IMO, I would not expect the edge cases around "abstract" and "private" to 
impact future language features as those are only allowed as "decorators" on 
definitions and those features, from a language standpoint, allowed new 
keywords where the grammar already allowed keywords.

My concern around proposals for TypedArrays such as Array.<int> or int[] are 
that those patterns can show up in a lot more places and if we don't pick the 
right syntax, we'll be sorry later when we try to do typed function signatures 
or generics or something else.  AIUI, you have to think through where else ".", 
"<", ">", "[" and "]" are used in the language and make sure your new use for 
them won't cause conflicts now, or even worse, in the future.  And consider the 
general usability and coercion rules and probably other things that I don't 
even know to consider since I am not a language designer.  Sure, Vector already 
uses ".<>", but it appears those uses are mapped to a special construct in the 
compiler, and that's why my suggestions for TypedArrays try to provide 
directives for the output of that construct instead of adding a new construct 
until we are sure that other future plans won't be compromised by how we 
support TypedArrays now.

For example, the name Vector implies one-dimension to me.  But I could imagine 
folks wanting to add support for multi-dimensional Arrays. Or the equivalent of 
Java Maps.

Or, what will be the proposed literal for Typed Arrays if you use Array.<int>?  
Will it be the same or different from Vector literal?

For sure, I don't think there is anybody active in the project who is opposed 
to supporting new language features like generics, typed functions and typed 
arrays.  I'm just asking questions to make sure we really need this work done 
now instead of doing something cheaper and make sure folks who do work on it 
think through the future implications of it.

We already use directives to make "promises".  For example, when you use 
@royaleignorecoercion, you promise that no code paths will actually depend on 
that coercion, you just added the coercion to keep the compiler from 
complaining.  And if it turns out you needed it, you'll end up with a bug.  We 
could do something similar now like @royaleusetypedarrayforthisvector and if 
other code ends up turning off the "fixed" property and push stuff you'll end 
up with a bug.  I think that would only take someone a week or less.

Or as I asked earlier, why can't folks just use Uint8Array?

HTH,
-Alex

On 6/14/19, 11:08 AM, "Josh Tynjala" <[email protected]> wrote:

    I definitely understand your concern about potentially missing edge cases, 
and having that cause problems in the future. That's why I've been trying to 
make new language features disabled by default so that folks need to knowingly 
opt in.
    
    In my opinion, we should have left abstract classes and private 
constructors disabled by default for a while, until more people could give them 
a try. These features haven't even been included in an official release yet. 
While I have a pretty good set of unit tests for each one, I'm sure that there 
are still some edge cases that I'll need to address in the future.
    
