Does it work?  If so, go for it.

-Alex

On 10/22/19, 12:55 PM, "Harbs" <[email protected]> wrote:

    Any objections to me merging this in?
    
    > On Oct 21, 2019, at 9:45 PM, Harbs <[email protected]> wrote:
    > 
    > Can someone please look this over and make sure that my changes make 
sense?
    > 
    > Please note, that with this commit, there are two Base64 classes, one 
uses direct string-to-string conversions, and the other uses BinaryData 
conversions which should theoretically be faster especially for a lot of data.
    > 
    >> On Oct 21, 2019, at 9:43 PM, [email protected] wrote:
    >> 
    >> This is an automated email from the ASF dual-hosted git repository.
    >> 
    >> harbs pushed a commit to branch feature/issue-500
    >> in repository 
https://nam04.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgitbox.apache.org%2Frepos%2Fasf%2Froyale-asjs.git&amp;data=02%7C01%7Caharui%40adobe.com%7C535b3b63d0bd4da3761508d75729c301%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C637073709193668210&amp;sdata=PDAmBtqTqXGlIIStWsPN5kXExoQYQC1sF7sipgJwEaA%3D&amp;reserved=0
    >> 
    >> commit cba39fbce2674e8d2b44756bff21bc215f933db6
    >> Author: Harbs <[email protected]>
    >> AuthorDate: Mon Oct 21 21:41:55 2019 +0300
    >> 
    >>   Fixed #500
    >> ---
    >> LICENSE                                            |  26 +++
    >> .../main/royale/org/apache/royale/ace/ACEEditor.as |   2 +-
    >> .../projects/Core/src/main/royale/CoreClasses.as   |   3 +-
    >> .../main/royale/org/apache/royale/utils/Base64.as  | 200 
+++++++++++++++++++++
    >> .../MXRoyale/src/main/royale/MXRoyaleClasses.as    |   7 -
    >> .../src/main/royale/mx/utils/Base64Decoder.as      |   9 +-
    >> .../src/main/royale/mx/utils/Base64Encoder.as      |   8 +-
    >> .../src/main/royale/mx/utils/Base64JSWrapper.as    |  53 ------
    >> .../main/royale/mx/utils/TextEncoderLiteWrapper.as |  52 ------
    >> 9 files changed, 239 insertions(+), 121 deletions(-)
    >> 
    >> diff --git a/LICENSE b/LICENSE
    >> index ee914c9..6ef80c3 100644
    >> --- a/LICENSE
    >> +++ b/LICENSE
    >> @@ -368,3 +368,29 @@ SOFTWARE.
    >> Most of the .as files in frameworks/projects/Crux/src/main/royale
    >> are derived from the files in the Swiz framework which are available
    >> under Apache License 2.0.
    >> +
    >> +The file 
frameworks/projects/Core/src/main/royale/org/apache/royale/utils/Base64.as
    >> +is from 
https://nam04.safelinks.protection.outlook.com/?url=https%3A%2F%2Fsociodox.com%2Fbase64.html&amp;data=02%7C01%7Caharui%40adobe.com%7C535b3b63d0bd4da3761508d75729c301%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C637073709193668210&amp;sdata=TWKL%2Fau9D55evk8sQr3ZI8jgWqlOLcMxagGWTQniQIo%3D&amp;reserved=0
 which is available under an
    >> +MIT License.
    >> +
    >> +The MIT License (MIT)
    >> +
    >> +Copyright (C) 2012 Jean-Philippe Auclair
    >> +
    >> +Permission is hereby granted, free of charge, to any person obtaining a 
copy
    >> +of this software and associated documentation files (the "Software"), 
to deal
    >> +in the Software without restriction, including without limitation the 
rights
    >> +to use, copy, modify, merge, publish, distribute, sublicense, and/or 
sell
    >> +copies of the Software, and to permit persons to whom the Software is
    >> +furnished to do so, subject to the following conditions:
    >> +
    >> +The above copyright notice and this permission notice shall be included 
in all
    >> +copies or substantial portions of the Software.
    >> +
    >> +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 
OR
    >> +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    >> +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 
THE
    >> +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    >> +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 
FROM,
    >> +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 
IN THE
    >> +SOFTWARE.
