Hi, Is there a theoretical limit on number of input streams I can register on a streaming context? Looking at the code, there is no limit on number of inputdstreams you can add in a DStreamGraph. It’s just adds into an ArrayBuffer. I need to know what could be overhead if I have hundreds of inputdstreams in my application?
Similarly for structured streaming, Would there be any limit on number of of streaming sources I can have ? Thanks in advance. -- Sent from my iPhone