    - Josh
    
    
    On 2019/06/14 17:39:53, Alex Harui <[email protected]> wrote: 
    > IMO, it will be a significant amount of work to provide new syntax around 
typed collections to ActionScript.  I cannot help here because I am not a 
language expert.  Having interacted briefly with the ActionScript language 
team, I am certain I do not have the skills to help here and am concerned that 
we'll miss something and be sorry later.
    > 
    > So, as long as folks are aware of that and still want to go forward, I'm 
not going to stand in their way.  I am going to suggest easier ways that might 
save some time because I think there are bigger fish to fry with the limited 
folks we have contributing to Royale.  I'd rather see a quick way of allowing 
folks to use TypedArrays to see how useful/important it is and then see if we 
can make Royale successful and recruit someone with language design experience.
    > 
    > IOW, creating the general case implementation starting now may not be in 
the best interests of the project.  I would rather we make migrating Flex code 
easier/faster, and those folks may not have time to consider changing their 
code to switch to TypedArrays.
    > 
    > Just from some quick thinking, I would say that getting the parser to 
handle some new syntax is only 25% of the work.  Another 10% is in getting the 
output right for JS, but the remaining 65% is handling semantics, ambiguity, 
and output to other runtimes.
    > 
    > Also, since Array is "final", I think it would be more work to support 
Array.<int> than TypedArray.<int>.  And probably even easier just to support 
the exact same classnames and APIs that JavaScript supports today.  Is there 
some reason that Uint8Array doesn't work today?
    > 
    > I'd prefer that we take the time to find an expert to help us really 
think through how we will implement generics in general in AS someday, and 
handle Typed Arrays as an initial implementation on that path so we don't later 
go "oh crap, if we hadn't picked this particular syntax for typed arrays, our 
generics support would be so much simpler!".  I just know I cannot help here, 
but I caution against just copying what Java or Typescript does.  I think there 
are patterns in ActionScript that are different from Java and TS that might 
factor in.
    > 
    > So, go for it if you want, but please consider future ramifications.
    > 
    > -Alex
    > 
    > On 6/12/19, 5:20 PM, "Greg Dove" <[email protected]> wrote:
    > 
    >     Alex, javascript TypeArrays are fixed length at construction, so I 
really
    >     don't think that can work in general case for drop-in substitution of
    >     numeric Vector without some sort of wrapper class that supports 
swapping
    >     things out.
    >     I really think that dedicated 'fast' numeric collection types will 
likely
    >     need their own cross-target classes.
    >     It would work for a Vector that has a fixed = true constructor arg 
and then
    >     never changes its 'fixed' status (and therefore never changes its 
length
    >     also) and also only uses index access and assignments (no push, pop 
etc),
    >     but it's a pretty restrictive scenario. I did look at this already.
    >     It might also be possible to map default Vector numeric types to 
'faster'
    >     versions for the 3 types, as an opt-in to the default implementation's
    >     approach. I do plan to work on/investigate this later this month, 
because I
    >     am keen to see performance-oriented options here too. But I was 
thinking
    >     they would likely be separate, dedicated classes.
    >     
    >     
    >     On Thu, Jun 13, 2019 at 11:27 AM Alex Harui <[email protected]>
    >     wrote:
    >     
    >     > FWIW, I would expect any syntax changes to be a significant amount 
of work
    >     > especially where the BURM does the semantic checks.  New BURM 
patterns are
    >     > probably required.  Or maybe it is time to get the BURM out of the
    >     > semantic-check business for JS (and maybe SWF) output and figure 
out how to
    >     > do the semantic checks from the JS AST walk.
    >     >
    >     > Did you out finding a way to indicate that some Vector.<int> should 
be
    >     > implemented as a TypedArray?
    >     >
    >     > -Alex
    >     >
    >     > On 6/12/19, 3:18 PM, "Josh Tynjala" <[email protected]> wrote:
    >     >
    >     >     I plan to start out by supporting Array.<T> syntax, similar to
    >     > Vector.<T>. Like you said, there are advantages to using the same 
syntax
    >     > for all typed collections.
    >     >
    >     >     Later, I'll see if I can figure out how to add T[] syntax as an
    >     > alternative, since Harbs seems to like that better.
    >     >
    >     >     - Josh
    >     >
    >     >     On 2019/06/12 20:14:50, Greg Dove <[email protected]> wrote:
    >     >     > Hey Josh,
    >     >     >
    >     >     > Thanks for looking into that, I figured it could be a bit 
tricky!
    >     > Good luck
    >     >     > with it.
    >     >     > I think you and Harbs were maybe leaning to towards Number[] 
and
    >     > String[]
    >     >     > type declarations. I don't mind either way, but perhaps the 
Array.
    >     > with
    >     >     > angle brackets approach that is used for Vectors could make it
    >     > easier to
    >     >     > swap between typed Array and Vector if people consider 
refactoring
    >     > (and
    >     >     > whatever IDE they're using won't support more automated 
changes).
    >     > OTOH, the
    >     >     > first approach is definitely easier to type. You probably 
already
    >     > thought
    >     >     > those things through though, I guess.
    >     >     >
    >     >     > If you end up with a remote branch for your work on this at 
some
    >     > point and
    >     >     > want someone to help with testing or anything like that, I'm 
in,
    >     > just let
    >     >     > me know.
    >     >     >
    >     >     >
