Javier Zunzunegui created THRIFT-3864:
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Summary: Reuse heap allocations of handler results
Key: THRIFT-3864
URL: https://issues.apache.org/jira/browse/THRIFT-3864
Project: Thrift
Issue Type: Wish
Components: Go - Compiler, Go - Library
Reporter: Javier Zunzunegui
Priority: Minor
I have a service (Golang) with a handler that returns a large slice. A new one
is allocated every time, resulting in large heap allocations per client call,
while it could be reused through a sync.Pool and improve the overall
performance through fewer GC calls.
(.thrift example)
struct Slice {
1: required list<Element> element
}
service MyService {
Slice GetSlice() throws (...)
}
I have experimented with modifying the auto-generated code and got this
functionality through adding a
(.go) pool.Put(*Slice) // adding the newly generated return value to a pool)
call in
https://github.com/apache/thrift/blob/master/compiler/cpp/src/generate/t_go_generator.cc#L2798
but doing so creates a nasty dependency between the handler and the processor.
Modifying the signature of the handler should also work
(.go) GetSlice(*Slice) (*Slice, error)
but does breaks all compatibility with previous compilers...
Has some solution to this problem been explored?
If nothing else some optional Release(retval) after oprot.Flush() in
https://github.com/apache/thrift/blob/master/compiler/cpp/src/generate/t_go_generator.cc#L2798
would be very helpful
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