Hi Carlos, Greg,

I checked and it looks like if I remove CHANGE event from that place - it
is affect List. CHANGE event won't work at all. I won't touch it, but if my
scenario is valid - future user who would like to resolve some problems
with list and have some actions from them - may have a problem.

Thanks,
Piotr

czw., 7 lut 2019 o 23:14 Piotr Zarzycki <[email protected]>
napisał(a):

> Hi Greg,
>
> Yes I think that is correct and I believe this is how it's working now. I
> just bump into that. Maybe my scenario have also some reasonable meaning. I
> have List which has item renderer and inside that item renderer I'm having
> CheckBox.
>
> I want to know in general which checkbox is selected, so do not go to much
> in the details.
>
> When you have default item renderer and click on it - You have
> selectedIndex = 1,2 etc. Controller [1] in that case listen for click and
> make assign to selectedIndex.
>
> When you click on my item renderer - click won't be received by
> controller, cause you will simply clicking into CheckBox instead of item
> renderer itself, so no selectedIndex, no Change event etc. I resolved it by
> dispatching "itemClick" once someone is clicking onto CheckBox - Controller
> receiving event and making selctedIndex additionally dispatching [1]. User
> receiving that Change event, but two times. By dispatching that event
> "itemClick" I'm probably not doing anything usual - that's why I didn't
> mention in the previous email that scenario.
> I have resolved that double dispatch by creating my own controller where
> CHANGE dispatch [1] is simply removed.
>
> Please do not think too much about my scenario and requirements - I'm
> asking whether it even needed when you have default item renderer. IMO I
> didn't have time too look into that myself, but maybe I will.
>
> I will take my controller (without change event) and simply assign to
> default List to see what is happen - Cause my List itself is also custom
> one. ;)
>
> [1] https://bit.ly/2GeQ5En
>
> Thanks,
> Piotr
>
> czw., 7 lut 2019 o 20:44 Greg Dove <[email protected]> napisał(a):
>
>> Hi Piotr, Carlos,
>>
>> I expect to have time next week to spend on this and other tasks that I
>> have been hoping to get to for Royale, although I expect to focus on
>> AMFBinaryData first.
>>
>> Piotr, correct me if I'm wrong, but I think the general approach we got to
>> was that :
>>
>> -the model should dispatch individual 'selectionChanged',
>> 'dataProviderChanged', etc directly from the host component for binding
>> support, and
>> -user initiated changes/interaction should dispatch 'change' event, which
>> can occur alongside a subset of 'selectionChanged' events, for example.
>>
>>
>>
>>
>> On Fri, Feb 8, 2019 at 12:58 AM Piotr Zarzycki <[email protected]
>> >
>> wrote:
>>
>> > Ok I will check.
>> >
>> > Thanks,
>> > Piotr
>> >
>> > On Thu, Feb 7, 2019, 12:40 PM Carlos Rovira <[email protected]>
>> > wrote:
>> >
>> > > Hi Piotr,
>> > >
>> > > could you check in Tour De Jewel if removing that sentence makes some
>> > > regression in examples?
>> > > (I mean example with Lists and other deviated like ComboBox that use
>> > List)
>> > >
>> > > If you don't see anything I could try as well in our app and see if
>> > there's
>> > > some possible use case don't covered in TDJ and in that case maybe we
>> can
>> > > see if that could be refactored some way
>> > >
>> > > thanks!
>> > >
>> > > Carlos
>> > >
>> > >
>> > >
>> > > El jue., 7 feb. 2019 a las 11:02, Piotr Zarzycki (<
>> > > [email protected]>)
>> > > escribió:
>> > >
>> > > > Hi Greg,
>> > > >
>> > > > I'm progressing with some application and discovered that we are
>> > > > dispatching CHANGE event from here [1] - I'm wondering whether we
>> > really
>> > > > need it. Model is being update in that operation - I believe it
>> should
>> > be
>> > > > enough.
>> > > >
>> > > > Just to make it clear there is no issue - I mean CHANGE event
>> doesn't
>> > > fire
>> > > > two times etc. because of that. I didn't check whether it makes any
>> > > > difference.
>> > > >
>> > > > [1] https://bit.ly/2GeQ5En
>> > > >
>> > > > Thanks,
>> > > > Piotr
>> > > >
>> > > > pon., 24 gru 2018 o 11:51 Piotr Zarzycki <[email protected]
>> >
>> > > > napisał(a):
>> > > >
>> > > > > Hi Carlos,
>> > > > >
>> > > > > You have less events flying around the head. :)
>> > > > >
>> > > > > Piotr
>> > > > >
>> > > > > On Mon, Dec 24, 2018, 11:32 AM Carlos Rovira <
>> > [email protected]>
>> > > > > wrote:
>> > > > >
>> > > > >> Thanks Piotr and Greg,
>> > > > >>
>> > > > >> I'm catching up with all the thread. I'm testing and seems all is
>> > ok,
>> > > > >> Seems
>> > > > >> Jewel List, ComboBox, DropDownList are now much better and
>> robust :)
>> > > > >> Great work! Thanks for working on this! :)
>> > > > >>
>> > > > >> Carlos
>> > > > >>
>> > > > >>
>> > > > >>
>> > > > >>
>> > > > >>
>> > > > >> El dom., 23 dic. 2018 a las 9:16, Piotr Zarzycki (<
>> > > > >> [email protected]>)
>> > > > >> escribió:
>> > > > >>
>> > > > >> > Great! More tests the better. I will switch to your branch as
>> well
>> > > > when
>> > > > >> you
>> > > > >> > make the changes.
>> > > > >> >
>> > > > >> > Many Thanks for help with that. Let's see what's more comes on
>> the
>> > > > >> road. :)
>> > > > >> >
>> > > > >> > Best,
>> > > > >> > Piotr
>> > > > >> >
>> > > > >> > On Sat, Dec 22, 2018, 11:23 PM Greg Dove <[email protected]>
>> > > wrote:
>> > > > >> >
>> > > > >> > > I already checked this against the app that we are working
>> on,
>> > so
>> > > > feel
>> > > > >> > free
>> > > > >> > > to merge that in if it fixes the problem you were seeing,
>> Piotr.
>> > > > >> > > For the more general changes with dispatching from strand and
>> > > > avoiding
>> > > > >> > > IEventDispatcher-ness , I can come back to that and try to
>> do a
>> > > > >> refactor
>> > > > >> > > sweep through these changes as discussed with Alex, and the
>> > other
>> > > > >> > component
>> > > > >> > > sets in a couple of weeks. But I will do that in a refactor
>> > > branch.
>> > > > >> I'm
>> > > > >> > not
>> > > > >> > > using the other component sets at the moment, and although I
>> > know
>> > > > >> there
>> > > > >> > are
>> > > > >> > > example projects to check against, I think checking against a
>> > > > >> > 'real-world'
>> > > > >> > > app is also important. Maybe Harbs and any any others who
>> > perhaps
>> > > > may
>> > > > >> > have
>> > > > >> > > used Basic or Express etc in actual apps will be able to
>> verify
>> > > > things
>> > > > >> > for
>> > > > >> > > those component sets in the refactor branch at the time, if
>> they
>> > > > have
>> > > > >> > been
>> > > > >> > > using them. I will make a request for others to check things
>> > when
>> > > I
>> > > > do
>> > > > >> > > that.
>> > > > >> > >
>> > > > >> > >
>> > > > >> > >
>> > > > >> > >
>> > > > >> > > On Sun, Dec 23, 2018 at 1:22 AM Piotr Zarzycki <
>> > > > >> > [email protected]>
>> > > > >> > > wrote:
>> > > > >> > >
>> > > > >> > > > Greg,
>> > > > >> > > >
>> > > > >> > > > I have fixed issues with navigation in my application code.
>> > I'm
>> > > ok
>> > > > >> with
>> > > > >> > > > changes in that branch.
>> > > > >> > > >
>> > > > >> > > > Thanks for all changes!
>> > > > >> > > > Piotr
>> > > > >> > > >
>> > > > >> > > > sob., 22 gru 2018 o 10:18 Piotr Zarzycki <
>> > > > [email protected]
>> > > > >> >
>> > > > >> > > > napisał(a):
>> > > > >> > > >
>> > > > >> > > > > Greg,
>> > > > >> > > > >
>> > > > >> > > > > In your app are you using navigation in that way?
>> > > > >> > > > > Maybe I need to call some prevent method somewhere.