    >> diff --git 
a/frameworks/projects/Ace/src/main/royale/org/apache/royale/ace/ACEEditor.as 
b/frameworks/projects/Ace/src/main/royale/org/apache/royale/ace/ACEEditor.as
    >> index a194f78..3f42ad2 100644
    >> --- 
a/frameworks/projects/Ace/src/main/royale/org/apache/royale/ace/ACEEditor.as
    >> +++ 
b/frameworks/projects/Ace/src/main/royale/org/apache/royale/ace/ACEEditor.as
    >> @@ -35,7 +35,7 @@ package org.apache.royale.ace
    >>  {
    >>          /**
    >>           * <inject_html>
    >> -                 * <script 
src="https://nam04.safelinks.protection.outlook.com/?url=https%3A%2F%2Fcdn.rawgit.com%2Fajaxorg%2Face-builds%2Fmaster%2Fsrc-min-noconflict%2Face.js&amp;data=02%7C01%7Caharui%40adobe.com%7C535b3b63d0bd4da3761508d75729c301%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C637073709193668210&amp;sdata=m14ZOHJSIW0B48HC4iaLUUv3GXXgptp4R1Ojwc05Kso%3D&amp;reserved=0";></script>
    >> +                 * <script 
src="https://nam04.safelinks.protection.outlook.com/?url=https%3A%2F%2Fcdnjs.cloudflare.com%2Fajax%2Flibs%2Face%2F1.4.6%2Face.js&amp;data=02%7C01%7Caharui%40adobe.com%7C535b3b63d0bd4da3761508d75729c301%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C637073709193668210&amp;sdata=6lIhb9PbSPXP%2FyI3RAi7glVjrHIDzkjnnxWNAKEOdfs%3D&amp;reserved=0";></script>
    >>           * </inject_html>
    >>           */
    >>          public function ACEEditor()
    >> diff --git a/frameworks/projects/Core/src/main/royale/CoreClasses.as 
b/frameworks/projects/Core/src/main/royale/CoreClasses.as
    >> index 6d03a3b..650d0c6 100644
    >> --- a/frameworks/projects/Core/src/main/royale/CoreClasses.as
    >> +++ b/frameworks/projects/Core/src/main/royale/CoreClasses.as
    >> @@ -296,7 +296,8 @@ internal class CoreClasses
    >> 
    >>  import org.apache.royale.utils.array.rangeCheck; rangeCheck;
    >> 
    >> -        import org.apache.royale.utils.string.Base64; Base64;
    >> +        import org.apache.royale.utils.string.Base64; 
org.apache.royale.utils.string.Base64;
    >> +        import org.apache.royale.utils.Base64; 
org.apache.royale.utils.Base64;
    >>  import org.apache.royale.utils.string.contains; contains;
    >>  import org.apache.royale.utils.string.isWhitespace; isWhitespace;
    >>  import org.apache.royale.utils.string.trim; trim;
    >> diff --git 
a/frameworks/projects/Core/src/main/royale/org/apache/royale/utils/Base64.as 
b/frameworks/projects/Core/src/main/royale/org/apache/royale/utils/Base64.as
    >> new file mode 100644
    >> index 0000000..2cdc2d8
    >> --- /dev/null
    >> +++ 
b/frameworks/projects/Core/src/main/royale/org/apache/royale/utils/Base64.as
    >> @@ -0,0 +1,200 @@
    >> 
+////////////////////////////////////////////////////////////////////////////////
    >> +//
    >> +//  Licensed to the Apache Software Foundation (ASF) under one or more
    >> +//  contributor license agreements.  See the NOTICE file distributed 
with
    >> +//  this work for additional information regarding copyright ownership.
    >> +//  The ASF licenses this file to You under the Apache License, Version 
2.0
    >> +//  (the "License"); you may not use this file except in compliance with
    >> +//  the License.  You may obtain a copy of the License at
    >> +//
    >> +//      
https://nam04.safelinks.protection.outlook.com/?url=http%3A%2F%2Fwww.apache.org%2Flicenses%2FLICENSE-2.0&amp;data=02%7C01%7Caharui%40adobe.com%7C535b3b63d0bd4da3761508d75729c301%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C637073709193668210&amp;sdata=McyyB0Daix8lEjWYvbjEFsf41Dy4GQ6qRPCfOLjzF2A%3D&amp;reserved=0
    >> +//
    >> +//  Unless required by applicable law or agreed to in writing, software
    >> +//  distributed under the License is distributed on an "AS IS" BASIS,
    >> +//  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or 
implied.
