I think that narrows things down a bit, if you look at
tapestry-javadoc/build.gradle, the logic that sets up its dependencies
is very platform specific.  I'll get my windows VM up and running once
I get back to Portland and see what I can do to make it work properly.

On Fri, Jun 10, 2011 at 11:17 PM, Kalle Korhonen
<[email protected]> wrote:
> Yes, I just noticed that too. Need to comment out the javadoc
> dependencies from the root project. I really don't know enough of the
> gradle build to point out the underlying problem, but considering that
> even "gradle tasks" initially fails, it doesn't seem like we are using
> gradle quite right.
>
> Kalle
>
>
> On Fri, Jun 10, 2011 at 7:43 PM, Richard Yunhua Sang
> <[email protected]> wrote:
>> I found the workaround is to disable the javadoc configuration first, then I
>> am able to build. After that, everything is back to normal even enable the
>> javadoc config.
>>
>> Richard
>>
>> On Fri, Jun 10, 2011 at 3:02 PM, Kalle Korhonen
>> <[email protected]>wrote:
>>
>>> On Fri, Jun 10, 2011 at 11:53 AM, Thiago H. de Paula Figueiredo
>>> <[email protected]> wrote:
>>> > On Fri, 10 Jun 2011 15:48:02 -0300, Kalle Korhonen
>>> > <[email protected]> wrote:
>>> >> Like it or not. While on Windows, I use bunch of stuff to make it
>>> >> behave more like Xnix to reduce my pain.
>>> > Cygwin? I just can't do any software development on Windows without it.
>>> > Fortunately, I can use Windows just for the games I can't run on Linux.
>>> :)
>>>
>>> That's given, with a bunch of aliases etc. Also
>>> https://sourceforge.net/projects/console/ to replace the idiotic
>>> Command Prompt.
>>>
>>> Kalle
>>>
>>> >
>>> > --
>>> > Thiago H. de Paula Figueiredo
>>> > Independent Java, Apache Tapestry 5 and Hibernate consultant, developer,
>>> and
>>> > instructor
>>> > Owner, Ars Machina Tecnologia da Informação Ltda.
>>> > http://www.arsmachina.com.br
>>> >
>>>
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>>
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