>> > > > >> > > > >
>> > > > >> > > > > Thanks,
>> > > > >> > > > > Piotr
>> > > > >> > > > >
>> > > > >> > > > > On Sat, Dec 22, 2018, 9:57 AM Piotr Zarzycki <
>> > > > >> > > [email protected]>
>> > > > >> > > > > wrote:
>> > > > >> > > > >
>> > > > >> > > > >> Greg,
>> > > > >> > > > >>
>> > > > >> > > > >> Good news. I was able to build framework using ant and
>> > > produce
>> > > > >> IDE
>> > > > >> > > > >> artifacts. Tested your changes and looks good. However I
>> > see
>> > > > >> other
>> > > > >> > > > issue. I
>> > > > >> > > > >> have following code [1]. When I click on link in
>> navigation
>> > > > (I'm
>> > > > >> > > > listening
>> > > > >> > > > >> on change event) - I'm trying to change view using
>> > > > >> > > > ApplicationMainContent -
>> > > > >> > > > >> it's navigates me to new website with new url instead
>> > > changing
>> > > > >> view.
>> > > > >> > > > >>
>> > > > >> > > > >> I need to investigate why it is happen. Apart of that I
>> > > believe
>> > > > >> we
>> > > > >> > are
>> > > > >> > > > ok
>> > > > >> > > > >> with that branch.
>> > > > >> > > > >>
>> > > > >> > > > >> [1] https://paste.apache.org/UzJI
>> > > > >> > > > >>
>> > > > >> > > > >> Thanks, Piotr
>> > > > >> > > > >>
>> > > > >> > > > >>
>> > > > >> > > > >> pt., 21 gru 2018 o 09:29 Greg Dove <[email protected]
>> >
>> > > > >> > napisał(a):
>> > > > >> > > > >>
>> > > > >> > > > >>> Ok Piotr, I'm not sure what is happening there. It does
>> > seem
>> > > > >> > strange
>> > > > >> > > -
>> > > > >> > > > >>> shell.view.royale.Shell seems like a class and somehow
>> has
>> > > org
>> > > > >> > > > >>> <http://shell.view.royale.shell.org/
>> > > > >> > > >.apache.royale.jewel.Application
>> > > > >> > > > >>> appended to it.
>> > > > >> > > > >>>
>> > > > >> > > > >>> I don't think that is related to anything I did (and it
>> > > works
>> > > > >> fine
>> > > > >> > > > >>> against
>> > > > >> > > > >>> the 'real-world' app I tested against - with maven
>> build).
>> > > Can
>> > > > >> you
>> > > > >> > > > build
>> > > > >> > > > >>> Tour de Jewel  ok?
>> > > > >> > > > >>>
>> > > > >> > > > >>>
>> > > > >> > > > >>>
>> > > > >> > > > >>>
>> > > > >> > > > >>>
>> > > > >> > > > >>> On Fri, Dec 21, 2018 at 9:04 PM Piotr Zarzycki <
>> > > > >> > > > >>> [email protected]>
>> > > > >> > > > >>> wrote:
>> > > > >> > > > >>>
>> > > > >> > > > >>> > Hi Greg,
>> > > > >> > > > >>> >
>> > > > >> > > > >>> > Thanks for your changes. Unfortunately I'm not able
>> so
>> > far
>> > > > >> > properly
>> > > > >> > > > >>> build
>> > > > >> > > > >>> > my real world app using Maven. I build Jewel module
>> by
>> > > > Maven,
>> > > > >> so
>> > > > >> > I
>> > > > >> > > > have
>> > > > >> > > > >>> > setup my app to be buildable with Maven.
>> Unfortunately
>> > I'm
>> > > > >> > getting
>> > > > >> > > > >>> weird
>> > > > >> > > > >>> > exception during running app.
>> > > > >> > > > >>> >
>> > > > >> > > > >>> > SimpleCSSValuesImpl.js:102 Uncaught TypeError: Cannot
>> > read
>> > > > >> > property
>> > > > >> > > > >>> > 'string' of undefined
>> > > > >> > > > >>> >     at
>> > > > >> > > > >>> >
>> > > > >> > > > >>> >
>> > > > >> > > > >>>
>> > > > >> > > >
>> > > > >> > >
>> > > > >> >
>> > > > >>
>> > > >
>> > >
>> >
>> org.apache.royale.core.AllCSSValuesImpl.org.apache.royale.core.SimpleCSSValuesImpl.init
>> > > > >> > > > >>> > (SimpleCSSValuesImpl.js:102)
>> > > > >> > > > >>> >     at
>> > > > >> > > > >>> > shell.view.royale.Shell.org
>> > > > >> > > > >>> > .apache.royale.jewel.Application.set__valuesImpl
>> > > > >> > > > >>> > (Application.js:311)
>> > > > >> > > > >>> >     at shell.view.royale.Shell.org
>> > > > >> > .apache.royale.jewel.Application
>> > > > >> > > > [as
>> > > > >> > > > >>> > constructor] (Application.js:46)
>> > > > >> > > > >>> >     at Function.childCtor.base (base.js:2515)
>> > > > >> > > > >>> >
>> > > > >> > > > >>> > Above exception is not occurs when I'm building using
>> > > > >> Nightly. I
>> > > > >> > > > >>> probably
>> > > > >> > > > >>> > will have to build framework by ant and prepare IDE
>> > > > compatible
>> > > > >> > > > >>> environment
>> > > > >> > > > >>> > or will try to rebuild whole framework by Maven and
>> try
>> > > > again.
>> > > > >> > > > >>> >
>> > > > >> > > > >>> > Thanks, Piotr
>> > > > >> > > > >>> >
>> > > > >> > > > >>> > czw., 20 gru 2018 o 10:49 Piotr Zarzycki <
>> > > > >> > > [email protected]>
>> > > > >> > > > >>> > napisał(a):
>> > > > >> > > > >>> >
>> > > > >> > > > >>> > > Hi Greg,
>> > > > >> > > > >>> > >
>> > > > >> > > > >>> > > Great news, cause I was going to look into that
>> > > somewhere
>> > > > >> > between
>> > > > >> > > > >>> > > Christmas and New Year. I would be happy to test
>> your
>> > > > >> changes!
>> > > > >> > Do
>> > > > >> > > > not
>> > > > >> > > > >>> > > hesitate push it!
>> > > > >> > > > >>> > >
>> > > > >> > > > >>> > > Thank you so much!
>> > > > >> > > > >>> > > Piotr
>> > > > >> > > > >>> > >
>> > > > >> > > > >>> > > czw., 20 gru 2018 o 10:39 Greg Dove <
>> > > [email protected]>
>> > > > >> > > > >>> napisał(a):
>> > > > >> > > > >>> > >
>> > > > >> > > > >>> > >> Piotr, Alex,
>> > > > >> > > > >>> > >>
>> > > > >> > > > >>> > >> fyi I found some time to spend on this today, and
>> > > Piotr,
>> > > > I
>> > > > >> > > should
>> > > > >> > > > be
>> > > > >> > > > >>> > ready
>> > > > >> > > > >>> > >> to push the changes I made to your branch tomorrow
>> > > > morning
>> > > > >> my
>> > > > >> > > time
>> > > > >> > > > >>> > (local
>> > > > >> > > > >>> > >> time - GMT+13).
>> > > > >> > > > >>> > >> It seems to be fine so far with 'selectionChange'
>> for
>> > > > >> binding
>> > > > >> > > > based
>> > > > >> > > > >>> on
>> > > > >> > > > >>> > >> model changes and 'change' for class event meta. I
>> > have
>> > > > >> been
>> > > > >> > > been
>> > > > >> > > > >>> > testing
>> > > > >> > > > >>> > >> so far against Tour de Jewel, but I will test
>> against
>> > > our
>> > > > >> > > > real-world
>> > > > >> > > > >>> > >> project as well before I push to your branch
>> Piotr.