    >     >     > On Thu, Jun 13, 2019 at 2:26 AM Josh Tynjala 
<[email protected]>
    >     > wrote:
    >     >     >
    >     >     > > > I think your other proposal with Josh for the typed 
Arrays and
    >     > their
    >     >     > > greater compile-time safety will be a better fit for many 
cases as
    >     > well, so
    >     >     > > I hope that happens.
    >     >     > >
    >     >     > > I started working on typed arrays this week. It may be a 
while
    >     > before I
    >     >     > > can merge, though. It's definitely more complex than private
    >     > constructors
    >     >     > > and abstract classes.
    >     >     > >
    >     >     > > - Josh
    >     >     > >
    >     >     > > On 2019/06/12 04:21:18, Greg Dove <[email protected]> 
wrote:
    >     >     > > > Hi Harbs - just in reply to your specific questions:
    >     >     > > > As I mentioned elsewhere it is easy to have full speed 
index
    >     > access and
    >     >     > > > also full speed pop() and unshift() methods
    >     >     > > > If you switch off the first 3 settings I outlined in the 
post
    >     > titled
    >     >     > > > 'Language/Reflection improvements details' you will have 
that.
    >     > Those
    >     >     > > > settings are switchable locally with doc directives as 
well. I
    >     > will do a
    >     >     > > > full write-up this coming weekend for docs. Hopefully I 
can
    >     > harvest a lot
    >     >     > > > of what I already wrote elsewhere for that.
    >     >     > > > BTW I switched TLF to use the legacy Vector-as-Array 
approach by
    >     >     > > default, I
    >     >     > > > am not sure what you want there, you could undo that if 
you
    >     > prefer.
    >     >     > > >
    >     >     > > > Beyond the above mentioned approaches for (mainly index 
level)
    >     >     > > > optimization, I have a preference for two more 
approaches, but
    >     > I'd rather
    >     >     > > > limit the overall number of options to be what people 
definitely
    >     > need
    >     >     > > > instead of adding too many options (which could create
    >     > confusion). I
    >     >     > > think
    >     >     > > > your other proposal with Josh for the typed Arrays and 
their
    >     > greater
    >     >     > > > compile-time safety will be a better fit for many cases 
as well,
    >     > so I
    >     >     > > hope
    >     >     > > > that happens. If I have time to help out in any way with 
that, I
    >     > would be
    >     >     > > > happy to do so as well, because it sounds like something 
I would
    >     > use a
    >     >     > > lot.
    >     >     > > > Anyhow, I do want to support more optimizations with this
    >     > implementation.
    >     >     > > > Can you say what your main concerns would be for 
optimization?
    >     > Is it
    >     >     > > mainly
    >     >     > > > for 'push'  (and unshift) ? Those would be mine...
    >     >     > > >
    >     >     > > > I would personally like to see the following:
    >     >     > > >
    >     >     > > > 1. A global optimization setting that affects all 
instances in
    >     > all code
    >     >     > > > including pre-built library code. This would avoid certain
    >     > runtime checks
    >     >     > > > and would also result in a lighter implementation. This is
    >     > something the
    >     >     > > > final application developer decides, not anything 
dictated by a
    >     > library
    >     >     > > > developer (but a library developer could advertise their 
public
    >     > swc as
    >     >     > > > being compatible/safe with this type of optimization). 
This
    >     > approach
    >     >     > > could
    >     >     > > > include perhaps 2 levels: one to remove any code paths 
related
    >     > to fixed
    >     >     > > > length Vectors (which I think you said you never used) for
    >     > example. Then
    >     >     > > > another possibly removing all element level type-checking 
as
    >     > another
    >     >     > > level.
    >     >     > > > Adding this should not be too difficult I think and would 
be
    >     > determined
    >     >     > > via
    >     >     > > > a goog define (which might be driven by a compiler 
setting, I
    >     > did not
    >     >     > > look
    >     >     > > > at how easy this is yet). The thing I like about this 
approach
    >     > is that it
    >     >     > > > is not 'baked-in' to any instance and the application 
developer
    >     > makes the
    >     >     > > > ultimate decision and owns the associated risk (as 
opposed to
    >     > having it
    >     >     > > > imposed on them by a library developer, for example). I 
think
    >     > the removal
    >     >     > > > of support for 'fixed' Vectors could probably be made to 
generate
    >     >     > > > (debug-only) errors if there is code that runs that sets 
fixed
    >     > to true on
    >     >     > > > any Vector instance  - to provide some reassurance of no 
side
    >     > effects
    >     >     > > when
    >     >     > > > choosing this option.
    >     >     > > >
    >     >     > > > 2. Compilation scoped optimizations.
    >     >     > > > By 'compilation-scoped' I mean configurable in the same 
way as
    >     > the
    >     >     > > > vector-index-check suppression: An over-arching config 
setting
    >     > for the
    >     >     > > > current compilation that can be overridden locally with 
doc
    >     > comment
    >     >     > > > directives. This affects code sites (or all current 
compilation
    >     > scope if
    >     >     > > > set in the config) and not specific instances. I would 
hope this
    >     > might be
    >     >     > > > the only other 'Vector' specific config option like this, 
simply
    >     > to avoid
    >     >     > > > confusion with too many options.
    >     >     > > > So I personally think the important things here are the 
push and
    >     > unshift
    >     >     > > > methods, because they're the ones that are also most 
