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https://issues.apache.org/jira/browse/THRIFT-5169?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=17097329#comment-17097329
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Jens Geyer commented on THRIFT-5169:
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I we have established cmake as the only thing to use that would be the obvious
thing to do (in fact it would be more obvious to get rid of autotools). As far
as I know this is not yet the case. As I said ironicvally lately, nobody needs
two build systems, except Thrift.
What I don't understand. Shouln't these two be independent? How can cmake be
stopped by an autotools requirement? I understood that CMake is the new gold
standard?
> Improve dotnet project files for the .NET Standard build, and integrate with
> cmake
> ----------------------------------------------------------------------------------
>
> Key: THRIFT-5169
> URL: https://issues.apache.org/jira/browse/THRIFT-5169
> Project: Thrift
> Issue Type: Improvement
> Components: netstd - Library
> Affects Versions: 0.13.0
> Reporter: Mario Emmenlauer
> Assignee: Mario Emmenlauer
> Priority: Minor
>
> I'm working on a number of improvements for the .NET Standard Visual Studio
> project files. Currently it seems to me that the following changes are
> required:
> * I can not use the detection of the thrift compiler using the section
> {{<Exec Condition="'$(OS)' == 'Windows_NT'" Command="where thrift"
> ConsoleToMSBuild="true">}} because it breaks the build for me. But I am also
> under the impression that this is not clean by design. Autotools place the
> thrift compiler into a specific directory, and I've modified the cmake build
> to also do that. I think this is sensible, that all tutorials and tests use
> *only* the thrift compiler from the current build, and fail otherwise. This
> seems sensible because any other system-installed thrift compiler may behave
> different and may not lead to the desired result of tests/tutorials, which
> becomes very hard to debug with the auto-detection mechanism.
> * The Visual Studio project files for the tests and tutorial currently all
> reference the project file of the Thrift library. This breaks the build for
> me because the thrift build is using .NET Standard 2.0, whereas all consumers
> are (in my eyes correctly) using .NET Core 3.1. I can not mix and mingle the
> different .NET platforms due to hard-to-resolve errors with dependency
> ambiguities. However there seems to be a much cleaner solution: Instead of
> referencing the thrift library project file, it is possible to reference the
> Thrift.dll assembly. This is how an external consumer of the library would be
> implemented, so it is closer to the real world use case. Additionally it has
> the benefit to work with different .NET platforms without dependency issues.
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