>> > > > >> > > > >>> > >>
>> > > > >> > > > >>> > >> -Greg
>> > > > >> > > > >>> > >>
>> > > > >> > > > >>> > >>
>> > > > >> > > > >>> > >>
>> > > > >> > > > >>> > >>
>> > > > >> > > > >>> > >> On Wed, Dec 19, 2018 at 7:45 AM Greg Dove <
>> > > > >> > [email protected]>
>> > > > >> > > > >>> wrote:
>> > > > >> > > > >>> > >>
>> > > > >> > > > >>> > >> > Alex, I can't remember offhand, but I think we
>> used
>> > > > that
>> > > > >> > once
>> > > > >> > > in
>> > > > >> > > > >>> only
>> > > > >> > > > >>> > >> one
>> > > > >> > > > >>> > >> > place, and I did it really quickly. I am sure
>> there
>> > > > will
>> > > > >> be
>> > > > >> > a
>> > > > >> > > > way
>> > > > >> > > > >>> to
>> > > > >> > > > >>> > >> avoid
>> > > > >> > > > >>> > >> > it.
>> > > > >> > > > >>> > >> > I think the bigger issue is the way I did the
>> > changes
>> > > > to
>> > > > >> the
>> > > > >> > > > >>> model to
>> > > > >> > > > >>> > >> > support dispatching change events for
>> programmatic
>> > > > >> changes,
>> > > > >> > > > which
>> > > > >> > > > >>> I
>> > > > >> > > > >>> > >> think
>> > > > >> > > > >>> > >> > Piotr was looking at.
>> > > > >> > > > >>> > >> > Maybe I can take a look at that later today,
>> but I
>> > > > can't
>> > > > >> be
>> > > > >> > > > >>> certain.
>> > > > >> > > > >>> > >> > The simplest fix might be to revert everything I
>> > did
>> > > > and
>> > > > >> add
>> > > > >> > > > >>> binding
>> > > > >> > > > >>> > for
>> > > > >> > > > >>> > >> > the selection changes (currently
>> > > 'selectedIndexChanged'
>> > > > >> and
>> > > > >> > > > >>> > >> > 'selectedItemChanged' which I know you say
>> could be
>> > > > >> > > > >>> > 'selectionChanged')
>> > > > >> > > > >>> > >> in
>> > > > >> > > > >>> > >> > addition to 'change' (as discussed) and make
>> sure
>> > the
>> > > > >> > > component
>> > > > >> > > > is
>> > > > >> > > > >>> > >> > dispatching those from the model (if it does not
>> > > > already
>> > > > >> do
>> > > > >> > > so).
>> > > > >> > > > >>> If
>> > > > >> > > > >>> > >> > 'selectionChanged' (or whatever it is) is
>> already
>> > > > >> happening
>> > > > >> > > as a
>> > > > >> > > > >>> > result
>> > > > >> > > > >>> > >> of
>> > > > >> > > > >>> > >> > 'change' in addition to setter triggered
>> changes,
>> > > then
>> > > > it
>> > > > >> > > could
>> > > > >> > > > >>> be a
>> > > > >> > > > >>> > >> simple
>> > > > >> > > > >>> > >> > swap for the binding event only (as discussed
>> also)
>> > > > >> > > > >>> > >> >
>> > > > >> > > > >>> > >> > But this last part was also applicable to the
>> > > wholesale
>> > > > >> > change
>> > > > >> > > > to
>> > > > >> > > > >>> all
>> > > > >> > > > >>> > >> > component sets we were discussing, not just
>> Jewel.
>> > > > >> > > > >>> > >> >
>> > > > >> > > > >>> > >> >
>> > > > >> > > > >>> > >> >
>> > > > >> > > > >>> > >> >
>> > > > >> > > > >>> > >> > On Wed, Dec 19, 2018 at 7:17 AM Alex Harui
>> > > > >> > > > >>> <[email protected]>
>> > > > >> > > > >>> > >> > wrote:
>> > > > >> > > > >>> > >> >
>> > > > >> > > > >>> > >> >> Greg, Carlos,
>> > > > >> > > > >>> > >> >>
>> > > > >> > > > >>> > >> >> Can one of you put together a simple test case
>> > that
>> > > > >> > > > demonstrates
>> > > > >> > > > >>> your
>> > > > >> > > > >>> > >> >> need for this "OnStartup" bead?  It doesn't
>> need
>> > > > server
>> > > > >> > > access.
>> > > > >> > > > >>> You
>> > > > >> > > > >>> > >> can
>> > > > >> > > > >>> > >> >> probably inject a dataProvider on
>> > > applicationComplete
>> > > > or
>> > > > >> > have
>> > > > >> > > > the
>> > > > >> > > > >>> > user
>> > > > >> > > > >>> > >> push
>> > > > >> > > > >>> > >> >> a button if the issue is about deferred
>> arrival of
>> > > > >> server
>> > > > >> > > data.
>> > > > >> > > > >>> > >> >>
>> > > > >> > > > >>> > >> >> IMO, we have to be more concerned about getting
>> > the
>> > > > >> > patterns
>> > > > >> > > > >>> right
>> > > > >> > > > >>> > >> >> regressions, and the best way to avoid getting
>> > > > >> regressions
>> > > > >> > is
>> > > > >> > > > to
>> > > > >> > > > >>> > >> provide a
>> > > > >> > > > >>> > >> >> simple test case that demonstrates a problem in
>> > the
>> > > > >> > patterns.
>> > > > >> > > > >>> > >> >>
>> > > > >> > > > >>> > >> >> Hopefully, "OnStartup" beads are not going to
>> be
>> > > > >> required
>> > > > >> > and
>> > > > >> > > > >>> won't
>> > > > >> > > > >>> > be
>> > > > >> > > > >>> > >> >> part of the framework.  The usability of the
>> > > framework
>> > > > >> will
>> > > > >> > > go
>> > > > >> > > > >>> down
>> > > > >> > > > >>> > if
>> > > > >> > > > >>> > >> >> folks have to keep adding more and more
>> "OnThis"
>> > and
>> > > > >> > "OnThat"
>> > > > >> > > > >>> beads
>> > > > >> > > > >>> > to
>> > > > >> > > > >>> > >> get
>> > > > >> > > > >>> > >> >> their app to work.  The approachability of the
>> > > > >> framework in
>> > > > >> > > > >>> terms of
>> > > > >> > > > >>> > >> >> documentation and number of classes won't scale
>> > > either
>> > > > >> if
>> > > > >> > we
>> > > > >> > > > >>> don't
>> > > > >> > > > >>> > get
>> > > > >> > > > >>> > >> >> these patterns right.  This doesn't mean that
>> you
>> > > > can't
>> > > > >> use
>> > > > >> > > an
>> > > > >> > > > >>> > >> "onStartup"
>> > > > >> > > > >>> > >> >> bead in your app in order to meet some
>> deadline,
>> > and
>> > > > >> share
>> > > > >> > it
>> > > > >> > > > >>> with
>> > > > >> > > > >>> > >> others,
>> > > > >> > > > >>> > >> >> but we have to be careful about what patterns
>> we
>> > > > >> promote in
>> > > > >> > > the
>> > > > >> > > > >>> SDK.
>> > > > >> > > > >>> > >> >>
>> > > > >> > > > >>> > >> >> My 2 cents,
>> > > > >> > > > >>> > >> >> -Alex
>> > > > >> > > > >>> > >> >>
>> > > > >> > > > >>> > >> >> On 12/18/18, 12:17 AM, "Greg Dove" <
>> > > > >> [email protected]>
>> > > > >> > > > wrote:
>> > > > >> > > > >>> > >> >>
>> > > > >> > > > >>> > >> >>     Hi Piotr,
>> > > > >> > > > >>> > >> >>
>> > > > >> > > > >>> > >> >>     I would be happy to work on it, and wish I
>> > > could,
>> > > > >> but
>> > > > >> > the
>> > > > >> > > > >>> problem
>> > > > >> > > > >>> > >> for
>> > > > >> > > > >>> > >> >> me at
>> > > > >> > > > >>> > >> >>     the moment is that I can't make it a
>> priority,
>> > > > >> because
>> > > > >> > > for
>> > > > >> > > > >>> now at
>> > > > >> > > > >>> > >> >> least it
>> > > > >> > > > >>> > >> >>     is functioning as we need it, and there are
>> > > plenty
>> > > > >> of
>> > > > >> > > > things
>> > > > >> > > > >>> that
>> > > > >> > > > >>> > >> are
>> > > > >> > > > >>> > >> >> not
>> > > > >> > > > >>> > >> >>     (mostly unrelated to Jewel). While the
>> > > > >> implementation
>> > > > >> > as
>> > > > >> > > it
>> > > > >> > > > >>> > stands
>> > > > >> > > > >>> > >> >> might
>> > > > >> > > > >>> > >> >>     not be 'right', it does function as we
>> need it
>> > > to
>> > > > >> for
>> > > > >> > > now.
