A computer game is a computer program whose creator intended primarily that human beings enjoy interacting with it.
I was just arguing that the idea of "suckless design" may fit not so well in game programming.
That's why at a certain point I answered a message in a private way but then the reply came on the mailing list. Sorry for the "crap". > To the extent that this list has a topic, it seems to be ‘the > philosophy of computer programming’. That does not mean that any of > us want to read the kind of crap [that *is* a noun, right?] that > university departments of Philosophy emit. Suckless dev also means discussing about what "suckless design" is. I'll never quit saying: If you are not interested, do not read, do not reply. I'll get back when I have a -n lines patch so you will all be happy.
Robert Ransom
-- Wyrmskull
