SHOULD wait longer that that before closing, and 2x
> seems a reasonable suggestion, but that's for the impl to decide.
>
> It's weird that it says "idle-time-out should be half the threshold"
> instead of "the threshold should be twice the idle-time-out" but it's
> logically equivalent.
>
>
> > Having the spec suggest "communicating a value *somewhat less*"
>
> The wording is odd but the semantics are you communicate *exactly* the
> max frame delay you want and then you SHOULD set your connection close
> threshold to something bigger. The other end doesn't need to know how
> much bigger, they just need to know what rate to send frames.
>
> > [emphasis mine] leaves the implementation open for interpretation -
> > which is exactly how we got into this mess in the first
> > place.  Developers are a smart bunch - they know that keep alive
> > traffic will have to be sent frequently enough to prevent idle
> > timeout.
> >
> >
> > >
> > >  Similarly the sender
> > > should ensure that a frame has been emitted well within the timeout
> > > period to allow for any communication / processing delay.
> >
> > Agreed - perfectly acceptable for the spec to point this out.
> >
> > >
> > >  In practice
> > > these "wiggle room" factors should not be determined by the
> > > application level timeout setting but by sensible calculations on
> > > transport delay variance / processing time, etc...  these
> > > calculation
> > > may differ between different use-cases / environments (for example
> > > in
> > > a low latency / real-time environment you may be able to make hard
> > > guarantees about the number of milliseconds that communication /
> > > processing delay will take... on the other hand if you are using an
> > > interpreted language with stop-the-world garbage collection you may
> > > not be able to say much better than the delay should be less than
> > > 30s
> > > or whatever).
> > >
> >
> > Yes - very important things to keep in mind when implementing
> > this.  But the spec shouldn't be making these suggestions for
> > different implementation options. The spec should be as concise as
> > possible about the mandated behavior, and leave the implementation to
> > the developers.
> >
> > >
> > > I think application level APIs should be in terms of the timeouts
> > > that
> > > will affect the application.  The AMQP library should be massaging
> > > those numbers in such a way that they can fulfil the application
> > > requirements.
> > >
> >
> > Agreed.  Now, is there _any_ way we can suggest an update to the
> > spec?  Perhaps an errata, etc?
> >
> > >
> > > -- Rob
> > >
> > > On 28 September 2016 at 10:42, Robbie Gemmell <robbie.gemmell@gmail
> > > .com>
> > > wrote:
> > > >
> > > > On 27 September 2016 at 22:24, Alan Conway <acon...@redhat.com>
> > > > wrote:
> > > > >
> > > > > On Tue, 2016-09-27 at 15:37 -0400, Alan Conway wrote:
> > > > > >
> > > > > > I want to clarify and document the meaning of these terms for
> > > > > > our
> > > > > > APIs,
> > > > > > presently I can't find anywhere where they are documented
> > > > > > clearly.
> > > > > >
> > > > > > The AMQP spec says: "Each peer has its own (independent) idle
> > > > > > timeout.
> > > > > > At connection open each peer communicates the maximum
> > > > > > period between activity (frames) on the connection that it
> > > > > > desires
> > > > > > from
> > > > > > its partner.The open frame carries the idletime-out
> > > > > > field for this purpose. To avoid spurious timeouts, the value
> > > > > > in
> > > > > > idle-
> > > > > > time-out SHOULD be half the peer’s
> > > > > > actual timeout threshold."
> > > > > >
> > > > > > In other words: if I send you an "open" frame with idle-time-
> > > > > > out=N
> > > > > > that
> > > > > > means *you* should not wait for longer than N milliseconds to
> > > > > > send a
> > > > > > frame to me. It does not mean *I* will close the connection
> > > > > > after N
> > > > > > milliseconds, I SHOULD be more patient and wait for N*2 ms to
> > > > > > avoid
> > > > > > closing prematurely due to minor timing wobbles.
> > > > > >
> > > > > > I think the choice of name is slightly ambiguous but the spec
> > > > > > is
> > > > > > clear
> > > > > > on the semantics, so it's important to document it to remove
> > > > > > the
> > > > > > ambiguity.