>> > > > >> > > > I
>> > > > >> > > > >>> > >> suspect
>> > > > >> > > > >>> > >> >> that
>> > > > >> > > > >>> > >> >>     is what Carlos meant when he said he was
>> > > concerned
>> > > > >> > about
>> > > > >> > > > >>> > >> regressions.
>> > > > >> > > > >>> > >> >>
>> > > > >> > > > >>> > >> >>     I have other stuff queued up to add in
>> other
>> > > areas
>> > > > >> too,
>> > > > >> > > > like
>> > > > >> > > > >>> > >> >> AMFBinaryData
>> > > > >> > > > >>> > >> >>     and AMFNetConnection but will need to do
>> more
>> > > work
>> > > > >> to
>> > > > >> > > > >>> generalize
>> > > > >> > > > >>> > >> it,
>> > > > >> > > > >>> > >> >> as I
>> > > > >> > > > >>> > >> >>     have it these working in a way that is
>> almost
>> > > > >> complete,
>> > > > >> > > but
>> > > > >> > > > >>> > mostly
>> > > > >> > > > >>> > >> >> focused
>> > > > >> > > > >>> > >> >>     on what is sufficient for what Carlos needs
>> > for
>> > > > now.
>> > > > >> > > > >>> > >> >>
>> > > > >> > > > >>> > >> >>     I hope to get some free time in early
>> January
>> > to
>> > > > >> finish
>> > > > >> > > up
>> > > > >> > > > >>> these
>> > > > >> > > > >>> > >> >> things.
>> > > > >> > > > >>> > >> >>
>> > > > >> > > > >>> > >> >>
>> > > > >> > > > >>> > >> >>
>> > > > >> > > > >>> > >> >>
>> > > > >> > > > >>> > >> >>     On Tue, Dec 18, 2018 at 11:53 AM Piotr
>> > Zarzycki
>> > > <
>> > > > >> > > > >>> > >> >> [email protected]>
>> > > > >> > > > >>> > >> >>     wrote:
>> > > > >> > > > >>> > >> >>
>> > > > >> > > > >>> > >> >>     > Hi Guys,
>> > > > >> > > > >>> > >> >>     >
>> > > > >> > > > >>> > >> >>     > I definitely need to a way of resolve
>> that
>> > > > >> problem. I
>> > > > >> > > > will
>> > > > >> > > > >>> > review
>> > > > >> > > > >>> > >> >> emails
>> > > > >> > > > >>> > >> >>     > tomorrow.
>> > > > >> > > > >>> > >> >>     >
>> > > > >> > > > >>> > >> >>     > However if you Greg would like to try
>> > > something
>> > > > go
>> > > > >> > for
>> > > > >> > > > it.
>> > > > >> > > > >>> > Would
>> > > > >> > > > >>> > >> be
>> > > > >> > > > >>> > >> >> great
>> > > > >> > > > >>> > >> >>     > if you could use my branch where changes
>> > which
>> > > > >> > removes
>> > > > >> > > > >>> > >> dispatching
>> > > > >> > > > >>> > >> >> "change"
>> > > > >> > > > >>> > >> >>     > event from model are in place.
>> > > > >> > > > >>> > >> >>     >
>> > > > >> > > > >>> > >> >>     > Thanks, Piotr
>> > > > >> > > > >>> > >> >>     >
>> > > > >> > > > >>> > >> >>     > pon., 17 gru 2018 o 23:46 Alex Harui
>> > > > >> > > > >>> <[email protected]
>> > > > >> > > > >>> > >
>> > > > >> > > > >>> > >> >>     > napisał(a):
>> > > > >> > > > >>> > >> >>     >
>> > > > >> > > > >>> > >> >>     > > Hi Greg,
>> > > > >> > > > >>> > >> >>     > >
>> > > > >> > > > >>> > >> >>     > > I haven't looked at how pervasive this
>> > > change
>> > > > >> would
>> > > > >> > > be.
>> > > > >> > > > >>> I'm
>> > > > >> > > > >>> > >> >> mainly
>> > > > >> > > > >>> > >> >>     > saying
>> > > > >> > > > >>> > >> >>     > > that Flex worked with these categories
>> of
>> > > > events
>> > > > >> > and
>> > > > >> > > I
>> > > > >> > > > >>> think
>> > > > >> > > > >>> > >> >> Royale can
>> > > > >> > > > >>> > >> >>     > too
>> > > > >> > > > >>> > >> >>     > > and would eliminate the need for
>> > > > >> > > > DispatchChangeOnStartup
>> > > > >> > > > >>> and
>> > > > >> > > > >>> > >> >> things like
>> > > > >> > > > >>> > >> >>     > > that.
>> > > > >> > > > >>> > >> >>     > >
>> > > > >> > > > >>> > >> >>     > > You could be right that the models only
>> > need
>> > > > to
>> > > > >> > > > dispatch
>> > > > >> > > > >>> > >> >> selectionChange
>> > > > >> > > > >>> > >> >>     > > and not "change", as long as the
>> > controllers
>> > > > are
>> > > > >> > > > >>> guaranteed
>> > > > >> > > > >>> > to
>> > > > >> > > > >>> > >> >> update the
>> > > > >> > > > >>> > >> >>     > > model in a way that fires
>> selectionChange.
>> > > I
>> > > > >> have
>> > > > >> > > this
>> > > > >> > > > >>> > feeling
>> > > > >> > > > >>> > >> >> that in
>> > > > >> > > > >>> > >> >>     > > Flex there were some backdoors for
>> > updating
>> > > > >> > > properties
>> > > > >> > > > >>> > without
>> > > > >> > > > >>> > >> >>     > dispatching
>> > > > >> > > > >>> > >> >>     > > events and dispatching the event
>> "later",
>> > > but
>> > > > I
>> > > > >> > don't
>> > > > >> > > > >>> think
>> > > > >> > > > >>> > >> we've
>> > > > >> > > > >>> > >> >> had to
>> > > > >> > > > >>> > >> >>     > > write such code in Royale and maybe we
>> > won't
>> > > > >> have
>> > > > >> > to
>> > > > >> > > or
>> > > > >> > > > >>> can't
>> > > > >> > > > >>> > >> >> because the
>> > > > >> > > > >>> > >> >>     > > browser will update right away in many
>> > > cases.
>> > > > >> > There
>> > > > >> > > > were
>> > > > >> > > > >>> > >> >> somethings you
>> > > > >> > > > >>> > >> >>     > > could do in Flash knowing that all
>> > rendering
>> > > > was
>> > > > >> > > > >>> deferred to
>> > > > >> > > > >>> > >> frame
>> > > > >> > > > >>> > >> >>     > > updates.  In Royale, with separate
>> models,
>> > > the
>> > > > >> > > > controller
>> > > > >> > > > >>> > code
>> > > > >> > > > >>> > >> >> can't just
>> > > > >> > > > >>> > >> >>     > > set the backing variable.
>> > > > >> > > > >>> > >> >>     > >
>> > > > >> > > > >>> > >> >>     > > So, if you want to give it a try having
>> > only
>> > > > >> > > > >>> selectionChange
>> > > > >> > > > >>> > as
>> > > > >> > > > >>> > >> >> the
>> > > > >> > > > >>> > >> >>     > > bindable event, go for it.
>> > > > >> > > > >>> > >> >>     > >
>> > > > >> > > > >>> > >> >>     > > -Alex
>> > > > >> > > > >>> > >> >>     > >
>> > > > >> > > > >>> > >> >>     > > On 12/17/18, 12:35 PM, "Greg Dove" <
>> > > > >> > > > [email protected]>
>> > > > >> > > > >>> > >> wrote:
>> > > > >> > > > >>> > >> >>     > >
>> > > > >> > > > >>> > >> >>     > >     Thanks Alex.
>> > > > >> > > > >>> > >> >>     > >
>> > > > >> > > > >>> > >> >>     > >     I only looked in Basic TextInput
>> > > because I
>> > > > >> was
>> > > > >> > > > >>> looking
>> > > > >> > > > >>> > for
>> > > > >> > > > >>> > >> a
>> > > > >> > > > >>> > >> >> simpler
>> > > > >> > > > >>> > >> >>     > >     example of the general case being
>> > > > discussed.