often used
    >     > in loops
    >     >     > > > when index level access or assignment is not being used 
(in the
    >     > loop).
    >     >     > > But
    >     >     > > > I'm keen to hear more about what people want in case it's
    >     > different to
    >     >     > > how
    >     >     > > > I think. And I will add support for what best represents 
the
    >     > needs of the
    >     >     > > > community. While index level access is best for large 
loops
    >     > (just as it
    >     >     > > is
    >     >     > > > for 'Array'), push could be preferred in small loops 
because it
    >     > does not
    >     >     > > > require a 'get' for length to establish the upper bound 
of the
    >     > loop or
    >     >     > > the
    >     >     > > > next acceptable index to set (for non-fixed Vectors). The
    >     > optimization
    >     >     > > for
    >     >     > > > push in this case would be to bypass runtime typechecking 
and
    >     > just do a
    >     >     > > > regular Array.push into the underlying Vector 
representation,
    >     > which is
    >     >     > > > still actually an Array in terms of how javascript sees 
it.
    >     > Adding this
    >     >     > > > option is easy also, but rather than just forging ahead 
with it,
    >     > I am
    >     >     > > keen
    >     >     > > > to get input from others first.
    >     >     > > >
    >     >     > > > I consider that specific instance level optimizations (in
    >     > general) are
    >     >     > > > 'dangerous' because even if the code is 'safe' when it is
    >     > originally
    >     >     > > > written, subsequent changes to the overall codebase 
(possibly by
    >     >     > > different
    >     >     > > > developers) can mean that an instance ends up elsewhere 
in code
    >     > where it
    >     >     > > > behaves differently from other instances of the same type.
    >     > Code-site
    >     >     > > > optimizations could also create an unusual internal state 
for an
    >     >     > > instance,
    >     >     > > > but most often they should not, because the code site 
where the
    >     >     > > > optimization is used should be validated in terms of the
    >     > optimization by
    >     >     > > > its original developer (e.g. no runtime type checking at a
    >     > particular
    >     >     > > usage
    >     >     > > > site because it is never needed in the context of that 
code, for
    >     > example)
    >     >     > > > and the behavior of the same instance elsewhere should be 
much
    >     > less of a
    >     >     > > > risk.
    >     >     > > >
    >     >     > > > More feedback from you or anyone else is definitely 
welcome for
    >     > what they
    >     >     > > > want to see for optimization options of the 
implementation. I'm
    >     > sure I
    >     >     > > can
    >     >     > > > still find more ways to improve the implementation for 
speed as
    >     > it is now
    >     >     > > > as well, I can think of a one thing I want to investigate
    >     > further.
    >     >     > > > -Greg
    >     >     > > >
    >     >     > > >
    >     >     > > >
    >     >     > > >
    >     >     > > > On Wed, Jun 12, 2019 at 1:54 AM Harbs 
<[email protected]>
    >     > wrote:
    >     >     > > >
    >     >     > > > > Practical question for me is: How do we disable to 
Vector
    >     > runtime
    >     >     > > > > checking? I was having trouble following the full 
discussion.
    >     > My
    >     >     > > > > understanding was that there’s a compiler flag, but I’m 
not
    >     > sure what
    >     >     > > it is.
    >     >     > > > >
    >     >     > > > > > On Jun 11, 2019, at 7:10 AM, Yishay Weiss <
    >     > [email protected]>
    >     >     > > > > wrote:
    >     >     > > > > >
    >     >     > > > > > Language.js:868 [1] is
    >     >     > > > > >
    >     >     > > > > >    if (elementType.indexOf('Vector.<') == 0) {
    >     >     > > > > >
    >     >     > > > > >
    >     >     > > > > >
    >     >     > > > > > ________________________________
    >     >     > > > > > From: Yishay Weiss <[email protected]>
    >     >     > > > > > Sent: Tuesday, June 11, 2019 2:07:36 PM
    >     >     > > > > > To: [email protected]
    >     >     > > > > > Subject: Problem with Vectors
    >     >     > > > > >
    >     >     > > > > > Hi Greg,
    >     >     > > > > >
    >     >     > > > > > I just updated Royale and I’m seeing that in our class
    >     > FontLoader
    >     >     > > > > >
    >     >     > > > > > private var _fonts:Vector.<Font> = new 
Vector.<Font>();
    >     >     > > > > >
    >     >     > > > > > gets transpiled to
    >     >     > > > > >
    >     >     > > > > > this.com_printui_text_engine_FontLoader__fonts =
    >     >     > > > > org.apache.royale.utils.Language.Vector();
    >     >     > > > > >
    >     >     > > > > > Notice how the type isn’t given in Vector’s 
constructor. This
    >     >     > > results in
    >     >     > > > > a runtime error [1]. Any ideas?
    >     >     > > > > >
    >     >     > > > > > [1]
    >     >     > > > > >
    >     >     > > > > > TypeError: Cannot read property 'indexOf' of null
    >     >     > > > > > Watch
    >     >     > > > > > Call Stack
    >     >     > > > > >
    >     > org.apache.royale.utils.Language.VectorSupport.vectorElementCoercion
    >     >     > > > > > Language.js:868
    >     >     > > > > > org.apache.royale.utils.Language.synthVector
    >     >     > > > > > Language.js:642
    >     >     > > > > > org.apache.royale.utils.Language.Vector
    >     >     > > > > > Language.js:685
    >     >     > > > > > com.printui.text.engine.FontLoader
    >     >     > > > > > FontLoader.js:24
    >     >     > > > > >
    >     >     > > > >
    >     >     > > > >
    >     >     > > >
    >     >     > >
    >     >     >
    >     >
    >     >
    >     >
    >     
    > 
    > 
    

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