EN In the actual business scenario, there are at least three types of businesses at the same time 1. There are activities, and the stage definition is 1-10, 11-30, 30-50, 50 +; 2. There are activities, and the stage definition is 1-20, 21-100, 100 +; 3. There is no activity, and there is no need for periodic merging; ...... In order to meet the actual complex business scenarios, I redesigned `MessageListenerStagedConcurrently` and `StageOffsetStore`,`getStageDefinitionStrategies` can now define multiple policies (such as the different definitions of the above 1 and 2 types of businesses), and support dynamic configuration. A new `computeStrategy` is added to let users choose a policy, A new `computeGroup` is added to distinguish different businesses in the same definition (such as category 1 above) (the ID of businessman a is `a` and that of businessman B is `b`). You can jump to GitHub:https://github.com/apache/rocketmq/issues/2937 to get a better reading experience.
CN ????????????????????????????????3???????? 1.??????????????????1-10??11-30??30-50??50+?? 2.??????????????????1-20??21-100??100+?? 3.?????????????????????????? ...... ????????????????????????????????????????`MessageListenerStagedConcurrently`??`StageOffsetStore`??`getStageDefinitionStrategies`??????????????????????(????????1??2????????????????)??????????????????????????`computeStrategy`????????????????????????`computeGroup`??????????????(??????????1??)????????????(????a??id??`a`??????b??id??`b`)?? ????????????github??https://github.com/apache/rocketmq/issues/2937 ?????????????????????? ------------------ ???????? ------------------ ??????: "dev" <[email protected]>; ????????: 2021??6??5??(??????) ????5:47 ??????: "dev"<[email protected]>; ????: [DISCUSS] RIP-22 RocketMQ Stage Message Hi RocketMQ Community, This is the discuss for the kickoff of RIP-22 RocketMQ Stage Message. You can jump to GitHub:https://github.com/apache/rocketmq/issues/2937 to get a better reading experience. This discussion will continue until 0:00 on June 13, 2021. Looking forward to your reply. ------------------&nbsp;????????&nbsp;------------------ ??????: "dev" <[email protected]&gt;; ????????:&nbsp;2021??6??5??(??????) ????5:26 ??????:&nbsp;"dev"<[email protected]&gt;; ????:&nbsp;??????RIP 22 RocketMQ Stage Message It seems that there is something wrong with the email format of QQ mailbox. You can jump to GitHub:https://github.com/apache/rocketmq/issues/2937 to get a better reading experience&nbsp;&nbsp;&nbsp;&nbsp; ------------------&amp;nbsp;????????&amp;nbsp;------------------ ??????:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "dev"&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <[email protected]&amp;gt;; ????????:&amp;nbsp;2021??6??5??(??????) ????5:02 ??????:&amp;nbsp;"dev"<[email protected]&amp;gt;; ????:&amp;nbsp;RIP 22 RocketMQ Stage Message RIP 22 RocketMQ Stage Message Status * Current State: Proposed * Authors: [email protected] * Shepherds: [email protected] * Mailing List discussion: [email protected] * Pull Request: #PR_NUMBER * Released: 4.9.0 Background &amp;amp;amp; Motivation What do we need to do * Will we add a new module? &amp;amp;nbsp; No * Will we add new APIs? &amp;amp;nbsp; Yes * Will we add new feature? &amp;amp;nbsp; Yes Why should we do that * What can we benefit proposed changes? EN &amp;amp;nbsp; Let me give an example to illustrate the waste of performance caused by `MessageListenerOrderly`. For example, in the e-commerce scenario, we use `MessageListenerOrderly` to consume the order MQ. The first 100 consumed MQ (the "consumed MQ" hereinafter referred to as "MQ") can get different extra rewards, while the MQ after 100 can get no extra rewards. At this point, `MessageListenerOrderly` can guarantee the order of the first 100 MQS and the order of the after 100 MQS, but it is meaningless to guarantee the order of the after 100 MQS. Therefore, for MQ after 100, we should use `MessageListenerConcurrently` to consume concurrently, so as to improve the performance. &amp;amp;nbsp; Furthermore, suppose that the first 10 MQS can get an additional laptop (called "stage 1"), the first 10-30 MQS can get an additional tablet (called "stage 