>> > > > >> > That
>> > > > >> > > > >>> code
>> > > > >> > > > >>> > >> looks
>> > > > >> > > > >>> > >> >> like it
>> > > > >> > > > >>> > >> >>     > > might
>> > > > >> > > > >>> > >> >>     > >     need some work on the swf side in
>> any
>> > > > case.
>> > > > >> > > > >>> > >> >>     > >     I was just looking for the
>> > > > >> 'programmaticChange'
>> > > > >> > > vs
>> > > > >> > > > >>> > >> >>     > > 'userInitiatedChange'
>> > > > >> > > > >>> > >> >>     > >     differences.
>> > > > >> > > > >>> > >> >>     > >
>> > > > >> > > > >>> > >> >>     > >     Based on a quick look at the other
>> > Basic
>> > > > >> > classes,
>> > > > >> > > > the
>> > > > >> > > > >>> > >> >> conclusions
>> > > > >> > > > >>> > >> >>     > > appear
>> > > > >> > > > >>> > >> >>     > >     similar.  They are bindable via
>> > 'change'
>> > > > >> only.
>> > > > >> > > > >>> > >> >>     > >     And the models all dispatch both
>> > > > >> > > > >>> selectedIndexChanged and
>> > > > >> > > > >>> > >> >>     > >     selectedItemChanged.
>> > > > >> > > > >>> > >> >>     > >
>> > > > >> > > > >>> > >> >>     > >     So it seems like you are proposing
>> > broad
>> > > > >> > changes
>> > > > >> > > > for
>> > > > >> > > > >>> > >> >> everything, if
>> > > > >> > > > >>> > >> >>     > > they
>> > > > >> > > > >>> > >> >>     > >     are to also support binding changes
>> > for
>> > > > >> > > > programmatic
>> > > > >> > > > >>> > >> changes?
>> > > > >> > > > >>> > >> >>     > >
>> > > > >> > > > >>> > >> >>     > >     For me, the change in something (or
>> > > > nothing)
>> > > > >> > > being
>> > > > >> > > > >>> > >> 'selected'
>> > > > >> > > > >>> > >> >>     > logically
>> > > > >> > > > >>> > >> >>     > >     occurs as a result of either user
>> > change
>> > > > or
>> > > > >> > > > >>> programmatic
>> > > > >> > > > >>> > >> >> change. On
>> > > > >> > > > >>> > >> >>     > > that
>> > > > >> > > > >>> > >> >>     > >     basis would it be possible to have
>> the
>> > > > >> > > > >>> selectionChange as
>> > > > >> > > > >>> > >> the
>> > > > >> > > > >>> > >> >> sole
>> > > > >> > > > >>> > >> >>     > > Binding
>> > > > >> > > > >>> > >> >>     > >     event (which occurs from setter
>> > induced
>> > > > >> change
>> > > > >> > > and
>> > > > >> > > > >>> from
>> > > > >> > > > >>> > >> user
>> > > > >> > > > >>> > >> >> induced
>> > > > >> > > > >>> > >> >>     > >     change) and the 'change' event as
>> > > > >> > > user-interaction
>> > > > >> > > > >>> only
>> > > > >> > > > >>> > as
>> > > > >> > > > >>> > >> >> the class
>> > > > >> > > > >>> > >> >>     > > level
>> > > > >> > > > >>> > >> >>     > >     event type (as it is now)?
>> > > > >> > > > >>> > >> >>     > >
>> > > > >> > > > >>> > >> >>     > >     I have not thought about this as
>> much
>> > as
>> > > > you
>> > > > >> > > (Alex
>> > > > >> > > > >>> and
>> > > > >> > > > >>> > >> >> others) have,
>> > > > >> > > > >>> > >> >>     > so
>> > > > >> > > > >>> > >> >>     > >     maybe that last suggestion does not
>> > make
>> > > > >> sense.
>> > > > >> > > > But I
>> > > > >> > > > >>> > >> really
>> > > > >> > > > >>> > >> >> think
>> > > > >> > > > >>> > >> >>     > > that for
>> > > > >> > > > >>> > >> >>     > >     whatever does make sense it would
>> be
>> > > great
>> > > > >> to
>> > > > >> > > > settle
>> > > > >> > > > >>> on
>> > > > >> > > > >>> > >> >> something and
>> > > > >> > > > >>> > >> >>     > > get
>> > > > >> > > > >>> > >> >>     > >     it consistent for all components
>> > asap.
>> > > > >> > > > >>> > >> >>     > >
>> > > > >> > > > >>> > >> >>     > >
>> > > > >> > > > >>> > >> >>     > >
>> > > > >> > > > >>> > >> >>     > >
>> > > > >> > > > >>> > >> >>     > >     On Tue, Dec 18, 2018 at 8:43 AM
>> Alex
>> > > Harui
>> > > > >> > > > >>> > >> >> <[email protected]
>> > > > >> > > > >>> > >> >>     > >
>> > > > >> > > > >>> > >> >>     > > wrote:
>> > > > >> > > > >>> > >> >>     > >
>> > > > >> > > > >>> > >> >>     > >     > Hi Greg,
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     > You are correct that there is a
>> pain
>> > > > point
>> > > > >> > > around
>> > > > >> > > > >>> > binding
>> > > > >> > > > >>> > >> >> overhead
>> > > > >> > > > >>> > >> >>     > > and
>> > > > >> > > > >>> > >> >>     > >     > PAYG.  I can't think of a PAYG
>> way
>> > of
>> > > > >> adding
>> > > > >> > > the
>> > > > >> > > > >>> > ability
>> > > > >> > > > >>> > >> to
>> > > > >> > > > >>> > >> >> add
>> > > > >> > > > >>> > >> >>     > more
>> > > > >> > > > >>> > >> >>     > >     > binding events via beads that
>> > doesn't
>> > > > have
>> > > > >> > too
>> > > > >> > > > much
>> > > > >> > > > >>> > >> >> overhead for
>> > > > >> > > > >>> > >> >>     > > folks not
>> > > > >> > > > >>> > >> >>     > >     > interested in those extra events.
>> > > > >> Actually,
>> > > > >> > > > there
>> > > > >> > > > >>> are
>> > > > >> > > > >>> > >> some
>> > > > >> > > > >>> > >> >> ways
>> > > > >> > > > >>> > >> >>     > > that are
>> > > > >> > > > >>> > >> >>     > >     > JS-only like replacing
>> > > > prototype-methods,
>> > > > >> > but I
>> > > > >> > > > >>> don't
>> > > > >> > > > >>> > >> think
>> > > > >> > > > >>> > >> >> we
>> > > > >> > > > >>> > >> >>     > > should rely
>> > > > >> > > > >>> > >> >>     > >     > on mutable class definitions.
>>  In
>> > > many
>> > > > >> cases
>> > > > >> > > we
>> > > > >> > > > >>> make
>> > > > >> > > > >>> > >> >> trade-offs
>> > > > >> > > > >>> > >> >>     > and
>> > > > >> > > > >>> > >> >>     > > Basic
>> > > > >> > > > >>> > >> >>     > >     > ends up being what we think
>> almost
>> > all
>> > > > >> folks
>> > > > >> > > > "must
>> > > > >> > > > >>> > have".
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     > When we first started out I was
>> > hoping
>> > > > to
>> > > > >> > > reduce
>> > > > >> > > > >>> > binding
>> > > > >> > > > >>> > >> >> overhead
>> > > > >> > > > >>> > >> >>     > > which is
>> > > > >> > > > >>> > >> >>     > >     > why some of the beads look like
>> they
>> > > do,
>> > > > >> but
>> > > > >> > > > these
>> > > > >> > > > >>> > days I
>> > > > >> > > > >>> > >> >> think it
>> > > > >> > > > >>> > >> >>     > > is more
>> > > > >> > > > >>> > >> >>     > >     > important to separate interactive
>> > > events
>> > > > >> from
>> > > > >> > > > >>> > >> binding/setup
>> > > > >> > > > >>> > >> >> events.
>> > > > >> > > > >>> > >> >>     > > Folks
>> > > > >> > > > >>> > >> >>     > >     > who don't use a particular
>> binding
>> > > event
>> > > > >> can
>> > > > >> > > > always
>> > > > >> > > > >>> > >> replace
>> > > > >> > > > >>> > >> >> the
>> > > > >> > > > >>> > >> >>     > > model and
>> > > > >> > > > >>> > >> >>     > >     > top-level component with a
>> version
>> > > > without
>> > > > >> > > events
>> > > > >> > > > >>> they
>> > > > >> > > > >>> > >> are
>> > > > >> > > > >>> > >> >> not
>> > > > >> > > > >>> > >> >>     > > interested
>> > > > >> > > > >>> > >> >>     > >     > in, or in the JS output, run a
>> > > > >> post-process
>> > > > >> > to
>> > > > >> > > > >>> cull out
>> > > > >> > > > >>> > >> >> metadata.
