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https://issues.apache.org/jira/browse/TINKERPOP-2569?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
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Stephen Mallette closed TINKERPOP-2569.
---------------------------------------
    Fix Version/s: 3.5.2
                   3.4.13
                   3.6.0
         Assignee: Stephen Mallette
       Resolution: Fixed

> Reconnect to server if Java driver fails to initialize
> ------------------------------------------------------
>
>                 Key: TINKERPOP-2569
>                 URL: https://issues.apache.org/jira/browse/TINKERPOP-2569
>             Project: TinkerPop
>          Issue Type: Bug
>          Components: driver
>    Affects Versions: 3.4.11
>            Reporter: Stephen Mallette
>            Assignee: Stephen Mallette
>            Priority: Minor
>             Fix For: 3.6.0, 3.4.13, 3.5.2
>
>
> As reported here on SO: 
> https://stackoverflow.com/questions/67586427/how-to-recover-with-a-retry-from-gremlin-nohostavailableexception
> If the host is unavailable at {{Client}} initialization then the host is not 
> put in a state where reconnect is possible. Essentially, this test for 
> {{GremlinServerIntegrateTest}} should pass:
> {code}
> @Test
>     public void shouldFailOnInitiallyDeadHost() throws Exception {
>         // start test with no server
>         this.stopServer();
>         final Cluster cluster = TestClientFactory.build().create();
>         final Client client = cluster.connect();
>         try {
>             // try to re-issue a request now that the server is down
>             client.submit("g").all().get(3000, TimeUnit.MILLISECONDS);
>             fail("Should throw an exception.");
>         } catch (RuntimeException re) {
>             // Client would have no active connections to the host, hence it 
> would encounter a timeout
>             // trying to find an alive connection to the host.
>             assertThat(re.getCause(), 
> instanceOf(NoHostAvailableException.class));
>             //
>             // should recover when the server comes back
>             //
>             // restart server
>             this.startServer();
>             // try a bunch of times to reconnect. on slower systems this may 
> simply take longer...looking at you travis
>             for (int ix = 1; ix < 11; ix++) {
>                 // the retry interval is 1 second, wait a bit longer
>                 TimeUnit.SECONDS.sleep(5);
>                 try {
>                     final List<Result> results = 
> client.submit("1+1").all().get(3000, TimeUnit.MILLISECONDS);
>                     assertEquals(1, results.size());
>                     assertEquals(2, results.get(0).getInt());
>                 } catch (Exception ex) {
>                     if (ix == 10)
>                         fail("Should have eventually succeeded");
>                 }
>             }
>         } finally {
>             cluster.close();
>         }
>     }
> {code}
> Note that there is a similar test that first allows a connect to a host and 
> then kills it and then restarts it again called {{shouldFailOnDeadHost()}} 
> which demonstrates that reconnection works in that situation.
> I thought it might be an easy to fix to simply call 
> {{considerHostUnavailable()}} in the {{ConnectionPool}} constructor in the 
> event of a {{CompletionException}} which should kickstart the reconnect 
> process. The reconnects started firing but they all failed for some reason. I 
> didn't have time to investigate further than than. 
> Currently the only workaround is to recreate the `Client` if this sort of 
> situation occurs.



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