Hello Nadeem

The Moving Feature group asked us to provide a little bit more details about how the use case relates to moving features. What about the following? (please edit as you see fit)

Relationship with moving features:

 * The simulation needs a city description with roads and buildings of
   interest. CityGML could be used here.
 * The simulation needs to represent the agent's trajectory in the
   above-cited city. Moving features could be used here.
 * The trajectory is repeated weekly with random variations. We may
   represent that by a "base line" moving feature. This base line would
   not describe a real moving feature, but would be used as a template.
 * Interactions between the environment (CityGML) and the moving
   features may trig events. For example when <mf:Trajectory> value
   become close to a CityGML feature or interest having a "presence of
   guardian" boolean attribute, different events may occur depending on
   the value of that boolean.


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