    >> +//  See the License for the specific language governing permissions and
    >> +//  limitations under the License.
    >> +//
    >> 
+////////////////////////////////////////////////////////////////////////////////
    >> +
    >> +/**
    >> + * Implementation derived from:
    >> + * 
https://nam04.safelinks.protection.outlook.com/?url=https%3A%2F%2Fsociodox.com%2Fbase64.html&amp;data=02%7C01%7Caharui%40adobe.com%7C535b3b63d0bd4da3761508d75729c301%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C637073709193668210&amp;sdata=TWKL%2Fau9D55evk8sQr3ZI8jgWqlOLcMxagGWTQniQIo%3D&amp;reserved=0
    >> + * available under MIT License.
    >> + * 
    >> + * By: Jean-Philippe Auclair : 
https://nam04.safelinks.protection.outlook.com/?url=http%3A%2F%2Fjpauclair.net&amp;data=02%7C01%7Caharui%40adobe.com%7C535b3b63d0bd4da3761508d75729c301%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C637073709193668210&amp;sdata=5UyEKi6OEYyTZeZKsA74r%2Bj8%2F7sl2umTlUj9dBUzEew%3D&amp;reserved=0
 
    >> + * Based on article: 
https://nam04.safelinks.protection.outlook.com/?url=http%3A%2F%2Fjpauclair.net%2F2010%2F01%2F09%2Fbase64-optimized-as3-lib%2F&amp;data=02%7C01%7Caharui%40adobe.com%7C535b3b63d0bd4da3761508d75729c301%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C637073709193668210&amp;sdata=QAqq0I%2FNg6cmDH9EU4Snz%2FmDnPE%2B0cFUhOYiB2wmw3I%3D&amp;reserved=0
 
    >> + * Benchmark: 
    >> + * This version: encode: 260ms decode: 255ms 
    >> + * Blog version: encode: 322ms decode: 694ms 
    >> + * as3Crypto encode: 6728ms decode: 4098ms 
    >> + * 
    >> + * Encode: com.sociodox.utils.Base64 is 25.8x faster than as3Crypto 
Base64 
    >> + * Decode: com.sociodox.utils.Base64 is 16x faster than as3Crypto 
Base64 
    >> + * 
    >> + * Optimize & Profile any Flash content with TheMiner ( 
https://nam04.safelinks.protection.outlook.com/?url=http%3A%2F%2Fwww.sociodox.com%2Ftheminer&amp;data=02%7C01%7Caharui%40adobe.com%7C535b3b63d0bd4da3761508d75729c301%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C637073709193668210&amp;sdata=b9b1H4O%2FDm1xYDtlhbH7HcXs0J5VyNscYMjNp%2F%2BSFp4%3D&amp;reserved=0
 ) 
    >> + */
    >> +
    >> +package org.apache.royale.utils
    >> +{
    >> +        public class Base64  
    >> +        {  
    >> +                
    >> +                public static function encode(data:BinaryData):String  
    >> +                {  
    >> +                        var out:BinaryData = new BinaryData();  
    >> +                        //Presetting the length keep the memory smaller 
and optimize speed since there is no "grow" needed  
    >> +                        out.length = (2 + data.length - ((data.length + 
2) % 3)) * 4 / 3; //Preset length //1.6 to 1.5 ms  
    >> +                        var i:int = 0;  
    >> +                        var r:int = data.length % 3;  
    >> +                        var len:int = data.length - r;  
    >> +                        var c:uint; //read (3) character AND write (4) 
characters  
    >> +                        var outPos:int = 0;  
    >> +                        while (i < len)  
    >> +                        {  
    >> +                                //Read 3 Characters (8bit * 3 = 24 
bits)  
    >> +                                c = data.readByteAt(int(i++)) << 16 | 
data.readByteAt(int(i++)) << 8 | data.readByteAt(int(i++));
    >> +                                
    >> +                                
out.writeByteAt(int(outPos++),encodeChars[int(c >>> 18)]);  
    >> +                                out.writeByteAt(int(outPos++), 
encodeChars[int(c >>> 12 & 0x3f)]);  
    >> +                                out.writeByteAt(int(outPos++), 
encodeChars[int(c >>> 6 & 0x3f)]);
    >> +                                out.writeByteAt(int(outPos++), 
encodeChars[int(c & 0x3f)]);
    >> +                        }
    >> +                        
    >> +                        if (r == 1) //Need two "=" padding
    >> +                        {
    >> +                                //Read one char, write two chars, write 
padding
    >> +                                c = data[int(i)];
    >> +                                
    >> +                                out.writeByteAt(int(outPos++), 
encodeChars[int(c >>> 2)]);
    >> +                                out.writeByteAt(int(outPos++), 
encodeChars[int((c & 0x03) << 4)]);  