2"), the first 30-100 MQS can get an additional mobile phone (called "stage 3"), and the after 100 MQS are called "stage 4". Because the reward of each stage is the same, we can use `MessageListenerConcurrently` to consume concurrently in the stages (for example, 20 MQ concurrent consumptions in stage 2). We only need to ensure the order between stages (only when all MQS in stage 1 is consumed can MQS in stage 2 be consumed). &amp;amp;nbsp; Hard to understand? It doesn't matter. Let's give a more specific example. Suppose that consuming one MQ takes 1s, single read queue and thread pool size of `MessageListenerConcurrently` is 20, then for this example, consuming 100 MQ using `MessageListenerOrderly` takes `1 * 100 = 100s` The time required to consume 100 MQS by using `MessageListenerConcurrently` periodically is as follows: &amp;amp;nbsp;&amp;amp;nbsp; Stage 1 (1-10): 10 / 20 ?? 1s &amp;amp;nbsp;&amp;amp;nbsp; Stage 2 (11-30): 20 / 20 ?? 1s &amp;amp;nbsp;&amp;amp;nbsp; Stage 3 (31-100): 70 / 20 ?? 4S &amp;amp;nbsp;&amp;amp;nbsp; Total time: 1 + 1 + 4 = 6S &amp;amp;nbsp;&amp;amp;nbsp; Compared with 100s, it is ten times faster! &amp;amp;nbsp;&amp;amp;nbsp; To sum up, I propose `MessageListenerStagedConcurrently`, which can ensure the sequence of phases and concurrent consumption within phases. Compared with `MessageListenerOrderly`, its performance is greatly improved; Compared with `MessageListenerConcurrently`, it ensures the necessary order. Of course, this idea of `staged concurrency` can also be used in producer, brush disk and other places, and please free your imagination. CN &amp;amp;nbsp;&amp;amp;nbsp; ????????????????????????`MessageListenerOrderly`??????????????????????????????????????`MessageListenerOrderly`??????????MQ????100??????????MQ(??????????MQ????????????MQ??)????????????????????????100????????MQ??????????????????`MessageListenerOrderly`??????????100??MQ????????????????100????????MQ????????????????100????????MQ??????????????????????????????100????????MQ????????`MessageListenerConcurrently`?????????????????????????? &amp;amp;nbsp;&amp;amp;nbsp; ????????????????????10??MQ??????????????????????????(??????????1??)????10-30??MQ????????????????????????(??????????2??)????30-100??MQ????????????????????(??????????3??)??100????????MQ??????????4??????????????????????????????????????????????????`MessageListenerConcurrently`????????????(????????2??20??MQ????????)????????????????????????????????(????1??MQ????????????????2??MQ????????????)?? &amp;amp;nbsp;&amp;amp;nbsp; ?????????????????????????????????????????????????1??MQ????????1s????????????`MessageListenerConcurrently`????????????????20????????????????????????????`MessageListenerOrderly`????100??MQ????????`1*100=100s`??????????????????`MessageListenerConcurrently`????100??MQ???????????????? &amp;amp;nbsp;&amp;amp;nbsp; ????1(1-10)??10 / 20 ?? 1s &amp;amp;nbsp;&amp;amp;nbsp; ????2(11-30)??20 / 20 ?? 1s &amp;amp;nbsp;&amp;amp;nbsp; ????3(31-100)??70 / 20 ?? 4s &amp;amp;nbsp;&amp;amp;nbsp; ????????1 + 1 + 4 = 6s &amp;amp;nbsp;&amp;amp;nbsp; ????100s???????????????? &amp;amp;nbsp;&amp;amp;nbsp; ????????????????`MessageListenerStagedConcurrently`??????????????????????????????????????????????????????`MessageListenerOrderly`????????????????????????????`MessageListenerConcurrently`??????????????????????????????????`??????????`??????????????????producer?????????????????????????????????????????????? Goals &amp;amp;nbsp;&amp;amp;nbsp; EN: Greatly improve the performance of order-message. &amp;amp;nbsp;&amp;amp;nbsp; CN: ?????????????????????????? Non-Goals * What problem is this proposal NOT designed to solve? &amp;amp;nbsp; EN: Not change the original order-message interface. &amp;amp;nbsp; CN: ???????????????????????????????? * Are there any limits of this proposal? EN &amp;amp;nbsp; 1.In order to maximize the performance of order-message, users need to define stages reasonably. &amp;amp;nbsp; 2.Just like `MessageListenerOrderly`, the `MessageListenerStagedConcurrently` only ensures that each queue (partition) is orderly. CN &amp;amp;nbsp; 1.?????????????????????????????????????????????????????????? &amp;amp;nbsp; 2.??`MessageListenerOrderly`??????