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- Well, this is my wishlist.  Not so long ago, MMOSite Writers Club had a topic 
to be written about bringing video games to MMOGs.  I have wrote my part in my 
previous article, but somehow I wonder, which game that I would really want to 
be brought as MMORPGs?
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- 5. Feeding Frenzy
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- You might be surprised and shout WTF when I mentioned this mini games.  But 
seriously, have you ever thought that being a fish with evolution capability, 
which is one of interesting RPG elements, can be so much fun?  If this game is 
ever brought online, we will compete not just on how to eat as much lower class 
fish as we can, but also avoiding higher class of fish.  It's eat or being 
eaten.  No need for PVP ground cuz everywhere is PVP ground, and being in 
higher evolution level doesn't mean you are safe, but all the fields is about 
feed or being the food.  As for the bonus status of every special food you take 
can still be implemented.  And if they build the fish world just like many 
cinematic animation movie such as Finding Nemo or Shark Tale, we can implement 
funny equipment too.  I heard that some people complaining that today's MMORPGs 
are all way too same one to another, so it's a chance to give new genre a 
chance.
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- 4. Forgotten Realms Universe
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- Turbine has already release a Dungeon & Dragon Online, but it was based on 
the Eberron world. I really want to see how the Forgotten Realms universe 
transform to an MMORPG world.  So why would Wizard of The Coast (WoTC) needed 
to transform their other world to MMORPG while the Eberron world is pretty much 
has the same setting as the Forgotten Realms?  Well it's the same reason why 
WoTC need to have more than one world campaign.  The religion, alignment, and 
the level of magic commonly used.  And from all of the electronic game that I 
have played, Forgotten Realms game always catch me for some sleepless nights 
because of their gameplay and story (Pool of Radiance, Baldur's Gate, 
Neverwinter Nights, Demon Stone).  I feel strange when D&D online was decided 
to be based on Eberron world, as most of the electronic games of D&D were based 
on Forgotten Realms world.  But I'm sure they have their own reasons for that.  
D&D has been the father of RPG and I believe that today's fanta
 sy world are much taking the basis from them or JRR Tolkien's world.  So the 
elements of RPG are already there, and their homework is just how to transform 
them into a more interesting aspects of MMORPGs.  And they have the potential 
of creating a new story that can involved our world, as Forgotten Realms is 
being forgotten in our world.  Maybe it's time to make them being remembered 
again.
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- 3. The Elder Scroll Universe
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- This series has made Bethesda flirted to bankruptcy and yet this series has 
made them one of the most highly rated computer RPG with their latest title: 
Oblivion.  This series famous for their vast world, non linear gameplay, and 
attention to details up to many things that never been given attention in other 
RPGs, such as name, date and place. In my last article, there's comments about 
bring this series to MMORPG, and I have to agree with them. More over, there 
are tendencies that players need some creative elements and something that made 
game not all the way too same.  And this is one of the game that not rely 
heavily on experience points.  The funny thing when I play Elder Scroll: Arena, 
the first game of the series, is that this is the first time I play a game that 
quite unforgiving for new players, which is quite the contrary compare to other 
RPG.  If you are not carefull, you will be dead for sure.  Ken Orlston, the 
lead designer of the game, has to replay this game f
 or more than twenty times before he got out from the first dungeon.  And that 
offer me challenge, to be carefull when roaming in dungeon, or when I have to 
solve the riddle of opening a treasure box, and many more.  One of many reasons 
why people complaint about grinding system of nowadays MMORPGs, in my opinion, 
is because they have been offered a lot of fun in levelling when they are new 
players, and they have to whip their ass out when they try to levelling as 
veteran players.  And from all the strength of the game that I have mentioned, 
obviously hoping them to bring this series to  MMORPG would be on my list.
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- 2. Shin Megami Tensei Universe: Persona
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- The basic of Shin Megami Tensei universe is pretty much the same one to 
another if we compare the series title.  It's about making a contract with 
Akuma (translated as devils but maybe we can refer them to beasts), and borrow 
their power to exterminate evil monsters in short.  The story is not that 
simple for each title, I just simplify the system and the concept of the game.  
Along your adventure you can even try to found new stronger Akuma by fusing 
your available Akumas.  In Persona, they don't called them Akuma, but just 
Persona.  But the main reason why I choose the persona series (the third one 
for more specific), is because their Social Link system.  You have to develop a 
good relationship with some people to strengthen your Akuma, or in this title 
is called Persona.  So besides going to the battlefield slaying and grinding 
monsters to level up, it's best if you also pay attention to your Social Link.  
Now if this system can be implemented in MMORPGs (well it's not e
 asy and need a creative modification, I know), it can solve another classic 
problem of nowadays MMORPGs.  Many and many players don't really care about how 
they act in cyber world of MMORPGs.  They shout dirty words, insulting other 
players, PK-ing without respects and reasons, spamming, cheating, and becoming 
beggars.  Sometimes I am tired dealing with strangers because of these reasons. 
 So if Social Link will affect the development of your characters, I think 
players will start to respect each other.  This is one of creative games that 
really got my attention for proposing them as MMORPGs title.
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- 1. Diablo Universe
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- And for all the games out there that I really wish to see being an MMORPG is 
Diablo series.  I believe many of us also wish this.  There are too many 
reasons why I want this title to be an MMORPG.  Sure Blizzard can say they 
don't want to bring this title to MMORPG world yet, as their WoW is still 
reigning as the defending champion of its genre.  But I can feel the demand 
will getting higher and higher.  For me, the number one reason why I put Diablo 
as my top wishlist for MMORPG is because the name behind the series, Blizzard.  
I have seen how they always put their heart on developing games and no wonder 
most of their games always success.  So unlike the other title, that I see has 
potential concept to be adopted to MMORPG, I just plainly believe that when 
Blizzard decide to bring this series as MMORPG, it will offer somethings to 
enjoy.  I do have my own doubt about Starcraft II although I don't doubt it 
will be commercially success, but Blizzard's team always have concep
 t, they have passion, and they have creativity or innovation.  That's what new 
MMORPG need.
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