> > > > > >
> > > > > > Anybody disagree?
> > > > > >
> > > > >
> > > > > Sigh. Sadly proton-C interprets "idle-timeout" differently
> > > > > depending on
> > > > > which end of the connection you are on:
> > > > >
> > > > >       // as per the recommendation in the spec, advertise half
> > > > > our
> > > > >       // actual timeout to the remote
> > > > >       const pn_millis_t idle_timeout = transport-
> > > > > >local_idle_timeout
> > > > >           ? (transport->local_idle_timeout/2)
> > > > >           : 0;
> > > > >
> > > > > So in proton, pn_set_idle_timeout does NOT mean set the AMQP
> > > > > idle-
> > > > > timeout value, it means set the local "receive timeout" value
> > > > > and send
> > > > > half that as the AMQP "send timeout" for the peer.
> > > > >
> > > > > I'm tempted to use a new term in the Go API: "heartbeat". To me
> > > > > that
> > > > > clearly means the "send timeout" (hearts beat, they don't
> > > > > listen for
> > > > > beats) so it coincides with the meaning of the AMQP "idle-
> > > > > timeout", but
> > > > > without the ambiguity that is exacerbated by proton
> > > > > interpreting it
> > > > > both ways.
> > > > >
> > > > >
> > > >
> > > > Proton may seem to behave differently on each end, but I don't
> > > > think
> > > > its necessarily a bad thing that it does, and it is also I think
> > > > largely just reflecting an annoying bit in the spec around this
> > > > where
> > > > different behaviours are allowed for, whereas it would be easier
> > > > if it
> > > > had less wiggle room.
> > > >
> > > > The transport setter/getter for the local timeout takes the
> > > > 'actual
> > > > timeout' and then sends half of it as the advertised value in the
> > > > Open
> > > > sent. This makes a certain amount of sense since it ensures that
> > > > appropriate behaviour is actually satisfied, rather than
> > > > expecting the
> > > > user to ensure they only give half the value they really want for
> > > > their actual timeout. The getter for the remote timeout value on
> > > > the
> > > > other hand returns the advertised value from the Open that is
> > > > received. I expect it does that since it cant actually ever
> > > > return the
> > > > remotes 'actual timeout' without making an assumption, i.e that
> > > > they
> > > > did in fact advertise half (or less) of their actual timeout,
> > > > which
> > > > the spec only says that they SHOULD do.
> > > >
> > > > Yes the local setter taking the advertised value may have been
> > > > better
> > > > for method consistency with the remote getter. On the other hand,
> > > > sending of necessary heartbeats is handled directly by the
> > > > transport
> > > > during the tick process, so users may not necessarily even use
> > > > the
> > > > getter themselves, and proton uses that remote value internally
> > > > by
> > > > pessimistically halfing it to account for the case that folks on
> > > > the
> > > > other end did not advertise half their actual timeout (since the
> > > > spec
> > > > doesnt require that they do). Side note: proton could arguably be
> > > > less
> > > > pessimistic here and go for say a percentage much nearer the full
> > > > advertised value, but then you'd probably need to start guaging
> > > > how
> > > > close is too close.
> > > >
> > > > I think ensuring the doccumentation on the methods is clear what
> > > > they
> > > > do is sufficient enough here. I actually prefer idle-timeout as
> > > > an
> > > > name rather than heartbeat due to the way this all works. Since
> > > > you
> > > > only tell the other side [half] your timeout, you dont actually
> > > > have
> > > > direct control over when they send any needed empty frames to
> > > > satisfy
> > > > it (as the above shows, we might send them more often than they
> > > > require) and 'heartbeat' might seem to imply that you do, and
> > > > possibly
> > > > even that they need be sent at that period all the time even
> > > > despite
> > > > regular traffic, which is not the case.
> > > >
> > > > Robbie
> > > >
> > > > ---------------------------------------------------------------
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> >
>
>
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