btw.. enabling exec-on-mouse-over can create over 9000 processes. so it
should not exec until mouse-out or until the child process died.. this
is a bit more complex than the current approach, so i dont think its
necessary at all.
On 06/30/11 17:17, pancake wrote:
I have just modified my config.h to run thingmenu.sh (which launches
thingmenu with some common apps) just to test it a bit.. and the result
is that the click event only works in my primary screen.
If I click the StatusText of the second screen it just does nothing.
(it works fine
clicking the statustxt of the first screen)
Is this a known bug? am I doing something wrong?
static const char *menucmd[] = { "thingmenu.sh", NULL };
static Button buttons[] = {
{ ClkStatusText, 0, Button1,
spawn, {.v = menucmd } },
}
btw... is there any way to enable on-mouse-over event handling on this
struct?
it can be useful to just move the pointer to the status area to run a
dzen or a thingmenu.
--pancake