----- Original Message -----
> From: Chris Down <[email protected]>
> To: mikshaw <[email protected]>; dev mail list <[email protected]>
> Cc: 
> Sent: Saturday, August 31, 2013 2:57 PM
> Subject: Re: [dev] [dwm] mod3 key doesn't work in git source
> 
> On 2013-08-31 11:08, mikshaw wrote:
>>  I just decided to try following development of dwm through git, and wanted 
> to
>>  mention a strangeness i found with it. I've been using the windows key 
> (mod3)
>>  instead of Alt for a modkey, but it doesn't seem to work with the 
> latest git
>>  source of 6.1. I'm using the same config.h for 6.1 as i use with 6.0
>>  (compared it with config.def.h to make sure there wasn't a 
> context/syntax
>>  change).  dwm builds without trouble, but it's not grabbing mod3 key 
> presses.
>>  I also have mod4 (menu key) defined to launch dmenu, and it DOES grab mod4
>>  keypresses...so that's kinda weird. I switch to 6.0 and Mod3 works, 
> switch to
>>  6.1 and it doesn't. I dunno what difference there would be to make that
>>  happen.
> 
> I use Mod3 as my modifier with the latest HEAD, it works fine. Probably your
> config.h is mangled. You'll need to show your config.h if you expect help.
> 

Thanks for the quick response. config.h is (hopefully) attached.
As i said, though, this is the same config i successfully used for 6.0, apart 
from the "dmenumon[2]" part
/* See LICENSE file for copyright and license details. */
#include "push.c"


/* appearance */
//static const char font[]            = "-artwiz-snap-normal-r-normal--10-100-75-75-p-90-iso8859-1";
static const char font[]            = "-lfp-smooth-medium-r-normal--9-90-75-75-c-60-iso10646-1";
static const char normbordercolor[] = "#222222";
static const char normbgcolor[]     = "#000000";
static const char normfgcolor[]     = "#888888";
static const char selbordercolor[]  = "#888888";
static const char selbgcolor[]      = "#222222";
static const char selfgcolor[]      = "#CCCCCC";
static const unsigned int borderpx  = 1;        /* border pixel of windows */
static const unsigned int snap      = 32;       /* snap pixel */
static const Bool showbar           = True;     /* False means no bar */
static const Bool topbar            = True;     /* False means bottom bar */

/* tagging */
static const char *tags[] = { "0", "1", "2", "3", "4", "5", "6", "7", "8", "9" };
static const Rule rules[] = {
	/* class      instance    title       tags mask     isfloating   monitor */
    { "MPlayer",  NULL,       NULL,       0,              True,        -1 },
    { "Gifview",  NULL,       NULL,       0,              True,        -1 },
    { "feh",      NULL,       NULL,       0,              True,        -1 },
};

/* layout(s) */
static const float mfact      = 0.50; /* factor of master area size [0.05..0.95] */
static const int nmaster      = 1;    /* number of clients in master area */
static const Bool resizehints = True; /* True means respect size hints in tiled resizals */

static const Layout layouts[] = {
	/* symbol     arrange function */
	{ "[T]",      tile },    /* first entry is default */
	{ "[F]",      NULL },    /* no layout function means floating behavior */
	{ "[M]",      monocle },
};

/* key definitions */
#define MODKEY Mod3Mask
#define PMODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu.sh", NULL };
static const char *termcmd[]  = { "aterm", NULL };
static const char *marycmd[]  = { "mary", NULL };
static const char *snapcmd[] = { "snapshot.sh", NULL };
static const char *volup[]  = { "volume", "up",  NULL };
static const char *voldn[]  = { "volume", "down",  NULL };

static Key keys[] = {
	/* modifier                     key        function        argument */
	{ MODKEY,                       XK_b,      togglebar,      {0} },
	{ MODKEY|ShiftMask,             XK_Tab,    focusstack,     {.i = -1 } },
	{ MODKEY,                       XK_Tab,    focusstack,     {.i = +1 } },
	{ MODKEY,                       XK_i,      incnmaster,     {.i = +1 } },
	{ MODKEY,                       XK_d,      incnmaster,     {.i = -1 } },
	{ MODKEY,                       XK_KP_Subtract,      setmfact,       {.f = -0.05} },
	{ MODKEY,                       XK_KP_Add,      setmfact,       {.f = +0.05} },
	{ MODKEY,                       XK_Return, zoom,           {0} },
	{ MODKEY,                       XK_BackSpace,    view,     {0} },
	{ MODKEY|ShiftMask,             XK_c,      killclient,     {0} },
	{ MODKEY,                       XK_p,      pushdown,       {0} },
	{ MODKEY|ShiftMask,             XK_p,      pushup,         {0} },
	{ MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
	{ MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
	{ MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
	{ MODKEY,                       XK_space,  setlayout,      {0} },
	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
	{ MODKEY,                       XK_Home,      view,        {.ui = ~0 } },
	{ MODKEY|ShiftMask,             XK_Home,      tag,         {.ui = ~0 } },
	{ MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
	{ MODKEY,                       XK_period, focusmon,       {.i = +1 } },
	{ MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
	{ MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
	TAGKEYS(                        XK_0,                      0)
	TAGKEYS(                        XK_1,                      1)
	TAGKEYS(                        XK_2,                      2)
	TAGKEYS(                        XK_3,                      3)
	TAGKEYS(                        XK_4,                      4)
	TAGKEYS(                        XK_5,                      5)
	TAGKEYS(                        XK_6,                      6)
	TAGKEYS(                        XK_7,                      7)
	TAGKEYS(                        XK_8,                      8)
	TAGKEYS(                        XK_9,                      9)
	{ MODKEY|ControlMask|ShiftMask, XK_q,      quit,           {0} },
        { 0,                      XK_Menu, spawn,          {.v = dmenucmd } },
        { PMODKEY,                      XK_Return, spawn,          {.v = dmenucmd } },
        { PMODKEY,                      XK_m,      spawn,          {.v = marycmd } },
        { PMODKEY,                      XK_s,      spawn,          {.v = snapcmd } },
        { PMODKEY,                      XK_t,      spawn,          {.v = termcmd } },
        { MODKEY,                       XK_Up,     spawn,          {.v = volup } },
        { MODKEY,                       XK_Down,   spawn,          {.v = voldn } },
};

/* button definitions */
/* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
	/* click                event mask      button          function        argument */
	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
};

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