On 11/08/2010 2.09, Alex Hutton wrote:
An idea I had the other day, and this is for dealing with data
compartmentation in games, was to write a game in C and use sqlite for
all the data. I've never used sqlite so I don't know how the
performance would go, but it seems like a good idea to store all the
data in a relational database as it makes it less likely that the data
structures would have to be refactored during development and it
allows me to avoid having to use 'objects'.


SQL databases

Less Harmful:
Tutorial D, pq, BigTable, plain old hierarchical filesystems.

from http://harmful.cat-v.org/software/ by Uriel

--
Wyrmskull

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