`MessageListenerStagedConcurrently`???????????????????????????????? Changes &amp;amp;nbsp;&amp;amp;nbsp; We need add some codes in common, client and broker component which include adding priority concurrency frameworks and consumer choices.Read below sections to get more details about the Stage Message for RocketMQ. Interface Design/Change ```java public interface MessageListenerStagedConcurrently extends MessageListener { &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; ConsumeOrderlyStatus consumeMessage(final List<MessageExt&amp;amp;gt; msgs, &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; final ConsumeStagedConcurrentlyContext context); &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; /** &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; * If returns empty collection, {@link MessageListenerStagedConcurrently} will degenerate into {@link &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; * MessageListenerConcurrently}; If returns a collection whose elements are all 1, {@link &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; * MessageListenerStagedConcurrently} will temporarily evolve into {@link MessageListenerOrderly}; &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; */ &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; List<Integer&amp;amp;gt; getStageDefinitions(); &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; /** &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; * can be used to reset the current stage by CAS &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; */ &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; void resetCurrentStageOffsetIfNeed(final String topic, final AtomicInteger currentStageOffset); } ``` ```java /** &amp;amp;nbsp;* Refer to {@link org.apache.rocketmq.client.consumer.store.OffsetStore}, manage the stage consumption progress. &amp;amp;nbsp;*/ public interface StageOffsetStore { &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; void load() throws MQClientException; &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; void updateStageOffset(final MessageQueue mq, final int stageOffset, final boolean increaseOnly); &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; int readStageOffset(final MessageQueue mq, final ReadOffsetType type); &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; void persistAll(final Set<MessageQueue&amp;amp;gt; mqs); &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; void persist(final MessageQueue mq); &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; void removeStageOffset(MessageQueue mq); &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; Map<MessageQueue, Integer&amp;amp;gt; cloneStageOffsetTable(String topic); &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; void updateConsumeStageOffsetToBroker(MessageQueue mq, int stageOffset, boolean isOneway) throws RemotingException, &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp; MQBrokerException, InterruptedException, MQClientException; } ``` * Method behavior changes &amp;amp;nbsp; Nothing specific. * CLI command changes &amp;amp;nbsp; Nothing specific. * Log format or content changes &amp;amp;nbsp; Nothing specific. Compatibility, Deprecation, and Migration Plan * Are backward and forward compatibility taken into consideration? &amp;amp;nbsp; EN: Not change the original order-message interface. &amp;amp;nbsp; CN: ?????????????????????????????????? * Are there deprecated APIs? &amp;amp;nbsp; Nothing specific. * How do we do migration? &amp;amp;nbsp; Nothing specific. Implementation Outline We will implement the proposed changes by 3 phases. Phase 1 &amp;amp;nbsp;&amp;amp;nbsp; Implement Stage Message feature in Consumer Phase 2 &amp;amp;nbsp;&amp;amp;nbsp; Implement Stage Message feature in Producer(To be honest, I haven't thought about it yet. I'm looking forward to your idea, ha ha) Phase 3 &amp;amp;nbsp;&amp;amp;nbsp; Implement Stage Message feature in Broker(Looking forward to your idea, too) Rejected Alternatives * How does alternatives solve the issue you proposed? &amp;amp;nbsp; Nothing specific. * Pros and Cons of alternatives &amp;amp;nbsp; Nothing specific. * Why should we reject above alternatives
