The plan for swk was to move all drawing stuff to draw.c at some point. I will be happy to hear from what you are writing for.
I stopped writing it because i didnt wanted to reimplement a text editor stuff.. But i think that conceptually swk can fit well in different emvironments like desktops or phones.. But it really need a rebump to emhace layouts. Another thing is that its redrawing everything all the time. There's no use of damaged areas or so. I was waiting for anselm here. I would like to hear from your project. It looks interesting and it can be a swk2.. On 17/06/2011, at 16:16, Connor Lane Smith <c...@lubutu.com> wrote: > > I'm writing a simple UI abstraction library, sort of like swk meets > draw.c, in that it's completely platform-agnostic (so we can port it > to other things than Xlib), but doesn't use widgets, you just draw > things. This has the benefit of encapsulating all the complicated > stuff you need to with Xlib into a single place, which means the > editor proper can remain nice and clean. This, as well as the UTF-8 > library, might be useful in other projects as well. I'll try to keep > them independent. >