I suggested this thread so more folks would see it and so we wouldn't add more to the GH issue which is effectively complete.
Focus/Key events for MXRoyale had a slightly different goal. The goal was to reuse the Flash event names (mixed case like focusIn/focusOut) since use of constants wasn't a best practice. In Basic, I think Keyboard events should be working. I didn't test it, but it looks like the right code is there. I didn't see any work to do FocusEvents in Basic. We need to decide what we want to do for FocusEvents. It looks like it could be as simple as having a FocusEvents bead that that injects focus event names in ElementEvents. Then your listeners should get called, but the type of the event won't be a FocusEvent. If you want an actual FocusEvent then a FocusEventConverter will be needed. Both could be beads so it is PAYG. HTH, -Alex On 2/15/19, 10:38 AM, "Carlos Rovira" <[email protected]> wrote: Hi, Alex make focus/key events for MXRoyale. I asked him about the state of that events in normal royale development (basic). He point me to create this thread. I used focus/key events in our app, but targeting directly to JS, so that's a bit ugly, non platform agnostic, and definitely not the "Royale-way" to do things. There's for example a bead DispatchInputFinishedBead, that's very convenient for now, but I think we need focus/key events as part of our infrastructure. I tried some months ago to bring that support, but I failed to make it work. Maybe the current work for MX could be easily but to solve the basic royale as well. Thoughts? -- Carlos Rovira https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fabout.me%2Fcarlosrovira&data=02%7C01%7Caharui%40adobe.com%7C7a2a0276592946272b1508d69374d1d0%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636858527280378368&sdata=qs2l6zp2mptfpnOXQ5TTwo2AfNEGNblPRcRXDXzZIzM%3D&reserved=0