    >> +                                out.writeByteAt(int(outPos++), 61);
    >> +                                out.writeByteAt(int(outPos++), 61);
    >> +                        }  
    >> +                        else if (r == 2) //Need one "=" padding  
    >> +                        {  
    >> +                                c = data.readByteAt(int(i++)) << 8 | 
data.readByteAt(int(i));  
    >> +                                
    >> +                                out.writeByteAt(int(outPos++), 
encodeChars[int(c >>> 10)]);
    >> +                                out.writeByteAt(int(outPos++), 
encodeChars[int(c >>> 4 & 0x3f)]);
    >> +                                out.writeByteAt(int(outPos++), 
encodeChars[int((c & 0x0f) << 2)]);  
    >> +                                out.writeByteAt(int(outPos++), 61);
    >> +                        }  
    >> +                        
    >> +                        return out.readUTFBytes(out.length);  
    >> +                }  
    >> +                
    >> +                public static function decode(str:String):BinaryData  
    >> +                {  
    >> +                        var c1:int;  
    >> +                        var c2:int;  
    >> +                        var c3:int;  
    >> +                        var c4:int;  
    >> +                        var i:int = 0;  
    >> +                        var len:int = str.length;  
    >> +                        
    >> +                        var byteString:BinaryData = new BinaryData();  
    >> +                        byteString.writeUTFBytes(str);  
    >> +                        var outPos:int = 0;  
    >> +                        while (i < len)  
    >> +                        {  
    >> +                                //c1  
    >> +                                c1 = 
decodeChars[int(byteString.readByteAt(i++))];  
    >> +                                if (c1 == -1)  
    >> +                                        break;  
    >> +                                
    >> +                                //c2  
    >> +                                c2 = 
decodeChars[int(byteString.readByteAt(i++))];  
    >> +                                if (c2 == -1)  
    >> +                                        break;  
    >> +                                
    >> +                                byteString.writeByteAt(int(outPos++), 
(c1 << 2) | ((c2 & 0x30) >> 4));  
    >> +                                
    >> +                                //c3  
    >> +                                c3 = byteString.readByteAt(int(i++));  
    >> +                                if (c3 == 61)  
    >> +                                {  
    >> +                                        byteString.length = outPos  
    >> +                                        return byteString;  
    >> +                                }  
    >> +                                
    >> +                                c3 = decodeChars[int(c3)];  
    >> +                                if (c3 == -1)  
    >> +                                        break;  
    >> +                                
    >> +                                byteString.writeByteAt(int(outPos++), 
((c2 & 0x0f) << 4) | ((c3 & 0x3c) >> 2));  
    >> +                                
    >> +                                //c4  
    >> +                                c4 = byteString.readByteAt(int(i++));  
    >> +                                if (c4 == 61)  
    >> +                                {  
    >> +                                        byteString.length = outPos  
    >> +                                        return byteString;  
    >> +                                }  
    >> +                                
    >> +                                c4 = decodeChars[int(c4)];  
    >> +                                if (c4 == -1)  
    >> +                                        break;  
    >> +                                
    >> +                                byteString.writeByteAt(int(outPos++), 
((c3 & 0x03) << 6) | c4);  
    >> +                        }  
    >> +                        byteString.length = outPos;
    >> +                        byteString.position = 0;
    >> +                        return byteString;  
    >> +                }  
    >> +                
    >> +                public static function InitEncoreChar():Vector.<int>  
