On 16 June 2010 00:44, Robert Ransom <[email protected]> wrote: > > You have heard of HTML5's <canvas>, right? > > No, I hadn't. Does that only bypass the text layout step, or does it > allow directly painting on the screen?
It supports a bunch of 2D raster drawing functions within the bounds of the canvas. > Try <script type='application/python3'> or <script > type='application/scheme+r6rs'> (the text/* media types are supposed to > be for content meant to be displayed as text, and in a format that is > human-readable if displayed as plain text). Or try scheme2js. Surely interpreted languages (assuming you haven't, eg, compiled Python to bytecode) are human-readable if displayed as plaintext? Converting into JavaScript is ugly, but possible. I'm holding out for something better. cls
