Alex, You just refreshed my memory! :) Moonshine is using for codeinteligence old compiler from Josh's plugin, cause it's build in jar, but for building whole project it is using what we setup.
Nicolas, In case of VSCode there is not such problem cause you can simply setup what kind of compiler is used for that purposes. Just setup in settings for VSCode: "nextgenas.sdk.editor": path to SDK. Check whether you see problem with: compiler.fxg-base-class. Piotr 2017-10-05 18:06 GMT+02:00 Alex Harui <[email protected]>: > Hi Nicolas, > > These errors imply that an older version of the compiler is being used, > instead of the one in the Nightly, since it worked for Piotr in Moonshine. > Hopefully Josh can figure that out. > > -Alex > > On 10/5/17, 8:15 AM, "Idylog - Nicolas Granon" <[email protected]> wrote: > >Relaunched a build (with -targets JSFlex only). > > > >I have the following errors in the "problems" panel. > >The errors are cause by "flex-config.xml" > >(the path to flex-config.xml is correct and I did not change anything > >inside it) > > > >Errors showing in "problems" panel : > > > >Configuration variable compiler.fxg-base-class unknown > >Cannot open (path to install > >folder)\frameworks\{playerglobalHome}\11.7\playerglobal.swc > >Cannot open (path to install folder)\frameworks\{playerglobalHome}\11.7 > > > > > > -- Piotr Zarzycki mobile: +48 880 859 557 skype: zarzycki10 LinkedIn: http://www.linkedin.com/piotrzarzycki <https://pl.linkedin.com/in/piotr-zarzycki-92a53552> GitHub: https://github.com/piotrzarzycki21