>> > > > >> > > > >>> > >> >>     > > But
>> > > > >> > > > >>> > >> >>     > >     > under the "almost all folks"
>> rule, I
>> > > > think
>> > > > >> > > > "almost
>> > > > >> > > > >>> all
>> > > > >> > > > >>> > >> >> folks" don't
>> > > > >> > > > >>> > >> >>     > > want to
>> > > > >> > > > >>> > >> >>     > >     > run interaction handling code at
>> > setup
>> > > > >> time.
>> > > > >> > > > >>> > Especially
>> > > > >> > > > >>> > >> if
>> > > > >> > > > >>> > >> >> that
>> > > > >> > > > >>> > >> >>     > > handling
>> > > > >> > > > >>> > >> >>     > >     > code runs any sort of animation
>> or
>> > > does
>> > > > >> any
>> > > > >> > > other
>> > > > >> > > > >>> heavy
>> > > > >> > > > >>> > >> >> processing.
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     > I could be wrong, but I'm pretty
>> > sure
>> > > > >> that if
>> > > > >> > > you
>> > > > >> > > > >>> just
>> > > > >> > > > >>> > >> take
>> > > > >> > > > >>> > >> >> a
>> > > > >> > > > >>> > >> >>     > > <select>
>> > > > >> > > > >>> > >> >>     > >     > element, you can set its initial
>> > > > selection
>> > > > >> > > value
>> > > > >> > > > >>> > without
>> > > > >> > > > >>> > >> it
>> > > > >> > > > >>> > >> >>     > > dispatching an
>> > > > >> > > > >>> > >> >>     > >     > event called "change".  Then
>> when a
>> > > user
>> > > > >> > > selects
>> > > > >> > > > an
>> > > > >> > > > >>> > item
>> > > > >> > > > >>> > >> >> you get a
>> > > > >> > > > >>> > >> >>     > > "change"
>> > > > >> > > > >>> > >> >>     > >     > event.  IMO, this is why "change"
>> > > should
>> > > > >> be
>> > > > >> > an
>> > > > >> > > > >>> > >> interactive
>> > > > >> > > > >>> > >> >> event
>> > > > >> > > > >>> > >> >>     > and
>> > > > >> > > > >>> > >> >>     > > not a
>> > > > >> > > > >>> > >> >>     > >     > binding event.
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     > So these are the reasons I think
>> we
>> > > > should
>> > > > >> > > adjust
>> > > > >> > > > >>> the
>> > > > >> > > > >>> > >> basic
>> > > > >> > > > >>> > >> >> beads
>> > > > >> > > > >>> > >> >>     > to
>> > > > >> > > > >>> > >> >>     > >     > separate interactive events from
>> > setup
>> > > > >> events
>> > > > >> > > and
>> > > > >> > > > >>> why
>> > > > >> > > > >>> > >> >> "change" is
>> > > > >> > > > >>> > >> >>     > an
>> > > > >> > > > >>> > >> >>     > >     > interactive event.
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     > Now, we could renew the effort to
>> > make
>> > > > >> Basic
>> > > > >> > > the
>> > > > >> > > > >>> truly
>> > > > >> > > > >>> > >> >> smallest
>> > > > >> > > > >>> > >> >>     > >     > implementation and move some of
>> this
>> > > > >> logic to
>> > > > >> > > > >>> Express,
>> > > > >> > > > >>> > >> but
>> > > > >> > > > >>> > >> >> I keep
>> > > > >> > > > >>> > >> >>     > > seeing
>> > > > >> > > > >>> > >> >>     > >     > code creep into Basic to handle
>> > > > situations
>> > > > >> > that
>> > > > >> > > > >>> almost
>> > > > >> > > > >>> > >> all
>> > > > >> > > > >>> > >> >> folks
>> > > > >> > > > >>> > >> >>     > > need.
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     > TextInput, on the other hand, has
>> > been
>> > > > an
>> > > > >> > > > >>> exception of
>> > > > >> > > > >>> > >> >> sorts in
>> > > > >> > > > >>> > >> >>     > > Flex.  The
>> > > > >> > > > >>> > >> >>     > >     > Flash/AIR runtime dispatches
>> > "change"
>> > > on
>> > > > >> > > certain
>> > > > >> > > > >>> kinds
>> > > > >> > > > >>> > of
>> > > > >> > > > >>> > >> >> changes.
>> > > > >> > > > >>> > >> >>     > > So
>> > > > >> > > > >>> > >> >>     > >     > early implementations in Royale
>> > tried
>> > > to
>> > > > >> > mimic
>> > > > >> > > > that
>> > > > >> > > > >>> > >> >> behavior for
>> > > > >> > > > >>> > >> >>     > > folks
>> > > > >> > > > >>> > >> >>     > >     > coming from Flex.  But maybe we
>> > should
>> > > > >> change
>> > > > >> > > > that
>> > > > >> > > > >>> and
>> > > > >> > > > >>> > >> make
>> > > > >> > > > >>> > >> >> Basic
>> > > > >> > > > >>> > >> >>     > > TextInput
>> > > > >> > > > >>> > >> >>     > >     > more consistent with browser
>> > behavior.
>> > > > >> The
>> > > > >> > > > >>> emulation
>> > > > >> > > > >>> > >> >> components
>> > > > >> > > > >>> > >> >>     > can
>> > > > >> > > > >>> > >> >>     > > mimic
>> > > > >> > > > >>> > >> >>     > >     > the old Flex behavior.  So I
>> think
>> > > using
>> > > > >> > > > TextInput
>> > > > >> > > > >>> as
>> > > > >> > > > >>> > >> >> precedent is
>> > > > >> > > > >>> > >> >>     > >     > misleading.
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     > Thoughts?
>> > > > >> > > > >>> > >> >>     > >     > -Alex
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     > On 12/17/18, 10:55 AM, "Greg
>> Dove" <
>> > > > >> > > > >>> > [email protected]>
>> > > > >> > > > >>> > >> >> wrote:
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     >     Alex, I was giving this some
>> > more
>> > > > >> thought
>> > > > >> > > > >>> also. I
>> > > > >> > > > >>> > >> >> understood
>> > > > >> > > > >>> > >> >>     > > that you
>> > > > >> > > > >>> > >> >>     > >     > meant
>> > > > >> > > > >>> > >> >>     > >     >     to add extra events for
>> binding
>> > > from
>> > > > >> your
>> > > > >> > > > >>> previous
>> > > > >> > > > >>> > >> >> comments.
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     >     But isn't the established
>> > pattern
>> > > to
>> > > > >> add
>> > > > >> > a
>> > > > >> > > > >>> bead to
>> > > > >> > > > >>> > >> >> listen for
>> > > > >> > > > >>> > >> >>     > the
>> > > > >> > > > >>> > >> >>     > >     >     selectionChange and
>> redispatch
>> > it
>> > > as
>> > > > >> > > change?
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     >     At least that seems to be the
>> > case
>> > > > >> > > elsewhere
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     >     If I look at the code in
>> Basic
>> > > > >> > TextInput...
>> > > > >> > > > >>> > >> >>     > >     >     it dispatches 'textChange'
>> and
>> > > > >> 'change'
>> > > > >> > but
>> > > > >> > > > is
>> > > > >> > > > >>> only
>> > > > >> > > > >>> > >> >> Bindable
>> > > > >> > > > >>> > >> >>     > via
>> > > > >> > > > >>> > >> >>     > >     > 'change'.
>> > > > >> > > > >>> > >> >>     > >     >     There is effort to keep them
>> > > > >> > > > distinct/separate.
>> > > > >> > > > >>> > >> >>     > >     >     (OT: It looks like the swf
>> side
>> > > > needs
>> > > > >> > some
>> > > > >> > > > >>> > >> consistency
>> > > > >> > > > >>> > >> >> in the
>> > > > >> > > > >>> > >> >>     > > html
>> > > > >> > > > >>> > >> >>     > >     > setter
>> > > > >> > > > >>> > >> >>     > >     >     same as the text setter.)