    >> +                {  
    >> +                        var encodeChars:Vector.<int> = new 
Vector.<int>(64, true);  
    >> +                        
    >> +                        // We could push the number directly  
    >> +                        // but I think it's nice to see the characters 
(with no overhead on encode/decode)  
    >> +                        var chars:String = 
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";  
    >> +                        for (var i:int = 0; i < 64; i++)  
    >> +                        {  
    >> +                                encodeChars[i] = chars.charCodeAt(i);  
    >> +                        }  
    >> +                        
    >> +                        return encodeChars;  
    >> +                }  
    >> +                
    >> +                public static function InitDecodeChar():Vector.<int>  
    >> +                {  
    >> +                        
    >> +                        var decodeChars:Vector.<int> = new <int>[  
    >> +                                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 
-1, -1, -1, -1, -1, -1,   
    >> +                                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 
-1, -1, -1, -1, -1, -1,   
    >> +                                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 
-1, 62, -1, -1, -1, 63,   
    >> +                                52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 
-1, -1, -1, -1, -1, -1,   
    >> +                                -1,  0,  1,  2,  3,  4,  5,  6,  7,  8, 
 9, 10, 11, 12, 13, 14,   
    >> +                                15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 
25, -1, -1, -1, -1, -1,   
    >> +                                -1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 
35, 36, 37, 38, 39, 40,   
    >> +                                41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 
51, -1, -1, -1, -1, -1,   
    >> +                                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 
-1, -1, -1, -1, -1, -1,   
    >> +                                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 
-1, -1, -1, -1, -1, -1,   
    >> +                                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 
-1, -1, -1, -1, -1, -1,   
    >> +                                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 
-1, -1, -1, -1, -1, -1,   
    >> +                                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 
-1, -1, -1, -1, -1, -1,   
    >> +                                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 
-1, -1, -1, -1, -1, -1,   
    >> +                                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 
-1, -1, -1, -1, -1, -1,   
    >> +                                -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 
-1, -1, -1, -1, -1, -1];  
    >> +                        
    >> +                        return decodeChars;  
    >> +                }  
    >> +        private static var _encodeChars:Vector.<int>;
    >> +                private static function get encodeChars():Vector.<int>{
    >> +                        if(!_encodeChars){
    >> +                                _encodeChars = InitEncoreChar();
    >> +                        }
    >> +                        return _encodeChars;
    >> +                }
    >> +        private static var _decodeChars:Vector.<int>;
    >> +                private static function get decodeChars():Vector.<int>{
    >> +                        if(!_decodeChars){
    >> +                                _decodeChars = InitDecodeChar();
    >> +                        }
    >> +                        return _decodeChars;
    >> +                }
    >> +                
    >> +        }  
    >> +}
    >> \ No newline at end of file
    >> diff --git 
a/frameworks/projects/MXRoyale/src/main/royale/MXRoyaleClasses.as 
b/frameworks/projects/MXRoyale/src/main/royale/MXRoyaleClasses.as
    >> index ed82485..19991fd 100644
    >> --- a/frameworks/projects/MXRoyale/src/main/royale/MXRoyaleClasses.as
    >> +++ b/frameworks/projects/MXRoyale/src/main/royale/MXRoyaleClasses.as
    >> @@ -213,13 +213,6 @@ internal class MXRoyaleClasses
    >>  import mx.controls.PopUpButton; PopUpButton;
