Hi Alex,

>Welcome back. 

Thank you!

>Can you elaborate on how Royale MXML is different from Flex 
MXML

Maybe I have exaggerated a bit when I said that we can't reuse Flex MXML
knowledge.
Of course, that basic principle is the same and some important attributes
are also the same.
So, yes, we can reuse this knowledge.
I think the main problem (for me) is that it's not so easy to know which
components are working well with which beads. And it's also not so easy to
find a bead that solves a particular problem.
What I am often doing is to copy and paste a bead to different parents and
if nothing works I replace e.g. a container by a group or whatever and test
it again.
But each modification needs a compilation to check the results. And this is
time-consuming.

Maybe the Flex way is more intuitive. You can just pop-up the available
component attributes by your IDE to check out what is there. If e.g. all
attributes of a Flex component would be loosely coupled and available for
tons of other components it would be a similar problem.
Please don't get me wrong:
I think I understand the beads concept and I don't want to say that it is
bad, but it would be great to have the possibility to list all relevant
beads for a particular component.
(Maybe this is already there and I didn't realize it)

> Snippet-pasting is easy
Don't get me wrong, I don't want to say that we should be able to just copy
and paste whatever snippet
into our code. I tried to say that all these snippets out there are really
helpful to solve your particular problem or they gives you new ideas of how
to implement something.
These tons of HTML/CSS3 snippets are similar to what we had in the Flex
world years ago with all these tons of Flex blogs and docs. At the end an
indispensable resource of ideas for solutions to problems.

>Wrapping HTML/CSS/JS/SVG/WASM in components will allow our workflow to
provide more and more information to our developers.

That basically sounds like the right way... but I am not sure if it really
works to have one component set that targets multiple platforms.
What I am thinking of is to have different component sets, each specialized
for a particular platform and regarding HTML by using all the stuff
(elements/properties/selectors) which is already there in the HTML world.

But I have to admit that I am still not sure by myself if this makes
sense... 

Probably I also have to re-read your words a few times to make sure I got
what you said ;-)

Thank you!!

Olaf









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