Hello Nadeem
The Moving Feature group asked us to provide a little bit more details
about how the use case relates to moving features. What about the
following? (please edit as you see fit)
Relationship with moving features:
* The simulation needs a city description with roads and buildings of
interest. CityGML could be used here.
* The simulation needs to represent the agent's trajectory in the
above-cited city. Moving features could be used here.
* The trajectory is repeated weekly with random variations. We may
represent that by a "base line" moving feature. This base line would
not describe a real moving feature, but would be used as a template.
* Interactions between the environment (CityGML) and the moving
features may trig events. For example when <mf:Trajectory> value
become close to a CityGML feature or interest having a "presence of
guardian" boolean attribute, different events may occur depending on
the value of that boolean.