    >>  import mx.controls.PopUpMenuButton; PopUpMenuButton;
    >> 
    >> -
    >> -        COMPILE::JS
    >> -    {
    >> -                import mx.utils.TextEncoderLiteWrapper; 
TextEncoderLiteWrapper;
    >> -                import mx.utils.Base64JSWrapper; Base64JSWrapper;
    >> -        }
    >> -
    >>  COMPILE::SWF
    >>  {
    >>  import mx.controls.beads.CSSImageAndTextButtonView; 
CSSImageAndTextButtonView;
    >> diff --git 
a/frameworks/projects/MXRoyale/src/main/royale/mx/utils/Base64Decoder.as 
b/frameworks/projects/MXRoyale/src/main/royale/mx/utils/Base64Decoder.as
    >> index 2a718d8..b9a8c25 100644
    >> --- 
a/frameworks/projects/MXRoyale/src/main/royale/mx/utils/Base64Decoder.as
    >> +++ 
b/frameworks/projects/MXRoyale/src/main/royale/mx/utils/Base64Decoder.as
    >> @@ -21,6 +21,8 @@ package mx.utils
    >> {
    >> 
    >> import mx.utils.ByteArray;
    >> +import org.apache.royale.utils.Base64;
    >> +import org.apache.royale.utils.BinaryData;
    >> 
    >> /*
    >> import mx.resources.IResourceManager;
    >> @@ -87,10 +89,9 @@ public class Base64Decoder
    >>    COMPILE::JS
    >>    public function decode(data:String):String
    >>    {
    >> -
    >> -                var bytes:Object = new 
Base64JSWrapper().toByteArray(data);
    >> -                decodedString = new 
TextEncoderLiteWrapper('utf-8').decode(bytes);
    >> -
    >> +        var bytes:BinaryData = Base64.decode(data);
    >> +        bytes.readUTFBytes(bytes.length);
    >> +                decodedString = bytes.readUTFBytes(bytes.length);
    >>          return decodedString;
    >>    }
    >> 
    >> diff --git 
a/frameworks/projects/MXRoyale/src/main/royale/mx/utils/Base64Encoder.as 
b/frameworks/projects/MXRoyale/src/main/royale/mx/utils/Base64Encoder.as
    >> index 8ea8349..4b04d17 100644
    >> --- 
a/frameworks/projects/MXRoyale/src/main/royale/mx/utils/Base64Encoder.as
    >> +++ 
b/frameworks/projects/MXRoyale/src/main/royale/mx/utils/Base64Encoder.as
    >> @@ -21,6 +21,8 @@ package mx.utils
    >> {
    >> 
    >> import mx.utils.ByteArray;
    >> +import org.apache.royale.utils.BinaryData;
    >> +import org.apache.royale.utils.Base64;
    >> 
    >> 
    >> /**
    >> @@ -138,9 +140,9 @@ public class Base64Encoder
    >>    COMPILE::JS
    >>    public function encode(data:String, encoding:String = "utf-8"):void
    >>    {
    >> -        var bytes:Object = new 
TextEncoderLiteWrapper(encoding).encode(data);
    >> -        encodedString = new Base64JSWrapper().fromByteArray(bytes);
    >> -
    >> +        var bytes:BinaryData = new BinaryData();
    >> +        bytes.writeUTFBytes(data);
    >> +        encodedString = Base64.encode(bytes);
    >>    }
    >> 
    >>    /**
    >> diff --git 
a/frameworks/projects/MXRoyale/src/main/royale/mx/utils/Base64JSWrapper.as 
b/frameworks/projects/MXRoyale/src/main/royale/mx/utils/Base64JSWrapper.as
    >> deleted file mode 100644
    >> index f3f94a0..0000000
    >> --- 
a/frameworks/projects/MXRoyale/src/main/royale/mx/utils/Base64JSWrapper.as
    >> +++ /dev/null
    >> @@ -1,53 +0,0 @@
    >> 
-////////////////////////////////////////////////////////////////////////////////
    >> -//
    >> -//  Licensed to the Apache Software Foundation (ASF) under one or more
    >> -//  contributor license agreements.  See the NOTICE file distributed 
with
    >> -//  this work for additional information regarding copyright ownership.
    >> -//  The ASF licenses this file to You under the Apache License, Version 
2.0
    >> -//  (the "License"); you may not use this file except in compliance with
    >> -//  the License.  You may obtain a copy of the License at
    >> -//
    >> -//      
https://nam04.safelinks.protection.outlook.com/?url=http%3A%2F%2Fwww.apache.org%2Flicenses%2FLICENSE-2.0&amp;data=02%7C01%7Caharui%40adobe.com%7C535b3b63d0bd4da3761508d75729c301%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C637073709193668210&amp;sdata=McyyB0Daix8lEjWYvbjEFsf41Dy4GQ6qRPCfOLjzF2A%3D&amp;reserved=0
    >> -//
    >> -//  Unless required by applicable law or agreed to in writing, software
    >> -//  distributed under the License is distributed on an "AS IS" BASIS,
    >> -//  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or 
implied.
    >> -//  See the License for the specific language governing permissions and
    >> -//  limitations under the License.
