The plan for swk was to move all drawing stuff to draw.c at some point. I will 
be happy to hear from what you are writing for. 

I stopped writing it because i didnt wanted to reimplement a text editor stuff..

But i think that conceptually swk can fit well in different emvironments like 
desktops or phones.. But it really need a rebump to emhace layouts.

Another thing is that its redrawing everything all the time. There's no use of 
damaged areas or so. I was waiting for anselm here.

I would like to hear from your project. It looks interesting and it can be a 
swk2..

On 17/06/2011, at 16:16, Connor Lane Smith <c...@lubutu.com> wrote:

> 
> I'm writing a simple UI abstraction library, sort of like swk meets
> draw.c, in that it's completely platform-agnostic (so we can port it
> to other things than Xlib), but doesn't use widgets, you just draw
> things. This has the benefit of encapsulating all the complicated
> stuff you need to with Xlib into a single place, which means the
> editor proper can remain nice and clean. This, as well as the UTF-8
> library, might be useful in other projects as well. I'll try to keep
> them independent.
> 

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