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     >     So TextInput appears to have
>> 2
>> > > > >> distinct
>> > > > >> > > > events
>> > > > >> > > > >>> but
>> > > > >> > > > >>> > >> only
>> > > > >> > > > >>> > >> >> be
>> > > > >> > > > >>> > >> >>     > > Bindable
>> > > > >> > > > >>> > >> >>     > >     > for one
>> > > > >> > > > >>> > >> >>     > >     >     ('change'). So I presume
>> that to
>> > > > make
>> > > > >> > that
>> > > > >> > > > >>> support
>> > > > >> > > > >>> > >> >> programmatic
>> > > > >> > > > >>> > >> >>     > >     > changes it
>> > > > >> > > > >>> > >> >>     > >     >     would be by adding a bead to
>> > > listen
>> > > > to
>> > > > >> > the
>> > > > >> > > > >>> > >> 'textChange'
>> > > > >> > > > >>> > >> >> and
>> > > > >> > > > >>> > >> >>     > > redispatch
>> > > > >> > > > >>> > >> >>     > >     > as
>> > > > >> > > > >>> > >> >>     > >     >     'change' ?
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     >     Adding extra Bindable events
>> > adds
>> > > > >> weight
>> > > > >> > > > >>> because it
>> > > > >> > > > >>> > >> >> affects
>> > > > >> > > > >>> > >> >>     > > binding
>> > > > >> > > > >>> > >> >>     > >     > data,
>> > > > >> > > > >>> > >> >>     > >     >     and creates more runtime
>> support
>> > > for
>> > > > >> the
>> > > > >> > > same
>> > > > >> > > > >>> > feature
>> > > > >> > > > >>> > >> >> in use
>> > > > >> > > > >>> > >> >>     > > cases
>> > > > >> > > > >>> > >> >>     > >     > that may
>> > > > >> > > > >>> > >> >>     > >     >     not need it. I don't see how
>> > that
>> > > > can
>> > > > >> be
>> > > > >> > > > >>> > 'PAYG-ised'
>> > > > >> > > > >>> > >> >> because
>> > > > >> > > > >>> > >> >>     > > binding
>> > > > >> > > > >>> > >> >>     > >     >     support for different event
>> > types
>> > > is
>> > > > >> > either
>> > > > >> > > > >>> there
>> > > > >> > > > >>> > at
>> > > > >> > > > >>> > >> >> compile
>> > > > >> > > > >>> > >> >>     > > time or
>> > > > >> > > > >>> > >> >>     > >     > it is
>> > > > >> > > > >>> > >> >>     > >     >     not in the component. So if
>> the
>> > > > above
>> > > > >> is
>> > > > >> > > true
>> > > > >> > > > >>> for
>> > > > >> > > > >>> > >> >> TextInput (at
>> > > > >> > > > >>> > >> >>     > > this
>> > > > >> > > > >>> > >> >>     > >     > stage
>> > > > >> > > > >>> > >> >>     > >     >     it's a guess/observation, I
>> did
>> > > not
>> > > > >> try
>> > > > >> > > this
>> > > > >> > > > >>> yet),
>> > > > >> > > > >>> > >> then
>> > > > >> > > > >>> > >> >> could
>> > > > >> > > > >>> > >> >>     > it
>> > > > >> > > > >>> > >> >>     > > not be
>> > > > >> > > > >>> > >> >>     > >     >     similar for selection based
>> > > > >> components?
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     >     To me 'change' seems like
>> > > something
>> > > > >> > generic
>> > > > >> > > > and
>> > > > >> > > > >>> > does
>> > > > >> > > > >>> > >> >> not sound
>> > > > >> > > > >>> > >> >>     > >     > specific to
>> > > > >> > > > >>> > >> >>     > >     >     being user-initiated change.
>> My
>> > > > >> > > understanding
>> > > > >> > > > >>> is
>> > > > >> > > > >>> > that
>> > > > >> > > > >>> > >> >> it just
>> > > > >> > > > >>> > >> >>     > > happens
>> > > > >> > > > >>> > >> >>     > >     > to be
>> > > > >> > > > >>> > >> >>     > >     >     that way by default, unless
>> you
>> > > > >> configure
>> > > > >> > > it
>> > > > >> > > > to
>> > > > >> > > > >>> > >> include
>> > > > >> > > > >>> > >> >>     > > programmatic
>> > > > >> > > > >>> > >> >>     > >     >     changes via bead.
>> > > > >> > > > >>> > >> >>     > >     >     If it is like this for Basic
>> > > > >> TextInput,
>> > > > >> > why
>> > > > >> > > > >>> can it
>> > > > >> > > > >>> > >> not
>> > > > >> > > > >>> > >> >> be the
>> > > > >> > > > >>> > >> >>     > > same for
>> > > > >> > > > >>> > >> >>     > >     >     other components ? (
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     >     On Tue, Dec 18, 2018 at 7:32
>> AM
>> > > Alex
>> > > > >> > Harui
>> > > > >> > > > >>> > >> >>     > > <[email protected]>
>> > > > >> > > > >>> > >> >>     > >     > wrote:
>> > > > >> > > > >>> > >> >>     > >     >
>> > > > >> > > > >>> > >> >>     > >     >     > I took a quick look at
>> > > > >> > > ArrayListSelection.
>> > > > >> > > > >>> It
>> > > > >> > > > >>> > >> could
>> > > > >> > > > >>> > >> >> use some
>> > > > >> > > > >>> > >> >>     > >     >     > improvements, such as only
>> > > > >> dispatching
>> > > > >> > a
>> > > > >> > > > >>> single
>> > > > >> > > > >>> > >> >>     > > selectionChange event
>> > > > >> > > > >>> > >> >>     > >     >     > instead of both
>> > > > selectedIndexChange
>> > > > >> and
>> > > > >> > > > >>> > >> >> selectedItemChange.
>> > > > >> > > > >>> > >> >>     > >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     > Some controller should
>> > dispatch
>> > > > the
>> > > > >> > > > "change"
>> > > > >> > > > >>> > event,
>> > > > >> > > > >>> > >> >> not the
>> > > > >> > > > >>> > >> >>     > > model.
>> > > > >> > > > >>> > >> >>     > >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     > I took a quick look at
>> > List.as,
>> > > (a
>> > > > >> top
>> > > > >> > > > level
>> > > > >> > > > >>> > >> >> component).  It
>> > > > >> > > > >>> > >> >>     > > should
>> > > > >> > > > >>> > >> >>     > >     > have
>> > > > >> > > > >>> > >> >>     > >     >     > bindable metadata that
>> looks
>> > > like
>> > > > >> this:
>> > > > >> > > > >>> > >> >>     > >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     >
>>  [Bindable("change")]
>> > > > >> > > > >>> > >> >>     > >     >     >
>> > > > >>  [Bindable("selectionChange")]
>> > > > >> > > > >>> > >> >>     > >     >     >         public function get
>> > > > >> > > > >>> selectedIndex():int
>> > > > >> > > > >>> > >> >>     > >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     > Similar for selectedItem.
>> The
>> > > > >> [Event]
>> > > > >> > > > >>> metadata
>> > > > >> > > > >>> > for
>> > > > >> > > > >>> > >> >> List is
>> > > > >> > > > >>> > >> >>     > >     > correct,  It
>> > > > >> > > > >>> > >> >>     > >     >     > should only list
>> interactive
>> > > > events
>> > > > >> > like
>> > > > >> > > > >>> "change"
>> > > > >> > > > >>> > >> and
>> > > > >> > > > >>> > >> >> not
>> > > > >> > > > >>> > >> >>     > > bindable
>> > > > >> > > > >>> > >> >>     > >     > events
>> > > > >> > > > >>> > >> >>     > >     >     > like selectionChange.  This
>> > > > usually
>> > > > >> > > > improves
>> > > > >> > > > >>> > >> >> performance by
>> > > > >> > > > >>> > >> >>     > not
>> > > > >> > > > >>> > >> >>     > >     > having the
>> > > > >> > > > >>> > >> >>     > >     >     > UI react to setup.
>> > > > >> > > > >>> > >> >>     > >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     > Once all of those changes
>> are
>> > > > made,
>> > > > >> we
>> > > > >> > > > should
>> > > > >> > > > >>> > >> discuss
>> > > > >> > > > >>> > >> >> any
>> > > > >> > > > >>> > >> >>     > > remaining
>> > > > >> > > > >>> > >> >>     > >     > issues.
