There are two methods of transfer, one, future send, where the original
thread waits to be notified that the receiving thread has finished
processing the ByteBuffer, this appears to be safely transferred. This
is for server mode.
Then there is async send, this is for client mode, here the calling
thread doesn't wait for the receiving thread.
Have a look in com.sun.jini.jeri.internal.mux.Session, here the
OutputStream uses a ByteBuffer which it shares via async send.
I think the answer is to defensively copy the async send ByteBuffer.
On 14/05/2014 7:14 PM, Patricia Shanahan wrote:
ByteBuffer is a subclass of Buffer, whose documentation says, under
"Thread Safety", "Buffers are not safe for use by multiple concurrent
threads. If a buffer is to be used by more than one thread then access
to the buffer should be controlled by appropriate synchronization."
Is access controlled by appropriate synchronization? How are the
buffers communicated between the threads?
Patricia
On 5/14/2014 2:03 AM, Peter Firmstone wrote:
One of the things I like about JERI is it's multiplexing and
multithreaded.
What I don't like about JERI is, it passes ByteBuffers between calling
threads and pool threads.
Who can guess what's wrong with that?
Peter.