    >> -//
    >> 
-////////////////////////////////////////////////////////////////////////////////
    >> -package mx.utils
    >> -{
    >> -        COMPILE::JS
    >> -        public class Base64JSWrapper  
    >> -        {
    >> -                /**
    >> -                 * The Royale Compiler will inject html into the 
index.html file.  Surround with
    >> -                 * "inject_html" tag as follows:
    >> -                 *
    >> -                 * <inject_html>
    >> -                 * <script type="text/javascript" 
src="https://nam04.safelinks.protection.outlook.com/?url=http%3A%2F%2Frawgit.com%2Fbeatgammit%2Fbase64-js%2Fmaster%2Fbase64js.min.js&amp;data=02%7C01%7Caharui%40adobe.com%7C535b3b63d0bd4da3761508d75729c301%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C637073709193668210&amp;sdata=zeOiBBec%2Fimh1Ke4sW8Xp62i2oISJJhZThMnvZ5rRI8%3D&amp;reserved=0";></script>
    >> -                 * </inject_html>
    >> -                 */
    >> -                public function Base64JSWrapper()
    >> -                {
    >> -                }
    >> -                
    >> -                public function fromByteArray(bytes:Object):String
    >> -                {
    >> -                        var base64js:Object = window["base64js"];
    >> -                        
    >> -                        return base64js["fromByteArray"](bytes);
    >> -                        
    >> -                }
    >> -
    >> -                public function toByteArray(b64Str:String):Object
    >> -                {
    >> -                        var base64js:Object = window["base64js"];
    >> -                        
    >> -                        return base64js["toByteArray"](b64Str);
    >> -                        
    >> -                }
    >> -                
    >> -        }
    >> -}
    >> \ No newline at end of file
    >> diff --git 
a/frameworks/projects/MXRoyale/src/main/royale/mx/utils/TextEncoderLiteWrapper.as
 
b/frameworks/projects/MXRoyale/src/main/royale/mx/utils/TextEncoderLiteWrapper.as
    >> deleted file mode 100644
    >> index f0c209c..0000000
    >> --- 
a/frameworks/projects/MXRoyale/src/main/royale/mx/utils/TextEncoderLiteWrapper.as
    >> +++ /dev/null
    >> @@ -1,52 +0,0 @@
    >> 
-////////////////////////////////////////////////////////////////////////////////
    >> -//
    >> -//  Licensed to the Apache Software Foundation (ASF) under one or more
    >> -//  contributor license agreements.  See the NOTICE file distributed 
with
    >> -//  this work for additional information regarding copyright ownership.
    >> -//  The ASF licenses this file to You under the Apache License, Version 
2.0
    >> -//  (the "License"); you may not use this file except in compliance with
    >> -//  the License.  You may obtain a copy of the License at
    >> -//
    >> -//      
https://nam04.safelinks.protection.outlook.com/?url=http%3A%2F%2Fwww.apache.org%2Flicenses%2FLICENSE-2.0&amp;data=02%7C01%7Caharui%40adobe.com%7C535b3b63d0bd4da3761508d75729c301%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C637073709193668210&amp;sdata=McyyB0Daix8lEjWYvbjEFsf41Dy4GQ6qRPCfOLjzF2A%3D&amp;reserved=0
    >> -//
    >> -//  Unless required by applicable law or agreed to in writing, software
    >> -//  distributed under the License is distributed on an "AS IS" BASIS,
    >> -//  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or 
implied.
    >> -//  See the License for the specific language governing permissions and
    >> -//  limitations under the License.
    >> -//
    >> 
-////////////////////////////////////////////////////////////////////////////////
    >> -package mx.utils
    >> -{
    >> -        COMPILE::JS
    >> -        public class TextEncoderLiteWrapper  
    >> -        {
    >> -            private var _encoding:String;
    >> -
    >> -                /**
    >> -                 * The Royale Compiler will inject html into the 
index.html file.  Surround with
    >> -                 * "inject_html" tag as follows:
    >> -                 *
    >> -                 * <inject_html>
    >> -                 * <script type="text/javascript" 
src="https://nam04.safelinks.protection.outlook.com/?url=http%3A%2F%2Frawgit.com%2Fcoolaj86%2FTextEncoderLite%2Fmaster%2Ftext-encoder-lite.min.js&amp;data=02%7C01%7Caharui%40adobe.com%7C535b3b63d0bd4da3761508d75729c301%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C637073709193668210&amp;sdata=oCQl4%2BrfuYMTmvgtJcO6F3QTzaZEYo2P%2FuHjwSPKDU8%3D&amp;reserved=0";></script>
    >> -                 * </inject_html>
    >> -                 */
    >> -                public function TextEncoderLiteWrapper(encoding:String 
= "utf-8")
    >> -                {
    >> -                        _encoding = encoding ;
    >> -                }
    >> -                
    >> -                public function encode(data:String):Object
    >> -                {
    >> -                        return new 
(TextEncoder)(_encoding).encode(data);
    >> -                        
    >> -                }
    >> -
    >> -                public function decode(data:Object):String
    >> -                {
    >> -                        return new 
(TextDecoder)(_encoding).decode(data);
    >> -                        
    >> -                }
    >> -                
    >> -        }
    >> -}
    >> \ No newline at end of file
    >> 
    > 
    
    

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