I did some work towards this end but there is still more to do before
multiple executions are eliminated.

Thankfully this can be done in OGNL separately,  so that shouldn't
make any difference with this release.

On Wed, Jan 30, 2008 at 8:04 PM, Kevin Menard <[EMAIL PROTECTED]> wrote:
> Hi Jesse,
>
>  Sorry I'm a little late to respond here.  Would it be possible to address
>  the multiple OGNL execution issue for the 4.1.4 release?  It comes up fairly
>  frequently on the user list and may give Tapestry an extra nudge
>  performance-wise.
>
>  Thanks,
>  Kevin
>
>
>  On 1/22/08 10:54 AM, in article
>  [EMAIL PROTECTED], "Jesse Kuhnert"
>
> <[EMAIL PROTECTED]> wrote:
>
>  > If possible,  I'd like to release 4.1.4 at the end of this month
>  > (little bit over a week).   More specifically - the client I'm working
>  > with would like to move to a stable release before their product hits
>  > the QA team.
>  >
>  > Just checking to be sure that's ok with everyone.   Doesn't mean
>  > people can't go crazy with 4.1.4 changes from now til then.
>
>
>
>
>
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>



-- 
Jesse Kuhnert
Tapestry / OGNL / Dojo team member/developer

Open source based consulting work centered around
dojo/tapestry/tacos/hivemind. http://blog.opencomponentry.com

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