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https://issues.apache.org/jira/browse/TINKERPOP-1397?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
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Marko A. Rodriguez reassigned TINKERPOP-1397:
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Assignee: Marko A. Rodriguez
> StarVertex self edge has buggy interaction with graph filters
> -------------------------------------------------------------
>
> Key: TINKERPOP-1397
> URL: https://issues.apache.org/jira/browse/TINKERPOP-1397
> Project: TinkerPop
> Issue Type: Bug
> Components: process
> Affects Versions: 3.1.3
> Reporter: Dan LaRocque
> Assignee: Marko A. Rodriguez
> Fix For: 3.1.4, 3.2.2
>
>
> When StarVertex adds a self-loop, it adds an instance of concrete type
> {{StarOutEdge}} to both its {{outEdges}} map and its {{inEdges}} map.
> https://github.com/apache/tinkerpop/blob/8f7218d53a31cf41f4a0269d64ac1c27dfc0907a/gremlin-core/src/main/java/org/apache/tinkerpop/gremlin/structure/util/star/StarGraph.java#L321-L330
> (line 329 adds a {{StarOutEdge}} to the {{inEdges}} map)
> Having a {{StarOutEdge}} in the {{inEdges}} map mostly doesn't matter.
> However, this does matter in the {{applyGraphFilter}} method. This method
> uses {{instanceof StarOutEdge}} to guess whether an edge's original direction
> was in or out:
> https://github.com/apache/tinkerpop/blob/8f7218d53a31cf41f4a0269d64ac1c27dfc0907a/gremlin-core/src/main/java/org/apache/tinkerpop/gremlin/structure/util/star/StarGraph.java#L470
> If you trace {{applyGraphFilter}} through, you see that a {{StarVertex}} with
> a self-loop can pop out of {{applyGraphFilter}} with two out edges
> corresponding to the self loop and no in edges. This leads to weird
> traversal results. One way to trigger this is to write a
> {{GraphFilterAware}} {{InputRDD}} that produces {{StarVertex}} instances and
> then run a {{g.V()....inE("somelabel")}}, so that TP pushes down the
> "somelabel" constraint, which is how I got here.
> I think {{addEdge}} should continue putting a {{StarOutEdge}} into
> {{outEdges}}, like it already does. -However, it should put a {{StarInEdge}}
> into {{inEdges}}. This would increase the object overhead associated with
> StarVertices that have self loops (two edge objs instead of one). If we
> wanted to be obsessive about optimizing this case we could probably pervert
> the {{inEdge}}/{{outEdge}} datastructure contents to do it, but IMHO that's
> not worth it.- Actually, I'm no longer convinced that's safe, since I think
> it would alter some of StarVertex's other semantics. For one, I think
> retrieving an edge and setting a property on it would probably break.
> I'll make a PR soon.
> I don't know all of the versions this affects, but I do know it affects 3.2.1.
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