>> > > > >> > > > >>> > >> >>     > >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     > My 2 cents,
>> > > > >> > > > >>> > >> >>     > >     >     > -Alex
>> > > > >> > > > >>> > >> >>     > >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     > On 12/17/18, 10:14 AM,
>> "Piotr
>> > > > >> > Zarzycki" <
>> > > > >> > > > >>> > >> >>     > > [email protected]>
>> > > > >> > > > >>> > >> >>     > >     >     > wrote:
>> > > > >> > > > >>> > >> >>     > >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     >     Basic
>> ArrayListSelection
>> > > model
>> > > > >> > > doesn't
>> > > > >> > > > >>> > dispatch
>> > > > >> > > > >>> > >> >> that
>> > > > >> > > > >>> > >> >>     > > event. I
>> > > > >> > > > >>> > >> >>     > >     > believe
>> > > > >> > > > >>> > >> >>     > >     >     > we
>> > > > >> > > > >>> > >> >>     > >     >     >     don't have to do this
>> or
>> > > > rather
>> > > > >> do
>> > > > >> > > this
>> > > > >> > > > >>> only
>> > > > >> > > > >>> > if
>> > > > >> > > > >>> > >> >> we really
>> > > > >> > > > >>> > >> >>     > > need
>> > > > >> > > > >>> > >> >>     > >     > it, for
>> > > > >> > > > >>> > >> >>     > >     >     >     example if someone make
>> > > > >> programatic
>> > > > >> > > > >>> change of
>> > > > >> > > > >>> > >> >>     > > selectedIndex. -
>> > > > >> > > > >>> > >> >>     > >     > This is
>> > > > >> > > > >>> > >> >>     > >     >     >     general problem how to
>> do
>> > > > that ?
>> > > > >> > > > >>> > >> >>     > >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     >     If I change
>> selectedIndex
>> > -
>> > > my
>> > > > >> > model
>> > > > >> > > > >>> dispatch
>> > > > >> > > > >>> > >> >>     > >     > selectedInexChanged -
>> > > > >> > > > >>> > >> >>     > >     >     > where
>> > > > >> > > > >>> > >> >>     > >     >     >     should I catch it and
>> > > dispatch
>> > > > >> > > "change"
>> > > > >> > > > >>> > event ?
>> > > > >> > > > >>> > >> >> My though
>> > > > >> > > > >>> > >> >>     > > are
>> > > > >> > > > >>> > >> >>     > >     > nowhere,
>> > > > >> > > > >>> > >> >>     > >     >     >     unless someone wanted
>> to
>> > do
>> > > > that
>> > > > >> > and
>> > > > >> > > > >>> have a
>> > > > >> > > > >>> > >> bead.
>> > > > >> > > > >>> > >> >>     > >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     >     pon., 17 gru 2018 o
>> 19:08
>> > > Alex
>> > > > >> > Harui
>> > > > >> > > > >>> > >> >>     > > <[email protected]>
>> > > > >> > > > >>> > >> >>     > >     >     > napisał(a):
>> > > > >> > > > >>> > >> >>     > >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     >     > Hi Piotr,
>> > > > >> > > > >>> > >> >>     > >     >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     >     > I may not be
>> > understanding
>> > > > >> your
>> > > > >> > > > >>> problem.
>> > > > >> > > > >>> > Not
>> > > > >> > > > >>> > >> >> all
>> > > > >> > > > >>> > >> >>     > models
>> > > > >> > > > >>> > >> >>     > > will
>> > > > >> > > > >>> > >> >>     > >     >     > dispatch a
>> > > > >> > > > >>> > >> >>     > >     >     >     > change event, but it
>> is
>> > > hard
>> > > > >> to
>> > > > >> > > > >>> imagine a
>> > > > >> > > > >>> > >> >> selection
>> > > > >> > > > >>> > >> >>     > > model that
>> > > > >> > > > >>> > >> >>     > >     >     > doesn't.
>> > > > >> > > > >>> > >> >>     > >     >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     >     > -Alex
>> > > > >> > > > >>> > >> >>     > >     >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     >     > On 12/17/18, 9:36 AM,
>> > > "Piotr
>> > > > >> > > > Zarzycki"
>> > > > >> > > > >>> <
>> > > > >> > > > >>> > >> >>     > >     > [email protected]>
>> > > > >> > > > >>> > >> >>     > >     >     > wrote:
>> > > > >> > > > >>> > >> >>     > >     >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     >     >     I will review
>> your
>> > > email
>> > > > >> > again
>> > > > >> > > > and
>> > > > >> > > > >>> see
>> > > > >> > > > >>> > >> what
>> > > > >> > > > >>> > >> >> can I
>> > > > >> > > > >>> > >> >>     > do
>> > > > >> > > > >>> > >> >>     > > this.
>> > > > >> > > > >>> > >> >>     > >     >     > However
>> > > > >> > > > >>> > >> >>     > >     >     >     > this one
>> > > > >> > > > >>> > >> >>     > >     >     >     >     is a second
>> problem.
>> > > > First
>> > > > >> > one
>> > > > >> > > > was
>> > > > >> > > > >>> > about
>> > > > >> > > > >>> > >> >>     > programmatic
>> > > > >> > > > >>> > >> >>     > >     > change
>> > > > >> > > > >>> > >> >>     > >     >     > discover
>> > > > >> > > > >>> > >> >>     > >     >     >     > - If
>> > > > >> > > > >>> > >> >>     > >     >     >     >     you are talking
>> > about
>> > > > >> that -
>> > > > >> > > Let
>> > > > >> > > > me
>> > > > >> > > > >>> > check
>> > > > >> > > > >>> > >> >> your
>> > > > >> > > > >>> > >> >>     > > earlier
>> > > > >> > > > >>> > >> >>     > >     > emails.
>> > > > >> > > > >>> > >> >>     > >     >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     >     >     Thanks,
>> > > > >> > > > >>> > >> >>     > >     >     >     >     Piotr
>> > > > >> > > > >>> > >> >>     > >     >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     >     >     pon., 17 gru
>> 2018 o
>> > > > 18:30
>> > > > >> > Alex
>> > > > >> > > > >>> Harui
>> > > > >> > > > >>> > >> >>     > >     > <[email protected]>
>> > > > >> > > > >>> > >> >>     > >     >     >     > napisał(a):
>> > > > >> > > > >>> > >> >>     > >     >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     >     >     > FWIW, I would
>> much
>> > > > >> rather
>> > > > >> > see
>> > > > >> > > > >>> energy
>> > > > >> > > > >>> > >> >> spent on
>> > > > >> > > > >>> > >> >>     > > trying to
>> > > > >> > > > >>> > >> >>     > >     >     > implement the
>> > > > >> > > > >>> > >> >>     > >     >     >     >     > patterns I
>> > suggested
>> > > > >> > earlier,
>> > > > >> > > > >>> which
>> > > > >> > > > >>> > >> will
>> > > > >> > > > >>> > >> >>     > hopefully
>> > > > >> > > > >>> > >> >>     > >     > eliminate
>> > > > >> > > > >>> > >> >>     > >     >     > the
>> > > > >> > > > >>> > >> >>     > >     >     >     > need for
>> > > > >> > > > >>> > >> >>     > >     >     >     >     >
>> > > > DispatchChangeOnStartup.
>> > > > >> > > > >>> > >> >>     > >     >     >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     >     >     > My 2 cents,
>> > > > >> > > > >>> > >> >>     > >     >     >     >     > -Alex
>> > > > >> > > > >>> > >> >>     > >     >     >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     >     >     > On 12/17/18,
>> 4:34
>> > > AM,
>> > > > >> > "Piotr
>> > > > >> > > > >>> > Zarzycki"
>> > > > >> > > > >>> > >> <
>> > > > >> > > > >>> > >> >>     > >     >     > [email protected]>
>> > > > >> > > > >>> > >> >>     > >     >     >     > wrote:
>> > > > >> > > > >>> > >> >>     > >     >     >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     >     >     >     Carlos,
>> > > > >> > > > >>> > >> >>     > >     >     >     >     >
>> > > > >> > > > >>> > >> >>     > >     >     >
>> >
>>
>
>
> --
>
> Piotr Zarzycki
>
> Patreon: *https://www.patreon.com/piotrzarzycki
> <https://www.patreon.com/piotrzarzycki>*
>


-- 

Piotr Zarzycki

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